/dports/graphics/Coin/coin-Coin-4.0.0/src/navigation/ |
H A D | SoScXMLDollyTarget.cpp | 308 double focaldistance; in processOneEvent() local 514 SbVec3f offset = direction * focaldistance; in jump() 543 camera->focalDistance.setValue(focaldistance); in jump() 569 focaldistance += diff; in step() 571 focaldistance = mindistance; in step() 574 focaldistance = maxdistance; in step() 576 SoScXMLDollyTarget::jump(camera, focaldistance); in step() 584 float focaldistance = oldfocaldist * multiplicator; in step() local 586 focaldistance = mindistance; in step() 589 focaldistance = maxdistance; in step() [all …]
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H A D | SoCameraUtils.cpp | 256 float focaldistance = camera->focalDistance.getValue(); in setZoomValue() local 270 float unityheight = defaultheight * focaldistance; in setZoomValue() 299 float focaldistance = camera->focalDistance.getValue(); in getZoomFactor() local 301 float unityheight = defaultheight * focaldistance; in getZoomFactor() 344 float focaldistance = camera->focalDistance.getValue(); in setZoomValueByDolly() local 359 float focaldistance = camera->focalDistance.getValue(); in adjustZoomByDollyDistance() local 361 float newfocaldistance = focaldistance + distance; in adjustZoomByDollyDistance() 469 float focaldistance = camera->focalDistance.getValue(); in setZoomValueByDolly() local 483 float focaldistance = camera->focalDistance.getValue(); in adjustZoomByDollyDistance() local 484 float newdistance = focaldistance + distance; in adjustZoomByDollyDistance() [all …]
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H A D | SoScXMLPanTarget.cpp | 278 double focaldistance = 0.0; in processOneEvent() local 279 … SbBool usefocaldistance = inherited::getEventDouble(event, "focaldistance", focaldistance, FALSE); in processOneEvent() 287 SoScXMLDollyTarget::jump(camera, float(focaldistance)); in processOneEvent() 300 SoScXMLDollyTarget::jump(camera, float(focaldistance)); in processOneEvent()
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H A D | SoScXMLMiscTarget.cpp | 259 double focaldistance; in processOneEvent() local 260 if (!inherited::getEventDouble(event, "focaldistance", focaldistance)) { in processOneEvent() 264 camera->focalDistance.setValue(static_cast<float>(focaldistance)); in processOneEvent()
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H A D | SoScXMLRotateTarget.cpp | 383 double focaldistance = 0.0f; in processOneEvent() local 384 … SbBool usefocaldistance = inherited::getEventDouble(event, "focaldistance", focaldistance, FALSE); in processOneEvent() 400 SoScXMLDollyTarget::jump(camera, float(focaldistance)); in processOneEvent()
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/navigation/ |
H A D | SoScXMLDollyTarget.h | 66 static void jump(SoCamera * camera, float focaldistance);
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/dports/graphics/blender/blender-2.91.0/intern/cycles/blender/ |
H A D | blender_camera.cpp | 48 float focaldistance; member 112 bcam->focaldistance = 10.0f; in blender_camera_init() 228 bcam->focaldistance = blender_camera_focal_distance(b_engine, b_ob, b_camera, bcam); in blender_camera_from_object() 236 bcam->focaldistance = 0.0f; in blender_camera_from_object() 474 cam->focaldistance = bcam->focaldistance; in blender_camera_sync()
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/dports/graphics/pixie/Pixie/src/ri/ |
H A D | renderer.cpp | 166 float CRenderer::fstop,CRenderer::focallength,CRenderer::focaldistance; member in CRenderer 429 CRenderer::focaldistance = o->focaldistance; in copyOptions() 591 cocFactorScreen = (float) (imagePlane*aperture*focaldistance / (focaldistance + aperture)); in beginFrame() 594 invFocaldistance = 1 / focaldistance; in beginFrame()
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H A D | options.h | 213 float fstop,focallength,focaldistance; // Depth of field stuff variable
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H A D | rendererContext.h | 83 void RiDepthOfField(float fstop,float focallength,float focaldistance);
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H A D | riInterface.h | 62 virtual void RiDepthOfField(float fstop,float focallength,float focaldistance);
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H A D | riInterface.cpp | 81 void CRiInterface::RiDepthOfField(float fstop,float focallength,float focaldistance) { in RiDepthOfField() argument
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H A D | ribOut.h | 85 virtual void RiDepthOfField(float fstop,float focallength,float focaldistance);
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H A D | renderer.h | 373 static float fstop,focallength,focaldistance; // Depth of field stuff variable
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H A D | raytracer.cpp | 494 pixels2camera(to,x,y,CRenderer::focaldistance); in computeSamples()
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H A D | options.cpp | 377 focaldistance = 1; in COptions()
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/dports/math/vtk9/VTK-9.1.0/Common/Transforms/ |
H A D | vtkPerspectiveTransform.cxx | 404 void vtkPerspectiveTransform::Stereo(double angle, double focaldistance) in Stereo() argument 408 this->Shear(dxdz, 0.0, focaldistance); in Stereo()
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H A D | vtkPerspectiveTransform.h | 150 void Stereo(double angle, double focaldistance);
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/dports/math/vtk6/VTK-6.2.0/Common/Transforms/ |
H A D | vtkPerspectiveTransform.cxx | 413 void vtkPerspectiveTransform::Stereo(double angle, double focaldistance) in Stereo() argument 417 this->Shear(dxdz, 0.0, focaldistance); in Stereo()
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H A D | vtkPerspectiveTransform.h | 135 void Stereo(double angle, double focaldistance);
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/dports/math/vtk8/VTK-8.2.0/Common/Transforms/ |
H A D | vtkPerspectiveTransform.cxx | 413 void vtkPerspectiveTransform::Stereo(double angle, double focaldistance) in Stereo() argument 417 this->Shear(dxdz, 0.0, focaldistance); in Stereo()
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H A D | vtkPerspectiveTransform.h | 148 void Stereo(double angle, double focaldistance);
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/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/ |
H A D | kernel_camera.h | 85 float ft = kernel_data.cam.focaldistance / D.z; in camera_sample_perspective() 196 float3 Pfocus = D * kernel_data.cam.focaldistance; in camera_sample_orthographic() 271 float3 Pfocus = Dfocus * cam->focaldistance; in camera_sample_panorama()
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/dports/graphics/blender/blender-2.91.0/intern/cycles/render/ |
H A D | camera.h | 90 float focaldistance; variable
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H A D | camera.cpp | 88 SOCKET_FLOAT(focaldistance, "Focal Distance", 10.0f); in NODE_DEFINE() 397 kcam->focaldistance = focaldistance; in update()
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