/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/libretro/deps/fluidsynth/include/fluidsynth/ |
H A D | mod.h | 92 FLUIDSYNTH_API void fluid_mod_set_dest(fluid_mod_t* mod, int dst);
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/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidlite/include/fluidsynth/ |
H A D | mod.h | 92 FLUIDSYNTH_API void fluid_mod_set_dest(fluid_mod_t* mod, int dst);
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/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidsynth/include/fluidsynth/ |
H A D | mod.h | 95 FLUIDSYNTH_API void fluid_mod_set_dest(fluid_mod_t* mod, int dst);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/fluidsynth/include/fluidsynth/ |
H A D | mod.h | 95 FLUIDSYNTH_API void fluid_mod_set_dest(fluid_mod_t* mod, int dst);
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/dports/audio/gmsynth-lv2/gmsynth.lv2-0.5.0/fluidsynth/fluidsynth/ |
H A D | mod.h | 78 FLUIDSYNTH_API void fluid_mod_set_dest(fluid_mod_t *mod, int dst);
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/dports/audio/fluidsynth/fluidsynth-2.2.4/include/fluidsynth/ |
H A D | mod.h | 84 FLUIDSYNTH_API void fluid_mod_set_dest(fluid_mod_t *mod, int dst);
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/dports/audio/ardour6/Ardour-6.8.0/libs/fluidsynth/fluidsynth/ |
H A D | mod.h | 84 FLUIDSYNTH_API void fluid_mod_set_dest(fluid_mod_t *mod, int dst);
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/dports/audio/avldrums-lv2/avldrums.lv2-0.4.2/fluidsynth/fluidsynth/ |
H A D | mod.h | 78 FLUIDSYNTH_API void fluid_mod_set_dest(fluid_mod_t *mod, int dst);
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/libretro/deps/fluidsynth/src/ |
H A D | fluid_synth.c | 179 fluid_mod_set_dest(&default_vel2att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 204 …fluid_mod_set_dest(&default_vel2filter_mod, GEN_FILTERFC); /* Target: Initial filter cutoff… in fluid_synth_init() 217 …fluid_mod_set_dest(&default_at2viblfo_mod, GEN_VIBLFOTOPITCH); /* Target: Vib. LFO => pitch… in fluid_synth_init() 230 …fluid_mod_set_dest(&default_mod2viblfo_mod, GEN_VIBLFOTOPITCH); /* Target: Vib. LFO => pitc… in fluid_synth_init() 243 fluid_mod_set_dest(&default_att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 256 fluid_mod_set_dest(&default_pan_mod, GEN_PAN); /* Target: pan */ in fluid_synth_init() 271 fluid_mod_set_dest(&default_expr_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 284 fluid_mod_set_dest(&default_reverb_mod, GEN_REVERBSEND); /* Target: Reverb send */ in fluid_synth_init() 297 fluid_mod_set_dest(&default_chorus_mod, GEN_CHORUSSEND); /* Target: Chorus */ in fluid_synth_init() 315 …fluid_mod_set_dest(&default_pitch_bend_mod, GEN_PITCH); /* Destination: Initial pi… in fluid_synth_init()
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H A D | fluid_mod.c | 63 fluid_mod_set_dest(fluid_mod_t* mod, int dest) in fluid_mod_set_dest() function
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/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidlite/src/ |
H A D | fluid_synth.c | 179 fluid_mod_set_dest(&default_vel2att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 204 …fluid_mod_set_dest(&default_vel2filter_mod, GEN_FILTERFC); /* Target: Initial filter cutoff… in fluid_synth_init() 217 …fluid_mod_set_dest(&default_at2viblfo_mod, GEN_VIBLFOTOPITCH); /* Target: Vib. LFO => pitch… in fluid_synth_init() 230 …fluid_mod_set_dest(&default_mod2viblfo_mod, GEN_VIBLFOTOPITCH); /* Target: Vib. LFO => pitc… in fluid_synth_init() 243 fluid_mod_set_dest(&default_att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 256 fluid_mod_set_dest(&default_pan_mod, GEN_PAN); /* Target: pan */ in fluid_synth_init() 271 fluid_mod_set_dest(&default_expr_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 284 fluid_mod_set_dest(&default_reverb_mod, GEN_REVERBSEND); /* Target: Reverb send */ in fluid_synth_init() 297 fluid_mod_set_dest(&default_chorus_mod, GEN_CHORUSSEND); /* Target: Chorus */ in fluid_synth_init() 315 …fluid_mod_set_dest(&default_pitch_bend_mod, GEN_PITCH); /* Destination: Initial pi… in fluid_synth_init()
