Home
last modified time | relevance | path

Searched refs:forceOrientation (Results 1 – 5 of 5) sorted by relevance

/dports/graphics/rawtherapee/rawtherapee-5.8/rtgui/
H A Dbatchqueuepanel.cc195 void BatchQueuePanel::updateTab (int qsize, int forceOrientation) in updateTab() argument
199 if (forceOrientation > 0) { in updateTab()
204 if ((forceOrientation == 0 && options.mainNBVertical) || (forceOrientation == 2)) { in updateTab()
H A Dbatchqueuepanel.h85 …void updateTab (int qsize, int forceOrientation = 0); // forceOrientation=0: base on options / 1: …
/dports/graphics/art/ART-1.9.3/rtgui/
H A Dbatchqueuepanel.cc225 void BatchQueuePanel::updateTab (int qsize, int forceOrientation) in updateTab() argument
229 if (forceOrientation > 0) { in updateTab()
234 if ((forceOrientation == 0 && options.mainNBVertical) || (forceOrientation == 2)) { in updateTab()
H A Dbatchqueuepanel.h89 …void updateTab (int qsize, int forceOrientation = 0); // forceOrientation=0: base on options / 1: …
/dports/cad/sweethome3d/SweetHome3D-6.6.4-src/src/com/eteks/sweethome3d/viewcontroller/
H A DPlanController.java2557 float x, float y, boolean forceOrientation) { in adjustPieceOfFurnitureOnWallAt() argument
2569 if (forceOrientation in adjustPieceOfFurnitureOnWallAt()
2614 if (forceOrientation) { in adjustPieceOfFurnitureOnWallAt()
2646 boolean adjustOrientation = forceOrientation in adjustPieceOfFurnitureOnWallAt()
3077 boolean forceOrientation,
3166 if (forceOrientation) {
3200 if (forceOrientation) {