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Searched refs:framerotation (Results 1 – 2 of 2) sorted by relevance

/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dr_things.c245 return & spritedef->framerotation[ (frame_num * spritedef->frame_rot) + rotation ]; in get_framerotation()
269 rtv = spritedef->framerotation; in transfer_to_spritetmp()
336 rtv = spritedef->framerotation; in transfer_from_spritetmp()
718 Z_Free (spritedef->framerotation); in R_AddSingleSpriteDef()
720 spritedef->framerotation = NULL; in R_AddSingleSpriteDef()
728 spritedef->framerotation = in R_AddSingleSpriteDef()
H A Dr_defs.h1064 sprite_frot_t * framerotation; // array[numframes * frame_rot] member