Searched refs:floatsqrradius (Results 1 – 5 of 5) sorted by relevance
99 float floatsqrradius = SquareRadius; in SetRadius() local100 xend[a] = int(sqrtf(floatsqrradius - z * z)); in SetRadius()
138 float floatsqrradius = SquareRadius; in GetMetalPoints() local139 xend[a] = int(sqrtf(floatsqrradius - z * z)); in GetMetalPoints()
332 const float floatsqrradius = SquareRadius; in FindBestPath() local333 xend[a] = int(sqrt(floatsqrradius - z * z)); in FindBestPath()
719 float floatsqrradius = radius * radius; in FindBestPathToPointOnRadius() local720 xend[a] = int(sqrtf(floatsqrradius - z * z)); in FindBestPathToPointOnRadius()
181 float floatsqrradius = squareRadius; in GetResourcePoints() local182 xend[a] = int(math::sqrt(floatsqrradius - z * z)); in GetResourcePoints()