/dports/sysutils/htop/htop-3.1.2/ |
H A D | ScreenManager.c | 91 …ouble* oldTime, int* sortTimeout, bool* redraw, bool* rescan, bool* timedOut, bool *force_redraw) { in checkRecalculation() argument 117 *force_redraw = true; in checkRecalculation() 128 static void ScreenManager_drawPanels(ScreenManager* this, int focus, bool force_redraw) { in ScreenManager_drawPanels() argument 133 force_redraw, in ScreenManager_drawPanels() 154 bool force_redraw = true; in ScreenManager_run() local 161 … checkRecalculation(this, &oldTime, &sortTimeout, &redraw, &rescan, &timedOut, &force_redraw); in ScreenManager_run() 164 if (redraw || force_redraw) { in ScreenManager_run() 165 ScreenManager_drawPanels(this, focus, force_redraw); in ScreenManager_run() 166 force_redraw = false; in ScreenManager_run() 249 force_redraw = true; in ScreenManager_run() [all …]
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/dports/games/freedoko/FreeDoko_0.7.19/src/ui/gtkmm/ |
H A D | table.draw.cpp | 121 p->force_redraw(); in force_redraw_all() 354 h.second->force_redraw(); in update_hands() 363 h.second->force_redraw(); in update_cards() 365 t.second->force_redraw(); in update_cards() 366 this->trick_->force_redraw(); in update_cards() 376 h.second->force_redraw(); in update_cards_back() 378 t.second->force_redraw(); in update_cards_back() 387 i.second->force_redraw(); in update_icons() 473 n.second->force_redraw(); in new_font() 479 t.second->force_redraw(); in new_font() [all …]
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/dports/graphics/agg/agg-2.5/examples/ |
H A D | trans_curve2_ft.cpp | 253 force_redraw(); in on_mouse_button_down() 257 force_redraw(); in on_mouse_button_down() 269 force_redraw(); in on_mouse_move() 273 force_redraw(); in on_mouse_move() 287 force_redraw(); in on_mouse_button_up() 291 force_redraw(); in on_mouse_button_up() 361 force_redraw(); in on_idle()
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H A D | flash_rasterizer.cpp | 450 force_redraw(); in on_key() 458 force_redraw(); in on_key() 466 force_redraw(); in on_key() 474 force_redraw(); in on_key() 482 force_redraw(); in on_key() 500 force_redraw(); in on_mouse_move() 514 force_redraw(); in on_mouse_button_down() 520 force_redraw(); in on_mouse_button_down() 529 force_redraw(); in on_mouse_button_up()
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H A D | trans_curve2.cpp | 252 force_redraw(); in on_mouse_button_down() 256 force_redraw(); in on_mouse_button_down() 268 force_redraw(); in on_mouse_move() 272 force_redraw(); in on_mouse_move() 286 force_redraw(); in on_mouse_button_up() 290 force_redraw(); in on_mouse_button_up() 360 force_redraw(); in on_idle()
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H A D | bspline.cpp | 137 force_redraw(); in on_mouse_button_down() 149 force_redraw(); in on_mouse_move() 163 force_redraw(); in on_mouse_button_up() 174 force_redraw(); in on_key()
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H A D | flash_rasterizer2.cpp | 431 force_redraw(); in on_key() 439 force_redraw(); in on_key() 447 force_redraw(); in on_key() 455 force_redraw(); in on_key() 463 force_redraw(); in on_key() 481 force_redraw(); in on_mouse_move() 495 force_redraw(); in on_mouse_button_down()
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H A D | scanline_boolean.cpp | 210 force_redraw(); in on_mouse_button_down() 223 force_redraw(); in on_mouse_move() 238 force_redraw(); in on_mouse_button_up() 249 force_redraw(); in on_ctrl_change()
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H A D | pattern_perspective.cpp | 213 force_redraw(); in on_mouse_button_down() 226 force_redraw(); in on_mouse_button_down() 240 force_redraw(); in on_mouse_move() 254 force_redraw(); in on_mouse_button_up()
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H A D | trans_curve1_ft.cpp | 217 force_redraw(); in on_mouse_button_down() 229 force_redraw(); in on_mouse_move() 243 force_redraw(); in on_mouse_button_up() 296 force_redraw(); in on_idle()
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/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/game_sp/ |
H A D | main.c | 57 void RedrawPlayfield_SP(boolean force_redraw) in RedrawPlayfield_SP() argument 59 if (force_redraw) in RedrawPlayfield_SP() 62 UpdatePlayfield(force_redraw); in RedrawPlayfield_SP()
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/game_sp/ |
H A D | main.c | 57 void RedrawPlayfield_SP(boolean force_redraw) in RedrawPlayfield_SP() argument 59 if (force_redraw) in RedrawPlayfield_SP() 62 UpdatePlayfield(force_redraw); in RedrawPlayfield_SP()
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/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/game_sp/ |
