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Searched refs:forceintermission (Results 1 – 5 of 5) sorted by relevance

/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/
H A Dserveractions.h50 forceintermission = true; in perform()
H A Dserver.cpp42 static bool forceintermission = false; variable
1905 forceintermission = false; in resetserver()
2539 putint(p, (gamemillis>=gamelimit || forceintermission) ? gamelimit : gamemillis); in welcomepacket()
3653 …minremain = (gamemillis>=gamelimit || forceintermission) ? 0 : (gamelimit - gamemillis + 60000 - 1… in checkintermission()
3654 …sendf(-1, 1, "ri3", SV_TIMEUP, (gamemillis>=gamelimit || forceintermission) ? gamelimit : gamemill… in checkintermission()
3657 forceintermission = false; in checkintermission()
3868 …if(forceintermission || ((smode>1 || (gamemode==0 && nonlocalclients)) && gamemillis-diff>0 && gam… in serverslice()
/dports/games/sauerbraten/sauerbraten/src/fpsgame/
H A Dmonster.cpp346 forceintermission(); in endsp()
H A Dgame.h764 extern void forceintermission();
H A Dclient.cpp588 void forceintermission() in forceintermission() function