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Searched refs:fm_sound_generator (Results 1 – 2 of 2) sorted by relevance

/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dmidisynth.cpp1129fm_sound_generator::fm_sound_generator(const FMPARAMETER& params, int note, float frequency_multip… in fm_sound_generator() function in midisynth::fm_sound_generator
1162 void fm_sound_generator::set_rate(float rate) in set_rate()
1177 void fm_sound_generator::set_frequency_multiplier(float value) in set_frequency_multiplier()
1187 void fm_sound_generator::set_damper(int damper) in set_damper()
1197 void fm_sound_generator::set_sostenute(int sostenute) in set_sostenute()
1207 void fm_sound_generator::set_freeze(int freeze) in set_freeze()
1216 void fm_sound_generator::set_tremolo(int depth, float frequency) in set_tremolo()
1230 void fm_sound_generator::key_off() in key_off()
1238 void fm_sound_generator::sound_off() in sound_off()
1246 bool fm_sound_generator::is_finished()const in is_finished()
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H A Dmidisynth.h332 class fm_sound_generator{
334 fm_sound_generator(const FMPARAMETER& params, int note, float frequency_multiplier);
385 fm_sound_generator fm;