H A D | main.c | 57 void RedrawPlayfield_SP(boolean force_redraw) in RedrawPlayfield_SP() argument 59 if (force_redraw) in RedrawPlayfield_SP() 62 UpdatePlayfield(force_redraw); in RedrawPlayfield_SP()
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/game_sp/ |
H A D | main.c | 57 void RedrawPlayfield_SP(boolean force_redraw) in RedrawPlayfield_SP() argument 59 if (force_redraw) in RedrawPlayfield_SP() 62 UpdatePlayfield(force_redraw); in RedrawPlayfield_SP()
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/dports/games/devilutionX/devilutionX-1.2.1/Source/ |
H A D | gamemenu.cpp | 123 force_redraw = 255; in gamemenu_new_game() 142 force_redraw = 255; in gamemenu_load_game() 149 force_redraw = 255; in gamemenu_load_game() 173 force_redraw = 255; in gamemenu_save_game() 177 force_redraw = 255; in gamemenu_save_game()
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/dports/sysutils/multitail/multitail-6.5.0/ |
H A D | term.c | 179 char force_redraw = 0; in edit_string() local 234 force_redraw = 1; in edit_string() 264 force_redraw = 1; in edit_string() 270 force_redraw = 1; in edit_string() 290 force_redraw = 1; in edit_string() 303 force_redraw = 1; in edit_string() 338 force_redraw = 1; in edit_string() 358 force_redraw = 1; in edit_string() 419 force_redraw = 1; in edit_string() 437 if (str_pos != prev_str_pos || force_redraw) in edit_string() [all …]
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/dports/net-im/dino/dino-0.2.2/main/src/ui/ |
H A D | avatar_image.vala | 142 if (avatar != null) force_redraw(); 147 private void force_redraw() { 177 force_redraw(); 182 force_redraw(); 190 force_redraw(); 249 force_redraw(); 256 force_redraw();
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/dports/x11-wm/awesome/awesome-4.3/ |
H A D | systray.c | 275 systray_update(int base_size, bool horizontal, bool reverse, int spacing, bool force_redraw) in systray_update() argument 314 if (force_redraw) in systray_update() 356 bool force_redraw = false; in luaA_systray() local 367 force_redraw = true; in luaA_systray() 388 systray_update(base_size, horiz, revers, spacing, force_redraw); in luaA_systray()
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/dports/www/netsurf/netsurf-3.10/frontends/riscos/gui/ |
H A D | throbber.c | 64 bool force_redraw; member 94 &throbber->force_redraw)) { in ro_gui_throbber_create() 142 &throbber->force_redraw)) { in ro_gui_throbber_rebuild() 392 if (throbber->force_redraw) in ro_gui_throbber_animate() 416 if (throbber->force_redraw) in ro_gui_throbber_stop()
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/dports/x11-wm/mutter/mutter-41.1/src/tests/clutter/conform/ |
H A D | text-cache.c | 52 force_redraw (CallbackData *data) in force_redraw() function 75 force_redraw (data); in check_result() 197 force_redraw (data); in do_tests() 207 force_redraw (data); in do_tests()
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/dports/x11-wm/muffin/muffin-4.8.0/clutter/tests/conform/ |
H A D | text-cache.c | 50 force_redraw (CallbackData *data) in force_redraw() function 73 force_redraw (data); in check_result() 195 force_redraw (data); in do_tests() 205 force_redraw (data); in do_tests()
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/dports/graphics/agg/agg-2.5/src/platform/sdl/ |
H A D | agg_platform_support.cpp | 421 force_redraw(); in run() 449 force_redraw(); in run() 481 force_redraw(); in run() 492 force_redraw(); in run() 525 force_redraw(); in run() 686 void platform_support::force_redraw() in force_redraw() function in agg::platform_support
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/dports/math/py-matplotlib/matplotlib-3.4.3/extern/agg24-svn/src/platform/sdl/ |
H A D | agg_platform_support.cpp | 415 force_redraw(); in run() 443 force_redraw(); in run() 475 force_redraw(); in run() 486 force_redraw(); in run() 519 force_redraw(); in run() 680 void platform_support::force_redraw() in force_redraw() function in agg::platform_support
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/dports/math/py-matplotlib2/matplotlib-2.2.4/extern/agg24-svn/src/platform/sdl/ |
H A D | agg_platform_support.cpp | 415 force_redraw(); in run() 443 force_redraw(); in run() 475 force_redraw(); in run() 486 force_redraw(); in run() 519 force_redraw(); in run() 680 void platform_support::force_redraw() in force_redraw() function in agg::platform_support
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/dports/x11/mate-panel/mate-panel-1.26.1/applets/notification_area/ |
H A D | na-host.c | 75 if (iface->force_redraw != NULL) in na_host_force_redraw() 76 iface->force_redraw (host); in na_host_force_redraw()
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