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Searched refs:floatsqrradius (Results 1 – 5 of 5) sorted by relevance

/dports/games/spring/spring_98.0/AI/Skirmish/KAIK/
H A DSpotFinder.cpp99 float floatsqrradius = SquareRadius; in SetRadius() local
100 xend[a] = int(sqrtf(floatsqrradius - z * z)); in SetRadius()
H A DMetalMap.cpp138 float floatsqrradius = SquareRadius; in GetMetalPoints() local
139 xend[a] = int(sqrtf(floatsqrradius - z * z)); in GetMetalPoints()
H A DPathFinder.cpp332 const float floatsqrradius = SquareRadius; in FindBestPath() local
333 xend[a] = int(sqrt(floatsqrradius - z * z)); in FindBestPath()
H A DMicroPather.cpp719 float floatsqrradius = radius * radius; in FindBestPathToPointOnRadius() local
720 xend[a] = int(sqrtf(floatsqrradius - z * z)); in FindBestPathToPointOnRadius()
/dports/games/spring/spring_98.0/rts/Sim/Misc/
H A DResourceMapAnalyzer.cpp181 float floatsqrradius = squareRadius; in GetResourcePoints() local
182 xend[a] = int(math::sqrt(floatsqrradius - z * z)); in GetResourcePoints()