Searched refs:floating_clients_ (Results 1 – 3 of 3) sorted by relevance
101 auto& v = floating_clients_; in focusClient()140 auto it = std::find(floating_clients_.begin(), floating_clients_.end(), client); in applyClientState()141 if (it != floating_clients_.end()) { in applyClientState()142 floating_clients_.erase(it); in applyClientState()170 for (Client* c : floating_clients_) { in setVisible()183 auto it = std::find(floating_clients_.begin(), floating_clients_.end(), client); in removeClient()184 if (it == floating_clients_.end()) { in removeClient()187 floating_clients_.erase(it); in removeClient()204 for (Client* c : floating_clients_) { in hasVisibleFloatingClients()216 for (Client* c: floating_clients_) { in foreachClient()[all …]
45 std::vector<Client*> floating_clients_; //! the clients in floating mode variable
249 for (auto& c : tag->floating_clients_) { in applyLayout()