Home
last modified time | relevance | path

Searched refs:flyheight (Results 1 – 25 of 53) sorted by relevance

123

/dports/games/vavoom/vavoom-1.33/source/
H A Dp_player_input.cpp563 float flyheight; in HandleInput() local
567 forward = side = flyheight = 0; in HandleInput()
600flyheight += KeyFlyUp.KeyState() * cl_flyspeed; // note that the actual flyheight will be twice th… in HandleInput()
601 flyheight -= KeyFlyDown.KeyState() * cl_flyspeed; in HandleInput()
621 flyheight *= cl_movespeedkey; in HandleInput()
624 flyheight = MID(flyheight, -127, 127); in HandleInput()
627 flyheight = TOCENTRE; in HandleInput()
690 FlyMove = flyheight; in HandleInput()
/dports/games/uhexen/uhexen-0.601/src/
H A Dg_game.c196 int flyheight; in G_BuildTiccmd() local
234 forward = side = look = arti = flyheight = 0; in G_BuildTiccmd()
403 flyheight = 5; in G_BuildTiccmd()
407 flyheight = -5; in G_BuildTiccmd()
471 flyheight = TOCENTER; in G_BuildTiccmd()
518 flyheight = 5; // note that the actual flyheight will be twice this in G_BuildTiccmd()
522 flyheight = -5; in G_BuildTiccmd()
526 flyheight = TOCENTER; in G_BuildTiccmd()
750 if(flyheight < 0) in G_BuildTiccmd()
752 flyheight += 16; in G_BuildTiccmd()
[all …]
H A Dp_user.c279 player->flyheight = fly*2; in P_MovePlayer()
302 player->mo->momz = player->flyheight*FRACUNIT; in P_MovePlayer()
303 if(player->flyheight) in P_MovePlayer()
305 player->flyheight /= 2; in P_MovePlayer()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/
H A Dr_local.h43 extern int flyheight;
/dports/games/heretic/glheretic-1.2/
H A Dg_game.c216 int flyheight; in G_BuildTiccmd() local
236 forward = side = look = arti = flyheight = 0; in G_BuildTiccmd()
326 flyheight = 5; /* note that the actual flyheight will be twice this */ in G_BuildTiccmd()
330 flyheight = -5; in G_BuildTiccmd()
334 flyheight = TOCENTER; in G_BuildTiccmd()
553 if(flyheight < 0) in G_BuildTiccmd()
555 flyheight += 16; in G_BuildTiccmd()
557 cmd->lookfly |= flyheight<<4; in G_BuildTiccmd()
H A Dp_user.c265 player->flyheight = fly*2; in P_MovePlayer()
284 player->mo->momz = player->flyheight*FRACUNIT; in P_MovePlayer()
285 if(player->flyheight) in P_MovePlayer()
287 player->flyheight /= 2; in P_MovePlayer()
H A Dr_local.h303 extern int flyheight;
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dg_game.c295 int flyheight; in G_BuildTiccmd() local
316 forward = side = look = arti = flyheight = 0; in G_BuildTiccmd()
409 flyheight = 5; // note that the actual flyheight will be twice this in G_BuildTiccmd()
413 flyheight = -5; in G_BuildTiccmd()
417 flyheight = TOCENTER; in G_BuildTiccmd()
611 if (flyheight < 0) in G_BuildTiccmd()
613 flyheight += 16; in G_BuildTiccmd()
615 cmd->lookfly |= flyheight << 4; in G_BuildTiccmd()
H A Dp_user.c272 player->flyheight = fly * 2; in P_MovePlayer()
291 player->mo->momz = player->flyheight * FRACUNIT; in P_MovePlayer()
292 if (player->flyheight) in P_MovePlayer()
294 player->flyheight /= 2; in P_MovePlayer()
H A Dr_local.h278 extern int flyheight;
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/
H A Dr_local.h72 extern int flyheight;
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dg_game.c206 int flyheight; in G_BuildTiccmd() local
236 forward = side = look = arti = flyheight = 0; in G_BuildTiccmd()
350 flyheight = 5; // note that the actual flyheight will be twice this in G_BuildTiccmd()
354 flyheight = -5; in G_BuildTiccmd()
