Searched refs:fnLockMouse (Results 1 – 8 of 8) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword1/ |
H A D | mouse.h | 87 void fnLockMouse();
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H A D | mouse.cpp | 346 void Mouse::fnLockMouse() { in fnLockMouse() function in Sword1::Mouse
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H A D | logic.cpp | 747 &Logic::fnLockMouse, in setupMcodeTable() 1294 int Logic::fnLockMouse(Object *cpt, int32 id, int32 c, int32 d, int32 e, int32 f, int32 z, int32 x)… in fnLockMouse() function in Sword1::Logic 1295 _mouse->fnLockMouse(); in fnLockMouse()
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H A D | logic.h | 159 int fnLockMouse(Object *cpt, int32 id, int32 c, int32 d, int32 e, int32 f, int32 z, int32 x);
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/dports/games/scummvm/scummvm-2.5.1/engines/sword1/ |
H A D | mouse.h | 87 void fnLockMouse();
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H A D | mouse.cpp | 346 void Mouse::fnLockMouse() { in fnLockMouse() function in Sword1::Mouse
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H A D | logic.cpp | 749 &Logic::fnLockMouse, in setupMcodeTable() 1296 int Logic::fnLockMouse(Object *cpt, int32 id, int32 c, int32 d, int32 e, int32 f, int32 z, int32 x)… in fnLockMouse() function in Sword1::Logic 1297 _mouse->fnLockMouse(); in fnLockMouse()
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H A D | logic.h | 159 int fnLockMouse(Object *cpt, int32 id, int32 c, int32 d, int32 e, int32 f, int32 z, int32 x);
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