Searched refs:fp8ShadeIndex (Results 1 – 1 of 1) sorted by relevance
383 int fp8ShadeIndex = (int) Math.floor(getShadeF(x / r, y / r, z / r) in getShadeN() local385 int shadeIndex = fp8ShadeIndex >> 8; in getShadeN()391 if ((fp8ShadeIndex & 0xFF) > nextRandom8Bit()) in getShadeN()