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/dports/multimedia/obs-studio/obs-studio-27.1.3/libobs/data/
H A Dformat_conversion.effect155 float PS_Y(FragPos frag_in) : TARGET
172 float PS_U(FragPos frag_in) : TARGET
179 float PS_V(FragPos frag_in) : TARGET
358 float x = frag_in.pos.x * 3.0;
359 float y = frag_in.pos.y;
370 float x = frag_in.pos.x * 3.0;
371 float y = frag_in.pos.y;
384 pixel_shader = PS_Y(frag_in);
393 pixel_shader = PS_U(frag_in);
402 pixel_shader = PS_V(frag_in);
[all …]
H A Darea.effect85 float4 PSDrawAreaRGBA(FragData frag_in) : TARGET
87 return DrawArea(frag_in.uv);
90 float4 PSDrawAreaRGBADivide(FragData frag_in) : TARGET
92 float4 rgba = DrawArea(frag_in.uv);
98 float4 PSDrawAreaRGBAUpscale(FragData frag_in) : TARGET
100 float2 uv = frag_in.uv;
132 pixel_shader = PSDrawAreaRGBA(frag_in);
141 pixel_shader = PSDrawAreaRGBADivide(frag_in);
150 pixel_shader = PSDrawAreaRGBAUpscale(frag_in);
/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qt3d/examples/qt3d/compute-particles/
H A Dparticles.frag10 } frag_in;
20 vec3 n = normalize( frag_in.normal);
21 vec3 s = normalize( vec3(lightPosition) - frag_in.pos );
22 vec3 v = normalize( -frag_in.pos );
25 frag_in.color * max( dot(s, frag_in.normal ), 0.0 ) +
/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/shaders-msl/asm/comp/
H A Dmultiple-entry.asm.comp9 OpEntryPoint Fragment %func_alt "main2" %frag_in %frag_out
28 OpDecorate %frag_in Location 0
58 %frag_in = OpVariable %vec4_input_ptr Input
95 %frag_input_value = OpLoad %vec4 %frag_in
/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/shaders/asm/comp/
H A Dmultiple-entry.asm.comp9 OpEntryPoint Fragment %func_alt "main2" %frag_in %frag_out
28 OpDecorate %frag_in Location 0
58 %frag_in = OpVariable %vec4_input_ptr Input
95 %frag_input_value = OpLoad %vec4 %frag_in
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/shaders/asm/comp/
H A Dmultiple-entry.asm.comp9 OpEntryPoint Fragment %func_alt "main2" %frag_in %frag_out
28 OpDecorate %frag_in Location 0
58 %frag_in = OpVariable %vec4_input_ptr Input
95 %frag_input_value = OpLoad %vec4 %frag_in
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/shaders-msl/asm/comp/
H A Dmultiple-entry.asm.comp9 OpEntryPoint Fragment %func_alt "main2" %frag_in %frag_out
28 OpDecorate %frag_in Location 0
58 %frag_in = OpVariable %vec4_input_ptr Input
95 %frag_input_value = OpLoad %vec4 %frag_in
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/shaders/asm/comp/
H A Dmultiple-entry.asm.comp9 OpEntryPoint Fragment %func_alt "main2" %frag_in %frag_out
28 OpDecorate %frag_in Location 0
58 %frag_in = OpVariable %vec4_input_ptr Input
95 %frag_input_value = OpLoad %vec4 %frag_in
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/shaders-msl/asm/comp/
H A Dmultiple-entry.asm.comp9 OpEntryPoint Fragment %func_alt "main2" %frag_in %frag_out
28 OpDecorate %frag_in Location 0
58 %frag_in = OpVariable %vec4_input_ptr Input
95 %frag_input_value = OpLoad %vec4 %frag_in
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/shaders-msl/asm/comp/
H A Dmultiple-entry.asm.comp9 OpEntryPoint Fragment %func_alt "main2" %frag_in %frag_out
28 OpDecorate %frag_in Location 0
58 %frag_in = OpVariable %vec4_input_ptr Input
95 %frag_input_value = OpLoad %vec4 %frag_in
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/shaders/asm/comp/
H A Dmultiple-entry.asm.comp9 OpEntryPoint Fragment %func_alt "main2" %frag_in %frag_out
28 OpDecorate %frag_in Location 0
58 %frag_in = OpVariable %vec4_input_ptr Input
95 %frag_input_value = OpLoad %vec4 %frag_in
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/spirv-cross/spirv-cross/shaders/asm/comp/
H A Dmultiple-entry.asm.comp9 OpEntryPoint Fragment %func_alt "main2" %frag_in %frag_out
28 OpDecorate %frag_in Location 0
