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Searched refs:fluid_log_initialized (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/libretro/deps/fluidsynth/src/
H A Dfluid_sys.c28 static int fluid_log_initialized = 0; variable
101 if (fluid_log_initialized == 0) { in fluid_default_log_function()
136 if (fluid_log_initialized == 0) { in fluid_log_config()
138 fluid_log_initialized = 1; in fluid_log_config()
/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidlite/src/
H A Dfluid_sys.c28 static int fluid_log_initialized = 0; variable
101 if (fluid_log_initialized == 0) { in fluid_default_log_function()
136 if (fluid_log_initialized == 0) { in fluid_log_config()
138 fluid_log_initialized = 1; in fluid_log_config()
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/fluidsynth/src/utils/
H A Dfluid_sys.c75 static int fluid_log_initialized = 0; variable
148 if (fluid_log_initialized == 0) { in fluid_default_log_function()
183 if (fluid_log_initialized == 0) { in fluid_log_config()
185 fluid_log_initialized = 1; in fluid_log_config()
/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidsynth/src/utils/
H A Dfluid_sys.c70 static int fluid_log_initialized = 0; variable
143 if (fluid_log_initialized == 0) { in fluid_default_log_function()
178 if (fluid_log_initialized == 0) { in fluid_log_config()
180 fluid_log_initialized = 1; in fluid_log_config()