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Searched refs:force_redraw (Results 1 – 25 of 549) sorted by relevance

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/dports/sysutils/htop/htop-3.1.2/
H A DScreenManager.c91 …ouble* oldTime, int* sortTimeout, bool* redraw, bool* rescan, bool* timedOut, bool *force_redraw) { in checkRecalculation() argument
117 *force_redraw = true; in checkRecalculation()
128 static void ScreenManager_drawPanels(ScreenManager* this, int focus, bool force_redraw) { in ScreenManager_drawPanels() argument
133 force_redraw, in ScreenManager_drawPanels()
154 bool force_redraw = true; in ScreenManager_run() local
161 … checkRecalculation(this, &oldTime, &sortTimeout, &redraw, &rescan, &timedOut, &force_redraw); in ScreenManager_run()
164 if (redraw || force_redraw) { in ScreenManager_run()
165 ScreenManager_drawPanels(this, focus, force_redraw); in ScreenManager_run()
166 force_redraw = false; in ScreenManager_run()
249 force_redraw = true; in ScreenManager_run()
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/dports/games/freedoko/FreeDoko_0.7.19/src/ui/gtkmm/
H A Dtable.draw.cpp121 p->force_redraw(); in force_redraw_all()
354 h.second->force_redraw(); in update_hands()
363 h.second->force_redraw(); in update_cards()
365 t.second->force_redraw(); in update_cards()
366 this->trick_->force_redraw(); in update_cards()
376 h.second->force_redraw(); in update_cards_back()
378 t.second->force_redraw(); in update_cards_back()
387 i.second->force_redraw(); in update_icons()
473 n.second->force_redraw(); in new_font()
479 t.second->force_redraw(); in new_font()
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/dports/graphics/agg/agg-2.5/examples/
H A Dtrans_curve2_ft.cpp253 force_redraw(); in on_mouse_button_down()
257 force_redraw(); in on_mouse_button_down()
269 force_redraw(); in on_mouse_move()
273 force_redraw(); in on_mouse_move()
287 force_redraw(); in on_mouse_button_up()
291 force_redraw(); in on_mouse_button_up()
361 force_redraw(); in on_idle()
H A Dflash_rasterizer.cpp450 force_redraw(); in on_key()
458 force_redraw(); in on_key()
466 force_redraw(); in on_key()
474 force_redraw(); in on_key()
482 force_redraw(); in on_key()
500 force_redraw(); in on_mouse_move()
514 force_redraw(); in on_mouse_button_down()
520 force_redraw(); in on_mouse_button_down()
529 force_redraw(); in on_mouse_button_up()
H A Dtrans_curve2.cpp252 force_redraw(); in on_mouse_button_down()
256 force_redraw(); in on_mouse_button_down()
268 force_redraw(); in on_mouse_move()
272 force_redraw(); in on_mouse_move()
286 force_redraw(); in on_mouse_button_up()
290 force_redraw(); in on_mouse_button_up()
360 force_redraw(); in on_idle()
H A Dbspline.cpp137 force_redraw(); in on_mouse_button_down()
149 force_redraw(); in on_mouse_move()
163 force_redraw(); in on_mouse_button_up()
174 force_redraw(); in on_key()
H A Dflash_rasterizer2.cpp431 force_redraw(); in on_key()
439 force_redraw(); in on_key()
447 force_redraw(); in on_key()
455 force_redraw(); in on_key()
463 force_redraw(); in on_key()
481 force_redraw(); in on_mouse_move()
495 force_redraw(); in on_mouse_button_down()
H A Dscanline_boolean.cpp210 force_redraw(); in on_mouse_button_down()
223 force_redraw(); in on_mouse_move()
238 force_redraw(); in on_mouse_button_up()
249 force_redraw(); in on_ctrl_change()
H A Dpattern_perspective.cpp213 force_redraw(); in on_mouse_button_down()
226 force_redraw(); in on_mouse_button_down()
240 force_redraw(); in on_mouse_move()
254 force_redraw(); in on_mouse_button_up()
H A Dtrans_curve1_ft.cpp217 force_redraw(); in on_mouse_button_down()
229 force_redraw(); in on_mouse_move()
243 force_redraw(); in on_mouse_button_up()
296 force_redraw(); in on_idle()
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/game_sp/
H A Dmain.c57 void RedrawPlayfield_SP(boolean force_redraw) in RedrawPlayfield_SP() argument
59 if (force_redraw) in RedrawPlayfield_SP()
62 UpdatePlayfield(force_redraw); in RedrawPlayfield_SP()
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/game_sp/
H A Dmain.c57 void RedrawPlayfield_SP(boolean force_redraw) in RedrawPlayfield_SP() argument
59 if (force_redraw) in RedrawPlayfield_SP()
