/dports/games/residualvm/residualvm-0.3.1/engines/grim/ |
H A D | sound.cpp | 86 void SoundPlayer::flushTracks() { in flushTracks() function in Grim::SoundPlayer 88 g_imuse->flushTracks(); in flushTracks() 90 g_emiSound->flushTracks(); in flushTracks()
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H A D | sound.h | 43 void flushTracks();
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H A D | grim.cpp | 817 g_sound->flushTracks(); in mainLoop()
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/ |
H A D | sound.cpp | 86 void SoundPlayer::flushTracks() { in flushTracks() function in Grim::SoundPlayer 88 g_imuse->flushTracks(); in flushTracks() 90 g_emiSound->flushTracks(); in flushTracks()
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H A D | sound.h | 43 void flushTracks();
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H A D | grim.cpp | 1019 g_sound->flushTracks(); in mainLoop()
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/imuse/ |
H A D | imuse.h | 103 void flushTracks();
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H A D | imuse_script.cpp | 52 void Imuse::flushTracks() { in flushTracks() function in Grim::Imuse
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/imuse/ |
H A D | imuse.h | 102 void flushTracks();
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H A D | imuse_script.cpp | 52 void Imuse::flushTracks() { in flushTracks() function in Grim::Imuse
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/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/scumm/ |
H A D | compress_scumm_san.h | 80 void flushTracks(int frame);
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H A D | compress_scumm_san.cpp | 154 void CompressScummSan::flushTracks(int frame) { in flushTracks() function in CompressScummSan 460 flushTracks(frame); in handleAudioTrack()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/imuse_digi/ |
H A D | dimuse.h | 157 void flushTracks();
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H A D | dimuse_script.cpp | 187 void IMuseDigital::flushTracks() { in flushTracks() function in Scumm::IMuseDigital
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/sound/ |
H A D | emisound.h | 91 void flushTracks();
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H A D | emisound.cpp | 862 void EMISound::flushTracks() { in flushTracks() function in Grim::EMISound
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/sound/ |
H A D | emisound.h | 91 void flushTracks();
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H A D | emisound.cpp | 885 void EMISound::flushTracks() { in flushTracks() function in Grim::EMISound
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/imuse_digi/ |
H A D | dimuse.h | 163 void flushTracks();
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H A D | dimuse_script.cpp | 172 void IMuseDigital::flushTracks() { in flushTracks() function in Scumm::IMuseDigital
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/smush/ |
H A D | smush_player.cpp | 1059 _vm->_imuseDigital->flushTracks(); in parseNextFrame()
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/smush/ |
H A D | smush_player.cpp | 1075 _vm->_imuseDigital->flushTracks(); in parseNextFrame()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/ |
H A D | scumm.cpp | 2598 _imuseDigital->flushTracks(); in scummLoop_handleSound()
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/ |
H A D | scumm.cpp | 2837 _imuseDigital->flushTracks(); in scummLoop_handleSound()
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