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Searched refs:fps_time (Results 1 – 5 of 5) sorted by relevance

/dports/games/dreamchess/dreamchess-0.3.0/dreamchess/src/gui/
H A Dsystem.c27 static Uint32 fps_time = 0; variable
38 fps_time = SDL_GetTicks(); in update_fps_time()
171 fps = 10000 / (float)(now - fps_time); in gl_swap()
173 fps_time = now; in gl_swap()
/dports/graphics/reallyslick/rss-glx_0.9.1/src/
H A Ddriver.c182 struct timeval cycleStart, now, fps_time; in mainLoop() local
213 now = fps_time = cycleStart; in mainLoop()
249 if (now.tv_sec > fps_time.tv_sec) { in mainLoop()
251 printf ("%.4f fps\n", fps / (deltaus(now, fps_time) / 1000000.0)); in mainLoop()
255 fps_time.tv_sec = now.tv_sec; in mainLoop()
256 fps_time.tv_usec = now.tv_usec; in mainLoop()
285 gettimeofday (&fps_time, NULL); in mainLoop()
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dwl_draw.cpp72 int fps_frames=0, fps_time=0, fps=0; variable
1348 fps_time+=tics; in ThreeDRefresh()
1350 if(fps_time>35) in ThreeDRefresh()
1352 fps_time-=35; in ThreeDRefresh()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/
H A Dgamerend.cpp118 static fix64 fps_time = 0; in show_framerate() local
121 if (tq >= fps_time + F1_0) in show_framerate()
125 fps_time += F1_0; in show_framerate()
/dports/games/retroarch/RetroArch-1.9.7/
H A Dretroarch.c31954 static retro_time_t fps_time; in video_driver_frame() local
32011 frame_time = new_time - fps_time; in video_driver_frame()
32014 fps_time = new_time; in video_driver_frame()
32075 curr_time = fps_time = new_time; in video_driver_frame()