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Searched refs:fname_ballistic (Results 1 – 4 of 4) sorted by relevance

/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/
H A Dhudtarget.h329 void initBitmapsPrimaryTop(char *fname, char *fname_ballistic);
330 void initBitmapsPrimaryMiddle(char *fname, char *fname_ballistic);
331 void initBitmapsPrimaryLast(char *fname, char *fname_ballistic);
332 void initBitmapsSecondaryTop(char *fname, char *fname_ballistic);
333 void initBitmapsSecondaryMiddle(char *fname, char *fname_ballistic);
334 void initBitmapsSecondaryBottom(char *fname, char *fname_ballistic);
H A Dhudtarget.cpp5833 void HudGaugeWeapons::initBitmapsPrimaryTop(char *fname, char *fname_ballistic) in initBitmapsPrimaryTop() argument
5841 primary_top[1].first_frame = bm_load_animation(fname_ballistic, &primary_top[1].num_frames); in initBitmapsPrimaryTop()
5848 void HudGaugeWeapons::initBitmapsPrimaryMiddle(char *fname, char *fname_ballistic) in initBitmapsPrimaryMiddle() argument
5856 primary_middle[1].first_frame = bm_load_animation(fname_ballistic, &primary_middle[1].num_frames); in initBitmapsPrimaryMiddle()
5863 void HudGaugeWeapons::initBitmapsPrimaryLast(char *fname, char *fname_ballistic) in initBitmapsPrimaryLast() argument
5869 primary_last[1].first_frame = bm_load_animation(fname_ballistic, &primary_last[1].num_frames); in initBitmapsPrimaryLast()
5876 void HudGaugeWeapons::initBitmapsSecondaryTop(char *fname, char *fname_ballistic) in initBitmapsSecondaryTop() argument
5884 secondary_top[1].first_frame = bm_load_animation(fname_ballistic, &secondary_top[1].num_frames); in initBitmapsSecondaryTop()
5891 void HudGaugeWeapons::initBitmapsSecondaryMiddle(char *fname, char *fname_ballistic) in initBitmapsSecondaryMiddle() argument
5899 …secondary_middle[1].first_frame = bm_load_animation(fname_ballistic, &secondary_middle[1].num_fram… in initBitmapsSecondaryMiddle()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/
H A Dhudtarget.h347 void initBitmapsPrimaryTop(char *fname, char *fname_ballistic);
348 void initBitmapsPrimaryMiddle(char *fname, char *fname_ballistic);
349 void initBitmapsPrimaryLast(char *fname, char *fname_ballistic);
350 void initBitmapsSecondaryTop(char *fname, char *fname_ballistic);
351 void initBitmapsSecondaryMiddle(char *fname, char *fname_ballistic);
352 void initBitmapsSecondaryBottom(char *fname, char *fname_ballistic);
H A Dhudtarget.cpp5877 void HudGaugeWeapons::initBitmapsPrimaryTop(char *fname, char *fname_ballistic) in initBitmapsPrimaryTop() argument
5885 primary_top[1].first_frame = bm_load_animation(fname_ballistic, &primary_top[1].num_frames); in initBitmapsPrimaryTop()
5892 void HudGaugeWeapons::initBitmapsPrimaryMiddle(char *fname, char *fname_ballistic) in initBitmapsPrimaryMiddle() argument
5900 primary_middle[1].first_frame = bm_load_animation(fname_ballistic, &primary_middle[1].num_frames); in initBitmapsPrimaryMiddle()
5907 void HudGaugeWeapons::initBitmapsPrimaryLast(char *fname, char *fname_ballistic) in initBitmapsPrimaryLast() argument
5913 primary_last[1].first_frame = bm_load_animation(fname_ballistic, &primary_last[1].num_frames); in initBitmapsPrimaryLast()
5920 void HudGaugeWeapons::initBitmapsSecondaryTop(char *fname, char *fname_ballistic) in initBitmapsSecondaryTop() argument
5928 secondary_top[1].first_frame = bm_load_animation(fname_ballistic, &secondary_top[1].num_frames); in initBitmapsSecondaryTop()
5935 void HudGaugeWeapons::initBitmapsSecondaryMiddle(char *fname, char *fname_ballistic) in initBitmapsSecondaryMiddle() argument
5943 …secondary_middle[1].first_frame = bm_load_animation(fname_ballistic, &secondary_middle[1].num_fram… in initBitmapsSecondaryMiddle()
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