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/dports/science/py-pymol/pymol-open-source-2.4.0/layer1/
H A DScene.cpp623 float fovVR = fov; in SceneToViewElem() local
626 dZ = scale * dist * (tanf(fovVR * PI / 360.f) / tanf(fov * PI / 360.f) - 1.0f); in SceneToViewElem()
723 float fovVR = SettingGetGlobal_f(G, cSetting_field_of_view); in SceneFromViewElem() local
725 dZ = scale * dist * (tanf(fabsf(fov) * PI / 360.f) / tanf(fovVR * PI / 360.f) - 1.0f); in SceneFromViewElem()
726 fov = fov < 0.0f ? -fovVR : fovVR; in SceneFromViewElem()
971 float fovVR = fov; in SceneGetView() local
974 dZ = scale * dist * (tanf(fovVR * PI / 360.f) / tanf(fov * PI / 360.f) - 1.0f); in SceneGetView()
1030 float fovVR = SettingGetGlobal_f(G, cSetting_field_of_view); in SceneSetView() local
1032 dZ = scale * dist * (tanf(fabsf(fov) * PI / 360.f) / tanf(fovVR * PI / 360.f) - 1.0f); in SceneSetView()
1033 fov = fov < 0.0f ? -fovVR : fovVR; in SceneSetView()