Searched refs:force_windowed (Results 1 – 11 of 11) sorted by relevance
55 output_args->force_windowed = 0; in platform_parse_arguments()93 output_args->force_windowed = 1; in platform_parse_arguments()
8 int force_windowed; member
541 if (args->force_windowed && setting_fullscreen()) { in setup()
527 if (args->force_windowed && setting_fullscreen()) { in setup()
183 static int force_windowed = FALSE; variable579 if (!VIDEOMODE_windowed && !force_windowed) in VIDEOMODE_SetFullscreenResolution()588 if (VIDEOMODE_windowed || force_windowed) in VIDEOMODE_SetWindowSize()595 if (VIDEOMODE_windowed || force_windowed) in VIDEOMODE_Update()627 int prev_windowed = VIDEOMODE_windowed || force_windowed; in VIDEOMODE_ForceWindowed()628 force_windowed = value; in VIDEOMODE_ForceWindowed()629 if (prev_windowed != VIDEOMODE_windowed || force_windowed) in VIDEOMODE_ForceWindowed()
96 bool force_windowed; /* prohibit exclusive modes */ member
713 dfb_config->force_windowed = true; in dfb_config_set()
153 static bool force_windowed = false; // Force windowed mode variable299 force_windowed = true; in main()558 if (force_windowed) // takes precedence over fullscreen because windowed is safer in initialize_application()
360 if (dfb_config->force_windowed || dfb_config->force_desktop) in IDirectFB_SetCooperativeLevel()