Searched refs:flush_render_block_buffer (Results 1 – 16 of 16) sorted by relevance
51 flush_render_block_buffer(psx_gpu); in setup_sprite_16bpp_4x()110 flush_render_block_buffer(psx_gpu); in setup_sprite_16bpp_4x()358 flush_render_block_buffer(psx_gpu); in render_sprite_4x()370 flush_render_block_buffer(psx_gpu); in render_sprite_4x()
217 flush_render_block_buffer(psx_gpu); in main()226 flush_render_block_buffer(psx_gpu); in main()
102 flush_render_block_buffer(psx_gpu); in set_texture()141 flush_render_block_buffer(psx_gpu); in set_clut()151 flush_render_block_buffer(psx_gpu); in set_triangle_color()162 flush_render_block_buffer(psx_gpu); in do_fill()685 flush_render_block_buffer(psx_gpu); in gpu_parse()770 flush_render_block_buffer(psx_gpu); in gpu_parse()1513 flush_render_block_buffer(psx_gpu); in gpu_parse_enhanced()1623 flush_render_block_buffer(psx_gpu); in gpu_parse_enhanced()
244 void flush_render_block_buffer(psx_gpu_struct *psx_gpu);
455 void flush_render_block_buffer(psx_gpu_struct *psx_gpu) in flush_render_block_buffer() function1864 flush_render_block_buffer(psx_gpu); \3156 flush_render_block_buffer(psx_gpu); in render_triangle_p()3949 flush_render_block_buffer(psx_gpu); in setup_sprite_16bpp()3982 flush_render_block_buffer(psx_gpu); in setup_sprite_16bpp()4078 flush_render_block_buffer(psx_gpu); in setup_sprite_untextured()4125 flush_render_block_buffer(psx_gpu); in setup_sprite_untextured_simple()4319 flush_render_block_buffer(psx_gpu); in render_sprite()4331 flush_render_block_buffer(psx_gpu); in render_sprite()4639 flush_render_block_buffer(psx_gpu); in render_line()[all …]
220 #define flush_render_block_buffer _flush_render_block_buffer macro1588 bl flush_render_block_buffer; \1785 bl flush_render_block_buffer; \1901 bl flush_render_block_buffer2316 bl flush_render_block_buffer; \4479 bl flush_render_block_buffer5422 bl flush_render_block_buffer
91 void flush_render_block_buffer(psx_gpu_struct *psx_gpu) in flush_render_block_buffer() function
147 flush_render_block_buffer(&egpu); in renderer_flush_queues()