58 %frag_in = OpVariable %vec4_input_ptr Input
95 %frag_input_value = OpLoad %vec4 %frag_in
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/spirv-cross/spirv-cross/shaders-msl/asm/comp/
H A Dmultiple-entry.asm.comp9 OpEntryPoint Fragment %func_alt "main2" %frag_in %frag_out
28 OpDecorate %frag_in Location 0
58 %frag_in = OpVariable %vec4_input_ptr Input
95 %frag_input_value = OpLoad %vec4 %frag_in
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/shaders/asm/comp/
H A Dmultiple-entry.asm.comp9 OpEntryPoint Fragment %func_alt "main2" %frag_in %frag_out
28 OpDecorate %frag_in Location 0
58 %frag_in = OpVariable %vec4_input_ptr Input
95 %frag_input_value = OpLoad %vec4 %frag_in
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/shaders-msl/asm/comp/
H A Dmultiple-entry.asm.comp9 OpEntryPoint Fragment %func_alt "main2" %frag_in %frag_out
28 OpDecorate %frag_in Location 0
58 %frag_in = OpVariable %vec4_input_ptr Input
95 %frag_input_value = OpLoad %vec4 %frag_in
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/shaders/asm/comp/
H A Dmultiple-entry.asm.comp9 OpEntryPoint Fragment %func_alt "main2" %frag_in %frag_out
28 OpDecorate %frag_in Location 0
58 %frag_in = OpVariable %vec4_input_ptr Input
95 %frag_input_value = OpLoad %vec4 %frag_in
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/shaders-msl/asm/comp/
H A Dmultiple-entry.asm.comp9 OpEntryPoint Fragment %func_alt "main2" %frag_in %frag_out
28 OpDecorate %frag_in Location 0
58 %frag_in = OpVariable %vec4_input_ptr Input
95 %frag_input_value = OpLoad %vec4 %frag_in
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/shaders/asm/comp/
H A Dmultiple-entry.asm.comp9 OpEntryPoint Fragment %func_alt "main2" %frag_in %frag_out
28 OpDecorate %frag_in Location 0
58 %frag_in = OpVariable %vec4_input_ptr Input
95 %frag_input_value = OpLoad %vec4 %frag_in
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/shaders-msl/asm/comp/
H A Dmultiple-entry.asm.comp9 OpEntryPoint Fragment %func_alt "main2" %frag_in %frag_out
28 OpDecorate %frag_in Location 0
58 %frag_in = OpVariable %vec4_input_ptr Input
95 %frag_input_value = OpLoad %vec4 %frag_in
/dports/graphics/rx/rx-0.4.0/cargo-crates/spirv_cross-0.16.0/src/vendor/SPIRV-Cross/shaders/asm/comp/
H A Dmultiple-entry.asm.comp9 OpEntryPoint Fragment %func_alt "main2" %frag_in %frag_out
28 OpDecorate %frag_in Location 0
58 %frag_in = OpVariable %vec4_input_ptr Input
95 %frag_input_value = OpLoad %vec4 %frag_in
/dports/graphics/rx/rx-0.4.0/cargo-crates/spirv_cross-0.16.0/src/vendor/SPIRV-Cross/shaders-msl/asm/comp/
H A Dmultiple-entry.asm.comp9 OpEntryPoint Fragment %func_alt "main2" %frag_in %frag_out
28 OpDecorate %frag_in Location 0
58 %frag_in = OpVariable %vec4_input_ptr Input
95 %frag_input_value = OpLoad %vec4 %frag_in
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/data/gles31/shaders/es31/
H A Dlinkage_tessellation.test1035 out mediump float frag_in;
1039 frag_in = in0;
1049 in mediump float frag_in;
1052 out0 = frag_in * var;
1071 out mediump float frag_in;
1075 frag_in = in0;
1085 in mediump float frag_in;
1088 out0 = frag_in * var;
/dports/sysutils/lnav/lnav-0.10.1/src/yajlpp/
H A Dyajlpp.cc846 const char *yajlpp_parse_context::get_path_fragment(int offset, char *frag_in, in get_path_fragment() argument
863 len_out = json_ptr::decode(frag_in, &this->ypc_path[start], end - start); in get_path_fragment()
864 retval = frag_in; in get_path_fragment()
H A Dyajlpp.hh244 const char *get_path_fragment(int offset, char *frag_in, size_t &len_out) const;
/dports/multimedia/mpv/mpv-0.34.1/video/out/gpu/
H A Dshader_cache.c810 char *frag_in = glsl_version >= 130 ? "in" : "varying"; in gl_sc_generate() local
837 ADD(frag_vaos, "%s%s %s %s;\n", loc, frag_in, glsl_type, e->name); in gl_sc_generate()

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