Searched refs:force_final (Results 1 – 7 of 7) sorted by relevance
69 class function force_final: boolean; virtual; in force_final() function530 class function tnodeutils.force_final: boolean; in tnodeutils.force_final()
1232 if (force_init_final or cnodeutils.force_final) and2203 if (force_init_final or cnodeutils.force_final) and
21673 …int force_final; // Final force; total damage after defense and offense factors are app… in damage_recursive() local21745 force_final = cursor->force; in damage_recursive()21756 force_final = (int)(cursor->force * offense); in damage_recursive()21761 force_final = (int)(force_final * defense); in damage_recursive()21766 if (force_final >= ent->energy_state.health_current) in damage_recursive()21782 attack.attack_force = force_final; in damage_recursive()21810 ent->energy_state.health_current -= force_final; in damage_recursive()