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H A D | fluid_mod.c | 63 fluid_mod_set_dest(fluid_mod_t* mod, int dest) in fluid_mod_set_dest() function
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/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidsynth/src/synth/ |
H A D | fluid_synth.c | 301 fluid_mod_set_dest(&default_vel2att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 326 …fluid_mod_set_dest(&default_vel2filter_mod, GEN_FILTERFC); /* Target: Initial filter cutoff… in fluid_synth_init() 339 …fluid_mod_set_dest(&default_at2viblfo_mod, GEN_VIBLFOTOPITCH); /* Target: Vib. LFO => pitch… in fluid_synth_init() 352 …fluid_mod_set_dest(&default_mod2viblfo_mod, GEN_VIBLFOTOPITCH); /* Target: Vib. LFO => pitc… in fluid_synth_init() 365 fluid_mod_set_dest(&default_att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 378 fluid_mod_set_dest(&default_pan_mod, GEN_PAN); /* Target: pan */ in fluid_synth_init() 393 fluid_mod_set_dest(&default_expr_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 406 fluid_mod_set_dest(&default_reverb_mod, GEN_REVERBSEND); /* Target: Reverb send */ in fluid_synth_init() 419 fluid_mod_set_dest(&default_chorus_mod, GEN_CHORUSSEND); /* Target: Chorus */ in fluid_synth_init() 437 …fluid_mod_set_dest(&default_pitch_bend_mod, GEN_PITCH); /* Destination: Initial pi… in fluid_synth_init()
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H A D | fluid_mod.c | 75 fluid_mod_set_dest(fluid_mod_t* mod, int dest) in fluid_mod_set_dest() function
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/fluidsynth/src/synth/ |
H A D | fluid_synth.c | 298 fluid_mod_set_dest(&default_vel2att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 323 …fluid_mod_set_dest(&default_vel2filter_mod, GEN_FILTERFC); /* Target: Initial filter cutoff… in fluid_synth_init() 336 …fluid_mod_set_dest(&default_at2viblfo_mod, GEN_VIBLFOTOPITCH); /* Target: Vib. LFO => pitch… in fluid_synth_init() 349 …fluid_mod_set_dest(&default_mod2viblfo_mod, GEN_VIBLFOTOPITCH); /* Target: Vib. LFO => pitc… in fluid_synth_init() 362 fluid_mod_set_dest(&default_att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 375 fluid_mod_set_dest(&default_pan_mod, GEN_PAN); /* Target: pan */ in fluid_synth_init() 390 fluid_mod_set_dest(&default_expr_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 403 fluid_mod_set_dest(&default_reverb_mod, GEN_REVERBSEND); /* Target: Reverb send */ in fluid_synth_init() 416 fluid_mod_set_dest(&default_chorus_mod, GEN_CHORUSSEND); /* Target: Chorus */ in fluid_synth_init() 434 …fluid_mod_set_dest(&default_pitch_bend_mod, GEN_PITCH); /* Destination: Initial pi… in fluid_synth_init()
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H A D | fluid_mod.c | 75 fluid_mod_set_dest(fluid_mod_t* mod, int dest) in fluid_mod_set_dest() function
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/dports/audio/avldrums-lv2/avldrums.lv2-0.4.2/fluidsynth/src/ |
H A D | fluid_synth.c | 297 fluid_mod_set_dest(&custom_breath2att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 309 fluid_mod_set_dest(&default_vel2att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 334 …fluid_mod_set_dest(&default_vel2filter_mod, GEN_FILTERFC); /* Target: Initial filter cutoff… in fluid_synth_init() 347 …fluid_mod_set_dest(&default_at2viblfo_mod, GEN_VIBLFOTOPITCH); /* Target: Vib. LFO => pitch… in fluid_synth_init() 373 fluid_mod_set_dest(&default_att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 386 fluid_mod_set_dest(&default_pan_mod, GEN_PAN); /* Target: pan */ in fluid_synth_init() 401 … fluid_mod_set_dest(&default_expr_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 414 fluid_mod_set_dest(&default_reverb_mod, GEN_REVERBSEND); /* Target: Reverb send */ in fluid_synth_init() 427 fluid_mod_set_dest(&default_chorus_mod, GEN_CHORUSSEND); /* Target: Chorus */ in fluid_synth_init() 450 …fluid_mod_set_dest(&default_pitch_bend_mod, GEN_FINETUNE); /* Destination: Fine Tune … in fluid_synth_init() [all …]
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H A D | fluid_mod.c | 78 fluid_mod_set_dest(fluid_mod_t *mod, int dest) in fluid_mod_set_dest() function
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/dports/audio/gmsynth-lv2/gmsynth.lv2-0.5.0/fluidsynth/src/ |