62 UpdatePlayfield(force_redraw); in RedrawPlayfield_SP()
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/game_sp/
H A Dmain.c57 void RedrawPlayfield_SP(boolean force_redraw) in RedrawPlayfield_SP() argument
59 if (force_redraw) in RedrawPlayfield_SP()
62 UpdatePlayfield(force_redraw); in RedrawPlayfield_SP()
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/game_sp/
H A Dmain.c57 void RedrawPlayfield_SP(boolean force_redraw) in RedrawPlayfield_SP() argument
59 if (force_redraw) in RedrawPlayfield_SP()
62 UpdatePlayfield(force_redraw); in RedrawPlayfield_SP()
/dports/games/devilutionX/devilutionX-1.2.1/Source/
H A Dgamemenu.cpp123 force_redraw = 255; in gamemenu_new_game()
142 force_redraw = 255; in gamemenu_load_game()
149 force_redraw = 255; in gamemenu_load_game()
173 force_redraw = 255; in gamemenu_save_game()
177 force_redraw = 255; in gamemenu_save_game()
/dports/sysutils/multitail/multitail-6.5.0/
H A Dterm.c179 char force_redraw = 0; in edit_string() local
234 force_redraw = 1; in edit_string()
264 force_redraw = 1; in edit_string()
270 force_redraw = 1; in edit_string()
290 force_redraw = 1; in edit_string()
303 force_redraw = 1; in edit_string()
338 force_redraw = 1; in edit_string()
358 force_redraw = 1; in edit_string()
419 force_redraw = 1; in edit_string()
437 if (str_pos != prev_str_pos || force_redraw) in edit_string()
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/dports/net-im/dino/dino-0.2.2/main/src/ui/
H A Davatar_image.vala142 if (avatar != null) force_redraw();
147 private void force_redraw() {
177 force_redraw();
182 force_redraw();
190 force_redraw();
249 force_redraw();
256 force_redraw();
/dports/x11-wm/awesome/awesome-4.3/
H A Dsystray.c275 systray_update(int base_size, bool horizontal, bool reverse, int spacing, bool force_redraw) in systray_update() argument
314 if (force_redraw) in systray_update()
356 bool force_redraw = false; in luaA_systray() local
367 force_redraw = true; in luaA_systray()
388 systray_update(base_size, horiz, revers, spacing, force_redraw); in luaA_systray()
/dports/www/netsurf/netsurf-3.10/frontends/riscos/gui/
H A Dthrobber.c64 bool force_redraw; member
94 &throbber->force_redraw)) { in ro_gui_throbber_create()
142 &throbber->force_redraw)) { in ro_gui_throbber_rebuild()
392 if (throbber->force_redraw) in ro_gui_throbber_animate()
416 if (throbber->force_redraw) in ro_gui_throbber_stop()
/dports/x11-wm/mutter/mutter-41.1/src/tests/clutter/conform/
H A Dtext-cache.c52 force_redraw (CallbackData *data) in force_redraw() function
75 force_redraw (data); in check_result()
197 force_redraw (data); in do_tests()
207 force_redraw (data); in do_tests()
/dports/x11-wm/muffin/muffin-4.8.0/clutter/tests/conform/
H A Dtext-cache.c50 force_redraw (CallbackData *data) in force_redraw() function
73 force_redraw (data); in check_result()
195 force_redraw (data); in do_tests()
205 force_redraw (data); in do_tests()
/dports/graphics/agg/agg-2.5/src/platform/sdl/
H A Dagg_platform_support.cpp421 force_redraw(); in run()
449 force_redraw(); in run()
481 force_redraw(); in run()
492 force_redraw(); in run()
525 force_redraw(); in run()
686 void platform_support::force_redraw() in force_redraw() function in agg::platform_support
/dports/math/py-matplotlib/matplotlib-3.4.3/extern/agg24-svn/src/platform/sdl/
H A Dagg_platform_support.cpp415 force_redraw(); in run()
443 force_redraw(); in run()
475 force_redraw(); in run()
486 force_redraw(); in run()
519 force_redraw(); in run()
680 void platform_support::force_redraw() in force_redraw() function in agg::platform_support
/dports/math/py-matplotlib2/matplotlib-2.2.4/extern/agg24-svn/src/platform/sdl/
H A Dagg_platform_support.cpp415 force_redraw(); in run()
443 force_redraw(); in run()
475 force_redraw(); in run()
486 force_redraw(); in run()
519 force_redraw(); in run()
680 void platform_support::force_redraw() in force_redraw() function in agg::platform_support
/dports/x11/mate-panel/mate-panel-1.26.1/applets/notification_area/
H A Dna-host.c75 if (iface->force_redraw != NULL) in na_host_force_redraw()
76 iface->force_redraw (host); in na_host_force_redraw()

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