/dports/games/vavoom/vavoom-1.33/source/ |
H A D | p_player_input.cpp | 563 float flyheight; in HandleInput() local 567 forward = side = flyheight = 0; in HandleInput() 600 …flyheight += KeyFlyUp.KeyState() * cl_flyspeed; // note that the actual flyheight will be twice th… in HandleInput() 601 flyheight -= KeyFlyDown.KeyState() * cl_flyspeed; in HandleInput() 621 flyheight *= cl_movespeedkey; in HandleInput() 624 flyheight = MID(flyheight, -127, 127); in HandleInput() 627 flyheight = TOCENTRE; in HandleInput() 690 FlyMove = flyheight; in HandleInput()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | g_game.c | 196 int flyheight; in G_BuildTiccmd() local 234 forward = side = look = arti = flyheight = 0; in G_BuildTiccmd() 403 flyheight = 5; in G_BuildTiccmd() 407 flyheight = -5; in G_BuildTiccmd() 471 flyheight = TOCENTER; in G_BuildTiccmd() 518 flyheight = 5; // note that the actual flyheight will be twice this in G_BuildTiccmd() 522 flyheight = -5; in G_BuildTiccmd() 526 flyheight = TOCENTER; in G_BuildTiccmd() 750 if(flyheight < 0) in G_BuildTiccmd() 752 flyheight += 16; in G_BuildTiccmd() [all …]
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H A D | p_user.c | 279 player->flyheight = fly*2; in P_MovePlayer() 302 player->mo->momz = player->flyheight*FRACUNIT; in P_MovePlayer() 303 if(player->flyheight) in P_MovePlayer() 305 player->flyheight /= 2; in P_MovePlayer()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | r_local.h | 43 extern int flyheight;
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/dports/games/heretic/glheretic-1.2/ |
H A D | g_game.c | 216 int flyheight; in G_BuildTiccmd() local 236 forward = side = look = arti = flyheight = 0; in G_BuildTiccmd() 326 flyheight = 5; /* note that the actual flyheight will be twice this */ in G_BuildTiccmd() 330 flyheight = -5; in G_BuildTiccmd() 334 flyheight = TOCENTER; in G_BuildTiccmd() 553 if(flyheight < 0) in G_BuildTiccmd() 555 flyheight += 16; in G_BuildTiccmd() 557 cmd->lookfly |= flyheight<<4; in G_BuildTiccmd()
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H A D | p_user.c | 265 player->flyheight = fly*2; in P_MovePlayer() 284 player->mo->momz = player->flyheight*FRACUNIT; in P_MovePlayer() 285 if(player->flyheight) in P_MovePlayer() 287 player->flyheight /= 2; in P_MovePlayer()
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H A D | r_local.h | 303 extern int flyheight;
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | g_game.c | 295 int flyheight; in G_BuildTiccmd() local 316 forward = side = look = arti = flyheight = 0; in G_BuildTiccmd() 409 flyheight = 5; // note that the actual flyheight will be twice this in G_BuildTiccmd() 413 flyheight = -5; in G_BuildTiccmd() 417 flyheight = TOCENTER; in G_BuildTiccmd() 611 if (flyheight < 0) in G_BuildTiccmd() 613 flyheight += 16; in G_BuildTiccmd() 615 cmd->lookfly |= flyheight << 4; in G_BuildTiccmd()
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H A D | p_user.c | 272 player->flyheight = fly * 2; in P_MovePlayer() 291 player->mo->momz = player->flyheight * FRACUNIT; in P_MovePlayer() 292 if (player->flyheight) in P_MovePlayer() 294 player->flyheight /= 2; in P_MovePlayer()
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H A D | r_local.h | 278 extern int flyheight;
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | r_local.h | 72 extern int flyheight;
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | g_game.c | 206 int flyheight; in G_BuildTiccmd() local 236 forward = side = look = arti = flyheight = 0; in G_BuildTiccmd() 350 flyheight = 5; // note that the actual flyheight will be twice this in G_BuildTiccmd() 354 flyheight = -5; in G_BuildTiccmd() 358 flyheight = TOCENTER; in G_BuildTiccmd() 624 if (flyheight < 0) in G_BuildTiccmd() 626 flyheight += 16; in G_BuildTiccmd() 628 cmd->lookfly |= flyheight << 4; in G_BuildTiccmd()