H A D | fluid_synth.c | 297 fluid_mod_set_dest(&custom_breath2att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 309 fluid_mod_set_dest(&default_vel2att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 334 …fluid_mod_set_dest(&default_vel2filter_mod, GEN_FILTERFC); /* Target: Initial filter cutoff… in fluid_synth_init() 347 …fluid_mod_set_dest(&default_at2viblfo_mod, GEN_VIBLFOTOPITCH); /* Target: Vib. LFO => pitch… in fluid_synth_init() 373 fluid_mod_set_dest(&default_att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 386 fluid_mod_set_dest(&default_pan_mod, GEN_PAN); /* Target: pan */ in fluid_synth_init() 401 … fluid_mod_set_dest(&default_expr_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 414 fluid_mod_set_dest(&default_reverb_mod, GEN_REVERBSEND); /* Target: Reverb send */ in fluid_synth_init() 427 fluid_mod_set_dest(&default_chorus_mod, GEN_CHORUSSEND); /* Target: Chorus */ in fluid_synth_init() 450 …fluid_mod_set_dest(&default_pitch_bend_mod, GEN_FINETUNE); /* Destination: Fine Tune … in fluid_synth_init() [all …]
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H A D | fluid_mod.c | 78 fluid_mod_set_dest(fluid_mod_t *mod, int dest) in fluid_mod_set_dest() function
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/dports/audio/fluidsynth/fluidsynth-2.2.4/src/synth/ |
H A D | fluid_synth.c | 311 fluid_mod_set_dest(&custom_breath2att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 323 fluid_mod_set_dest(&default_vel2att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 348 …fluid_mod_set_dest(&default_vel2filter_mod, GEN_FILTERFC); /* Target: Initial filter cutoff… in fluid_synth_init() 361 …fluid_mod_set_dest(&default_at2viblfo_mod, GEN_VIBLFOTOPITCH); /* Target: Vib. LFO => pitch… in fluid_synth_init() 387 fluid_mod_set_dest(&default_att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 400 fluid_mod_set_dest(&default_pan_mod, GEN_PAN); /* Target: pan */ in fluid_synth_init() 415 … fluid_mod_set_dest(&default_expr_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 428 fluid_mod_set_dest(&default_reverb_mod, GEN_REVERBSEND); /* Target: Reverb send */ in fluid_synth_init() 441 fluid_mod_set_dest(&default_chorus_mod, GEN_CHORUSSEND); /* Target: Chorus */ in fluid_synth_init() 464 …fluid_mod_set_dest(&default_pitch_bend_mod, GEN_FINETUNE); /* Destination: Fine Tune … in fluid_synth_init() [all …]
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H A D | fluid_mod.c | 83 fluid_mod_set_dest(fluid_mod_t *mod, int dest) in fluid_mod_set_dest() function
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/dports/audio/ardour6/Ardour-6.8.0/libs/fluidsynth/src/ |
H A D | fluid_synth.c | 306 fluid_mod_set_dest(&custom_breath2att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 318 fluid_mod_set_dest(&default_vel2att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 343 …fluid_mod_set_dest(&default_vel2filter_mod, GEN_FILTERFC); /* Target: Initial filter cutoff… in fluid_synth_init() 356 …fluid_mod_set_dest(&default_at2viblfo_mod, GEN_VIBLFOTOPITCH); /* Target: Vib. LFO => pitch… in fluid_synth_init() 382 fluid_mod_set_dest(&default_att_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 395 fluid_mod_set_dest(&default_pan_mod, GEN_PAN); /* Target: pan */ in fluid_synth_init() 410 … fluid_mod_set_dest(&default_expr_mod, GEN_ATTENUATION); /* Target: Initial attenuation */ in fluid_synth_init() 423 fluid_mod_set_dest(&default_reverb_mod, GEN_REVERBSEND); /* Target: Reverb send */ in fluid_synth_init() 436 fluid_mod_set_dest(&default_chorus_mod, GEN_CHORUSSEND); /* Target: Chorus */ in fluid_synth_init() 459 …fluid_mod_set_dest(&default_pitch_bend_mod, GEN_FINETUNE); /* Destination: Fine Tune … in fluid_synth_init() [all …]
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H A D | fluid_mod.c | 83 fluid_mod_set_dest(fluid_mod_t *mod, int dest) in fluid_mod_set_dest() function
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/dports/audio/fluidsynth/fluidsynth-2.2.4/src/sfloader/ |
H A D | fluid_instpatch.c | 235 fluid_mod_set_dest(fmod, mod->dest); in fluid_instpatch_preset_noteon()
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