358 flyheight = TOCENTER; in G_BuildTiccmd()
624 if (flyheight < 0) in G_BuildTiccmd()
626 flyheight += 16; in G_BuildTiccmd()
628 cmd->lookfly |= flyheight << 4; in G_BuildTiccmd()
H A Dp_user.c283 player->flyheight = fly * 2; in P_MovePlayer()
306 player->mo->momz = player->flyheight * FRACUNIT; in P_MovePlayer()
307 if (player->flyheight) in P_MovePlayer()
309 player->flyheight /= 2; in P_MovePlayer()
H A Dr_local.h333 extern int flyheight;
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dg_game.c205 int flyheight; in G_BuildTiccmd() local
235 forward = side = look = arti = flyheight = 0; in G_BuildTiccmd()
348 flyheight = 5; // note that the actual flyheight will be twice this in G_BuildTiccmd()
352 flyheight = -5; in G_BuildTiccmd()
356 flyheight = TOCENTER; in G_BuildTiccmd()
621 if (flyheight < 0) in G_BuildTiccmd()
623 flyheight += 16; in G_BuildTiccmd()
625 cmd->lookfly |= flyheight << 4; in G_BuildTiccmd()
H A Dp_user.c283 player->flyheight = fly * 2; in P_MovePlayer()
306 player->mo->momz = player->flyheight * FRACUNIT; in P_MovePlayer()
307 if (player->flyheight) in P_MovePlayer()
309 player->flyheight /= 2; in P_MovePlayer()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/
H A Dg_controls.cpp627 int flyheight = 0;
740 flyheight = 5;
743 flyheight = -5;
747 flyheight = TOCENTER;
1091 cmd->fly = flyheight;
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dg_game.c303 int flyheight; in G_BuildTiccmd() local
327 forward = side = look = arti = flyheight = 0; in G_BuildTiccmd()
459 flyheight = 5; // note that the actual flyheight will be twice this in G_BuildTiccmd()
463 flyheight = -5; in G_BuildTiccmd()
467 flyheight = TOCENTER; in G_BuildTiccmd()
708 if (flyheight < 0) in G_BuildTiccmd()
710 flyheight += 16; in G_BuildTiccmd()
712 cmd->lookfly |= flyheight << 4; in G_BuildTiccmd()
H A Dp_user.c272 player->flyheight = fly * 2; in P_MovePlayer()
291 player->mo->momz = player->flyheight * FRACUNIT; in P_MovePlayer()
292 if (player->flyheight) in P_MovePlayer()
294 player->flyheight /= 2; in P_MovePlayer()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dd_player.h221 int flyheight; member
H A Dp_user.c464 player->flyheight = 10; in P_MovePlayer()
503 player->flyheight = -10; in P_MovePlayer()
532 pmo->momz = player->flyheight*FRACUNIT; in P_MovePlayer()
533 if(player->flyheight) in P_MovePlayer()
534 player->flyheight /= 2; in P_MovePlayer()
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dp_user.c361 player->flyheight = fly*2; in P_MovePlayer()
384 player->mo->momz = player->flyheight*FRACUNIT; in P_MovePlayer()
385 if(player->flyheight) in P_MovePlayer()
387 player->flyheight /= 2; in P_MovePlayer()
/dports/x11/xlockmore/xlockmore-5.67/modes/
H A Deyes.c194 int flywidth, flyheight;
479 f->height = ep->flyheight;
936 &(ep->flywidth), &(ep->flyheight), &(ep->flypix));
939 &(ep->flywidth), &(ep->flyheight), &(ep->flypix),
/dports/games/egoboo/egoboo-2.8.1/src/game/file_formats/
H A Dcap_file.h250 Uint8 flyheight; ///< Fly height member
/dports/games/egoboo/egoboo-2.8.1/src/game/
H A Denchant.c563 penc->setsave[value_idx] = ptarget->flyheight; in enchant_apply_set()
564 if ( 0 == ptarget->flyheight && ptarget->pos.z > -2 ) in enchant_apply_set()
566 ptarget->flyheight = peve->setvalue[value_idx]; in enchant_apply_set()
1646 ptarget->flyheight = penc->setsave[value_idx]; in enchant_remove_set()

123