Searched refs:fogstyle (Results 1 – 8 of 8) sorted by relevance
1020 sprs->foggable = (draw_fog && t->fogstyle == FOG_AUTO), \
1005 sprs->foggable = (draw_fog && t->fogstyle == FOG_AUTO), \
484 enum fog_style fogstyle; member921 return FOG_AUTO == t->fogstyle; in tileset_use_hard_coded_fog()1984 t->fogstyle = fog_style_by_name(tstr, fc_strcasecmp); in tileset_read_toplevel()1985 if (!fog_style_is_valid(t->fogstyle)) { in tileset_read_toplevel()4102 sprs->foggable = (draw_fog && t->fogstyle == FOG_AUTO), \4763 if (t->fogstyle == FOG_SPRITE && gui_options.draw_fog_of_war in fill_fog_sprite_array()
53636 Replaced magic number fogstyle with textual fog_style in tilesets.198446 Encapsulate the fogstyle value inside tilespec.c. The one other user of200624 Rewrite fogstyle to be an enumerated value. Add a new value FOG_NONE that203336 Add a new fogstyle setting controlling how fog of war is done. A value