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H A D | p_user.c | 283 player->flyheight = fly * 2; in P_MovePlayer() 306 player->mo->momz = player->flyheight * FRACUNIT; in P_MovePlayer() 307 if (player->flyheight) in P_MovePlayer() 309 player->flyheight /= 2; in P_MovePlayer()
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H A D | r_local.h | 333 extern int flyheight;
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | g_game.c | 205 int flyheight; in G_BuildTiccmd() local 235 forward = side = look = arti = flyheight = 0; in G_BuildTiccmd() 348 flyheight = 5; // note that the actual flyheight will be twice this in G_BuildTiccmd() 352 flyheight = -5; in G_BuildTiccmd() 356 flyheight = TOCENTER; in G_BuildTiccmd() 621 if (flyheight < 0) in G_BuildTiccmd() 623 flyheight += 16; in G_BuildTiccmd() 625 cmd->lookfly |= flyheight << 4; in G_BuildTiccmd()
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H A D | p_user.c | 283 player->flyheight = fly * 2; in P_MovePlayer() 306 player->mo->momz = player->flyheight * FRACUNIT; in P_MovePlayer() 307 if (player->flyheight) in P_MovePlayer() 309 player->flyheight /= 2; in P_MovePlayer()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/ |
H A D | g_controls.cpp | 627 int flyheight = 0; 740 flyheight = 5; 743 flyheight = -5; 747 flyheight = TOCENTER; 1091 cmd->fly = flyheight;
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | g_game.c | 303 int flyheight; in G_BuildTiccmd() local 327 forward = side = look = arti = flyheight = 0; in G_BuildTiccmd() 459 flyheight = 5; // note that the actual flyheight will be twice this in G_BuildTiccmd() 463 flyheight = -5; in G_BuildTiccmd() 467 flyheight = TOCENTER; in G_BuildTiccmd() 708 if (flyheight < 0) in G_BuildTiccmd() 710 flyheight += 16; in G_BuildTiccmd() 712 cmd->lookfly |= flyheight << 4; in G_BuildTiccmd()
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H A D | p_user.c | 272 player->flyheight = fly * 2; in P_MovePlayer() 291 player->mo->momz = player->flyheight * FRACUNIT; in P_MovePlayer() 292 if (player->flyheight) in P_MovePlayer() 294 player->flyheight /= 2; in P_MovePlayer()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | d_player.h | 221 int flyheight; member
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H A D | p_user.c | 464 player->flyheight = 10; in P_MovePlayer() 503 player->flyheight = -10; in P_MovePlayer() 532 pmo->momz = player->flyheight*FRACUNIT; in P_MovePlayer() 533 if(player->flyheight) in P_MovePlayer() 534 player->flyheight /= 2; in P_MovePlayer()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_user.c | 361 player->flyheight = fly*2; in P_MovePlayer() 384 player->mo->momz = player->flyheight*FRACUNIT; in P_MovePlayer() 385 if(player->flyheight) in P_MovePlayer() 387 player->flyheight /= 2; in P_MovePlayer()
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/dports/x11/xlockmore/xlockmore-5.67/modes/ |
H A D | eyes.c | 194 int flywidth, flyheight; 479 f->height = ep->flyheight; 936 &(ep->flywidth), &(ep->flyheight), &(ep->flypix)); 939 &(ep->flywidth), &(ep->flyheight), &(ep->flypix),
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/dports/games/egoboo/egoboo-2.8.1/src/game/file_formats/ |
H A D | cap_file.h | 250 Uint8 flyheight; ///< Fly height member
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/dports/games/egoboo/egoboo-2.8.1/src/game/ |
H A D | enchant.c | 563 penc->setsave[value_idx] = ptarget->flyheight; in enchant_apply_set() 564 if ( 0 == ptarget->flyheight && ptarget->pos.z > -2 ) in enchant_apply_set() 566 ptarget->flyheight = peve->setvalue[value_idx]; in enchant_apply_set() 1646 ptarget->flyheight = penc->setsave[value_idx]; in enchant_remove_set()
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