Searched refs:fps_manager (Results 1 – 1 of 1) sorted by relevance
291 FPSmanager fps_manager; variable727 SDL_initFramerate(&fps_manager); in Init()728 if (-1 == SDL_setFramerate(&fps_manager, 1000 / STEP_MILLISECONDS)) { in Init()1124 SDL_framerateDelay(&fps_manager); in PlayLevel()