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Searched refs:fname_entry (Results 1 – 7 of 7) sorted by relevance

/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/
H A Dhudtarget.h371 void initBitmaps(char *fname_first, char *fname_entry, char *fname_last);
H A Dhudparse.cpp5305 char fname_entry[MAX_FILENAME_LEN] = "weapon_list2"; in load_gauge_primary_weapons() local
5344 stuff_string(fname_entry, F_NAME, MAX_FILENAME_LEN); in load_gauge_primary_weapons()
5387 hud_gauge->initBitmaps(fname_first, fname_entry, fname_last); in load_gauge_primary_weapons()
5420 char fname_entry[MAX_FILENAME_LEN] = "weapon_list2"; in load_gauge_secondary_weapons() local
5461 stuff_string(fname_entry, F_NAME, MAX_FILENAME_LEN); in load_gauge_secondary_weapons()
5512 hud_gauge->initBitmaps(fname_first, fname_entry, fname_last); in load_gauge_secondary_weapons()
H A Dhudtarget.cpp6708 void HudGaugeWeaponList::initBitmaps(char *fname_first, char *fname_entry, char *fname_last) in initBitmaps() argument
6715 _background_entry.first_frame = bm_load_animation(fname_entry, &_background_entry.num_frames); in initBitmaps()
6717 Warning(LOCATION,"Cannot load hud ani: %s\n", fname_entry); in initBitmaps()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/patches/
H A Dcolonial_hud.patch1749 + char fname_entry[MAX_FILENAME_LEN] = "weapon_list2";
1823 + stuff_string(fname_entry, F_NAME, MAX_FILENAME_LEN);
1873 + hud_gauge->initBitmaps(fname_first, fname_entry, fname_last);
1905 + char fname_entry[MAX_FILENAME_LEN] = "weapon_list2";
1981 + stuff_string(fname_entry, F_NAME, MAX_FILENAME_LEN);
2039 + hud_gauge->initBitmaps(fname_first, fname_entry, fname_last);
2833 +void HudGaugeWeaponList::initBitmaps(char *fname_first, char *fname_entry, char *fname_last)
2840 + _background_entry.first_frame = bm_load_animation(fname_entry, &_background_entry.num_frames);
2842 + Warning(LOCATION,"Cannot load hud ani: %s\n", fname_entry);
3480 + void initBitmaps(char *fname_first, char *fname_entry, char *fname_last);
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/
H A Dhudtarget.h391 void initBitmaps(char *fname_first, char *fname_entry, char *fname_last);
H A Dhudparse.cpp5087 char fname_entry[MAX_FILENAME_LEN] = "weapon_list2"; in load_gauge_primary_weapons() local
5126 stuff_string(fname_entry, F_NAME, MAX_FILENAME_LEN); in load_gauge_primary_weapons()
5169 hud_gauge->initBitmaps(fname_first, fname_entry, fname_last); in load_gauge_primary_weapons()
5191 char fname_entry[MAX_FILENAME_LEN] = "weapon_list2"; in load_gauge_secondary_weapons() local
5232 stuff_string(fname_entry, F_NAME, MAX_FILENAME_LEN); in load_gauge_secondary_weapons()
5283 hud_gauge->initBitmaps(fname_first, fname_entry, fname_last); in load_gauge_secondary_weapons()
H A Dhudtarget.cpp6763 void HudGaugeWeaponList::initBitmaps(char *fname_first, char *fname_entry, char *fname_last) in initBitmaps() argument
6770 _background_entry.first_frame = bm_load_animation(fname_entry, &_background_entry.num_frames); in initBitmaps()
6772 Warning(LOCATION,"Cannot load hud ani: %s\n", fname_entry); in initBitmaps()