Searched refs:floatTok (Results 1 – 2 of 2) sorted by relevance
/dports/games/egl/egl-0.3.1_9/renderer/ |
H A D | rf_font.c | 149 float floatTok; in R_RegisterFont() local 195 if (!PS_ParseDataType (ps, 0, PSDT_FLOAT, &floatTok, 1)) { in R_RegisterFont() 199 if (floatTok < 0) { in R_RegisterFont() 204 font->charWidth = floatTok; in R_RegisterFont() 209 if (!PS_ParseDataType (ps, 0, PSDT_FLOAT, &floatTok, 1)) { in R_RegisterFont() 213 if (floatTok < 0) { in R_RegisterFont() 218 font->charHeight = floatTok; in R_RegisterFont() 229 if (!PS_ParseDataType (ps, 0, PSDT_FLOAT, &floatTok, 1)) { in R_RegisterFont() 233 if (floatTok < 0) { in R_RegisterFont() 245 font->fontSizes[font->numSizes].minScale = floatTok; in R_RegisterFont()
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/dports/lang/smalltalk/smalltalk-3.2.5/packages/cpp/ |
H A D | LineTokenStream.st | 65 ($. $. #floatTok:) 362 floatTok: aChar
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