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Searched refs:fluid_ramsfont_add_izone (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidlite/include/fluidsynth/
H A Dramsfont.h62 int fluid_ramsfont_add_izone(fluid_ramsfont_t* sfont,
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/libretro/deps/fluidsynth/include/fluidsynth/
H A Dramsfont.h62 int fluid_ramsfont_add_izone(fluid_ramsfont_t* sfont,
/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidsynth/include/fluidsynth/
H A Dramsfont.h45 int fluid_ramsfont_add_izone(fluid_ramsfont_t* sfont,
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/fluidsynth/include/fluidsynth/
H A Dramsfont.h45 int fluid_ramsfont_add_izone(fluid_ramsfont_t* sfont,
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/libretro/deps/fluidsynth/src/
H A Dfluid_ramsfont.c281 int fluid_ramsfont_add_izone(fluid_ramsfont_t* sfont, in fluid_ramsfont_add_izone() function
/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidlite/src/
H A Dfluid_ramsfont.c281 int fluid_ramsfont_add_izone(fluid_ramsfont_t* sfont, in fluid_ramsfont_add_izone() function
/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidsynth/src/sfloader/
H A Dfluid_ramsfont.c349 fluid_ramsfont_add_izone(fluid_ramsfont_t* sfont, unsigned int bank, in fluid_ramsfont_add_izone() function
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/fluidsynth/src/sfloader/
H A Dfluid_ramsfont.c348 fluid_ramsfont_add_izone(fluid_ramsfont_t* sfont, unsigned int bank, in fluid_ramsfont_add_izone() function