/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidlite/include/fluidsynth/ |
H A D | voice.h | 89 FLUIDSYNTH_API int fluid_voice_optimize_sample(fluid_sample_t* s);
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/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidsynth/include/fluidsynth/ |
H A D | voice.h | 57 FLUIDSYNTH_API int fluid_voice_optimize_sample(fluid_sample_t* s);
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/libretro/deps/fluidsynth/include/fluidsynth/ |
H A D | voice.h | 89 FLUIDSYNTH_API int fluid_voice_optimize_sample(fluid_sample_t* s);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/fluidsynth/include/fluidsynth/ |
H A D | voice.h | 57 FLUIDSYNTH_API int fluid_voice_optimize_sample(fluid_sample_t* s);
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/dports/audio/gmsynth-lv2/gmsynth.lv2-0.5.0/fluidsynth/fluidsynth/ |
H A D | voice.h | 64 FLUIDSYNTH_API int fluid_voice_optimize_sample(fluid_sample_t *s);
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/dports/audio/fluidsynth/fluidsynth-2.2.4/include/fluidsynth/ |
H A D | voice.h | 69 FLUIDSYNTH_API int fluid_voice_optimize_sample(fluid_sample_t *s);
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/dports/audio/ardour6/Ardour-6.8.0/libs/fluidsynth/fluidsynth/ |
H A D | voice.h | 69 FLUIDSYNTH_API int fluid_voice_optimize_sample(fluid_sample_t *s);
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/dports/audio/avldrums-lv2/avldrums.lv2-0.4.2/fluidsynth/fluidsynth/ |
H A D | voice.h | 64 FLUIDSYNTH_API int fluid_voice_optimize_sample(fluid_sample_t *s);
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/dports/audio/fluidsynth/fluidsynth-2.2.4/src/sfloader/ |
H A D | fluid_defsfont.c | 420 fluid_voice_optimize_sample(sample); in fluid_defsfont_load_all_sampledata() 432 fluid_voice_optimize_sample(sample); in fluid_defsfont_load_all_sampledata() 2223 fluid_voice_optimize_sample(sample); in load_preset_samples()
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/dports/audio/ardour6/Ardour-6.8.0/libs/fluidsynth/src/ |
H A D | fluid_defsfont.c | 419 fluid_voice_optimize_sample(sample); in fluid_defsfont_load_all_sampledata() 431 fluid_voice_optimize_sample(sample); in fluid_defsfont_load_all_sampledata() 2204 fluid_voice_optimize_sample(sample); in load_preset_samples()
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H A D | fluid_voice.c | 1890 fluid_voice_optimize_sample(fluid_sample_t *s) in fluid_voice_optimize_sample() function
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/dports/audio/avldrums-lv2/avldrums.lv2-0.4.2/fluidsynth/src/ |
H A D | fluid_defsfont.c | 406 fluid_voice_optimize_sample(sample); in fluid_defsfont_load_all_sampledata() 2067 fluid_voice_optimize_sample(sample); in load_preset_samples()
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H A D | fluid_voice.c | 1834 fluid_voice_optimize_sample(fluid_sample_t *s) in fluid_voice_optimize_sample() function
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/dports/audio/gmsynth-lv2/gmsynth.lv2-0.5.0/fluidsynth/src/ |
H A D | fluid_defsfont.c | 406 fluid_voice_optimize_sample(sample); in fluid_defsfont_load_all_sampledata() 2067 fluid_voice_optimize_sample(sample); in load_preset_samples()
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H A D | fluid_voice.c | 1834 fluid_voice_optimize_sample(fluid_sample_t *s) in fluid_voice_optimize_sample() function
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/dports/audio/fluidsynth/fluidsynth-2.2.4/ |
H A D | ChangeLog | 717 * src/fluid_voice.c (fluid_voice_optimize_sample): Moved a 723 * src/fluid_defsfont.c: Moved call to fluid_voice_optimize_sample 727 * src/fluid_voice.c (fluid_voice_optimize_sample): Added a check 794 * src/fluid_voice.c (fluid_voice_optimize_sample): 800 * src/fluid_voice.c (fluid_voice_optimize_sample): Removed loop peak detection 802 is responsible to call fluid_voice_optimize_sample (if it doesn't, the turnoff optimization is
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/fluidsynth/ |
H A D | ChangeLog | 717 * src/fluid_voice.c (fluid_voice_optimize_sample): Moved a 723 * src/fluid_defsfont.c: Moved call to fluid_voice_optimize_sample 727 * src/fluid_voice.c (fluid_voice_optimize_sample): Added a check 794 * src/fluid_voice.c (fluid_voice_optimize_sample): 800 * src/fluid_voice.c (fluid_voice_optimize_sample): Removed loop peak detection 802 is responsible to call fluid_voice_optimize_sample (if it doesn't, the turnoff optimization is
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/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidsynth/src/synth/ |
H A D | fluid_voice.c | 1517 fluid_voice_optimize_sample(fluid_sample_t* s) in fluid_voice_optimize_sample() function
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/fluidsynth/src/synth/ |
H A D | fluid_voice.c | 1482 fluid_voice_optimize_sample(fluid_sample_t* s) in fluid_voice_optimize_sample() function
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/dports/audio/fluidsynth/fluidsynth-2.2.4/src/synth/ |
H A D | fluid_voice.c | 1893 fluid_voice_optimize_sample(fluid_sample_t *s) in fluid_voice_optimize_sample() function
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/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidlite/src/ |
H A D | fluid_defsfont.c | 390 fluid_voice_optimize_sample(sample); in fluid_defsfont_load() 578 fluid_voice_optimize_sample(sample); in fluid_defsfont_get_sample()
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H A D | fluid_voice.c | 1928 int fluid_voice_optimize_sample(fluid_sample_t* s) in fluid_voice_optimize_sample() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/libretro/deps/fluidsynth/src/ |
H A D | fluid_defsfont.c | 390 fluid_voice_optimize_sample(sample); in fluid_defsfont_load() 575 fluid_voice_optimize_sample(sample); in fluid_defsfont_get_sample()
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H A D | fluid_voice.c | 1928 int fluid_voice_optimize_sample(fluid_sample_t* s) in fluid_voice_optimize_sample() function
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/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidsynth/src/sfloader/ |
H A D | fluid_defsfont.c | 596 fluid_voice_optimize_sample(sample); in fluid_defsfont_load()
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