Home
last modified time | relevance | path

Searched refs:force_next_frame (Results 1 – 3 of 3) sorted by relevance

/dports/graphics/milton/milton-1.9.1/src/
H A Dsdl_milton.cc134 platform->force_next_frame = true; in shortcut_handle_key()
149 platform->force_next_frame = true; in shortcut_handle_key()
308 platform->force_next_frame = true; in sdl_event_loop()
346 platform->force_next_frame = true; in sdl_event_loop()
394 platform->force_next_frame = true; in sdl_event_loop()
957 platform.force_next_frame = true; in milton_main()
960 if ( !platform.force_next_frame ) { in milton_main()
964 platform.force_next_frame = false; in milton_main()
H A Dplatform.h70 b32 force_next_frame; // Used for IMGUI, since some operations take 1+ frames. member
/dports/x11-wm/wayfire/wayfire-0.7.0/src/output/
H A Drender-manager.cpp94 needs_swap |= force_next_frame; in make_current()
95 force_next_frame = false; in make_current()
152 bool force_next_frame = false; member
159 force_next_frame = true; in schedule_repaint()