/dports/audio/avldrums-lv2/avldrums.lv2-0.4.2/fluidsynth/src/ |
H A D | fluid_voice.h | 124 int fluid_voice_init(fluid_voice_t *voice, fluid_sample_t *sample,
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H A D | fluid_voice.c | 282 fluid_voice_init(fluid_voice_t *voice, fluid_sample_t *sample, in fluid_voice_init() function
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H A D | fluid_synth.c | 4447 if(fluid_voice_init(voice, sample, zone_range, channel, key, vel, in fluid_synth_alloc_voice_LOCAL()
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/dports/audio/gmsynth-lv2/gmsynth.lv2-0.5.0/fluidsynth/src/ |
H A D | fluid_voice.h | 124 int fluid_voice_init(fluid_voice_t *voice, fluid_sample_t *sample,
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H A D | fluid_voice.c | 282 fluid_voice_init(fluid_voice_t *voice, fluid_sample_t *sample, in fluid_voice_init() function
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H A D | fluid_synth.c | 4447 if(fluid_voice_init(voice, sample, zone_range, channel, key, vel, in fluid_synth_alloc_voice_LOCAL()
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/dports/audio/fluidsynth/fluidsynth-2.2.4/src/synth/ |
H A D | fluid_voice.h | 125 int fluid_voice_init(fluid_voice_t *voice, fluid_sample_t *sample,
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H A D | fluid_voice.c | 284 fluid_voice_init(fluid_voice_t *voice, fluid_sample_t *sample, in fluid_voice_init() function
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H A D | fluid_synth.c | 5158 if(fluid_voice_init(voice, sample, zone_range, channel, key, vel, in fluid_synth_alloc_voice_LOCAL()
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/dports/audio/ardour6/Ardour-6.8.0/libs/fluidsynth/src/ |
H A D | fluid_voice.h | 125 int fluid_voice_init(fluid_voice_t *voice, fluid_sample_t *sample,
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H A D | fluid_voice.c | 284 fluid_voice_init(fluid_voice_t *voice, fluid_sample_t *sample, in fluid_voice_init() function
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H A D | fluid_synth.c | 5045 if(fluid_voice_init(voice, sample, zone_range, channel, key, vel, in fluid_synth_alloc_voice_LOCAL()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/fluidsynth/src/synth/ |
H A D | fluid_voice.h | 122 int fluid_voice_init(fluid_voice_t* voice, fluid_sample_t* sample,
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H A D | fluid_voice.c | 232 fluid_voice_init(fluid_voice_t* voice, fluid_sample_t* sample, in fluid_voice_init() function
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H A D | fluid_synth.c | 2927 if (fluid_voice_init (voice, sample, channel, key, vel, in fluid_synth_alloc_voice()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidsynth/src/synth/ |
H A D | fluid_voice.h | 123 int fluid_voice_init(fluid_voice_t* voice, fluid_sample_t* sample,
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H A D | fluid_voice.c | 241 fluid_voice_init(fluid_voice_t* voice, fluid_sample_t* sample, in fluid_voice_init() function
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H A D | fluid_synth.c | 3003 if (fluid_voice_init (voice, sample, channel, key, vel, in fluid_synth_alloc_voice()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/libretro/deps/fluidsynth/src/ |
H A D | fluid_voice.h | 223 int fluid_voice_init(fluid_voice_t* voice, fluid_sample_t* sample,
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H A D | fluid_voice.c | 124 fluid_voice_init(fluid_voice_t* voice, fluid_sample_t* sample, in fluid_voice_init() function
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H A D | fluid_synth.c | 2395 if (fluid_voice_init(voice, sample, channel, key, vel, in fluid_synth_alloc_voice()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidlite/src/ |
H A D | fluid_voice.h | 223 int fluid_voice_init(fluid_voice_t* voice, fluid_sample_t* sample,
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H A D | fluid_voice.c | 124 fluid_voice_init(fluid_voice_t* voice, fluid_sample_t* sample, in fluid_voice_init() function
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H A D | fluid_synth.c | 2395 if (fluid_voice_init(voice, sample, channel, key, vel, in fluid_synth_alloc_voice()
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/dports/audio/fluidsynth/fluidsynth-2.2.4/ |
H A D | ChangeLog | 227 * src/fluid_voice.c: Removed SSE code, fluid_voice_init() renamed to
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