/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionObject.h | 320 void setFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 323 m_friction = frict; in ATTRIBUTE_ALIGNED16() 330 void setRollingFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 333 m_rollingFriction = frict; in ATTRIBUTE_ALIGNED16() 339 void setSpinningFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 342 m_spinningFriction = frict; in ATTRIBUTE_ALIGNED16()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionObject.h | 318 void setFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 321 m_friction = frict; in ATTRIBUTE_ALIGNED16() 328 void setRollingFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 331 m_rollingFriction = frict; in ATTRIBUTE_ALIGNED16() 337 void setSpinningFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 340 m_spinningFriction = frict; in ATTRIBUTE_ALIGNED16()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionObject.h | 311 void setFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 314 m_friction = frict; in ATTRIBUTE_ALIGNED16() 321 void setRollingFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 324 m_rollingFriction = frict; in ATTRIBUTE_ALIGNED16() 330 void setSpinningFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 333 m_spinningFriction = frict; in ATTRIBUTE_ALIGNED16()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionObject.h | 320 void setFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 323 m_friction = frict; in ATTRIBUTE_ALIGNED16() 330 void setRollingFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 333 m_rollingFriction = frict; in ATTRIBUTE_ALIGNED16() 339 void setSpinningFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 342 m_spinningFriction = frict; in ATTRIBUTE_ALIGNED16()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionObject.h | 308 void setFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 311 m_friction = frict; in ATTRIBUTE_ALIGNED16() 318 void setRollingFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 321 m_rollingFriction = frict; in ATTRIBUTE_ALIGNED16() 327 void setSpinningFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 330 m_spinningFriction = frict; in ATTRIBUTE_ALIGNED16()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionObject.h | 308 void setFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 311 m_friction = frict; in ATTRIBUTE_ALIGNED16() 318 void setRollingFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 321 m_rollingFriction = frict; in ATTRIBUTE_ALIGNED16() 327 void setSpinningFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 330 m_spinningFriction = frict; in ATTRIBUTE_ALIGNED16()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionObject.h | 308 void setFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 311 m_friction = frict; in ATTRIBUTE_ALIGNED16() 318 void setRollingFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 321 m_rollingFriction = frict; in ATTRIBUTE_ALIGNED16() 327 void setSpinningFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 330 m_spinningFriction = frict; in ATTRIBUTE_ALIGNED16()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionObject.h | 300 void setFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 303 m_friction = frict; in ATTRIBUTE_ALIGNED16() 310 void setRollingFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 313 m_rollingFriction = frict; in ATTRIBUTE_ALIGNED16()
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/dports/science/opensph/sph-7de6c044339f649e3d19e61f735a6a24572b792a/core/sph/equations/ |
H A D | Friction.h | 105 ArrayView<Vector> frict; variable 120 frict = results.getBuffer<Vector>(QuantityId::FRICTION, OrderEnum::ZERO); in additionalInitialize() 138 frict[i] += m[j] * f; in eval() 140 frict[j] -= m[i] * f; in eval()
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/dports/games/stuntrally/stuntrally-2.6.1/source/vdrift/ |
H A D | carwheel.h | 42 Dbl frict,gamma; member 50 ,frict(0),gamma(0) in SlideSlip()
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H A D | cartire.cpp | 208 slips->frict = friction_coeff; in GetForce()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionObject.h | 254 void setFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 256 m_friction = frict; in ATTRIBUTE_ALIGNED16()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionObject.h | 270 void setFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 272 m_friction = frict; in ATTRIBUTE_ALIGNED16()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionObject.h | 272 void setFriction(btScalar frict) in ATTRIBUTE_ALIGNED16() 274 m_friction = frict; in ATTRIBUTE_ALIGNED16()
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/dports/cad/impact/Impact/src/j3d/ |
H A D | _Element2.java | 414 java.lang.Float fact,frict; in jButton1_actionPerformed() local 416 frict=tffrict.getText().trim().length()==0?null:new java.lang.Float(tffrict.getText()); in jButton1_actionPerformed() 421 friction=frict; in jButton1_actionPerformed()
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/dports/science/siconos/siconos-4.4.0/numerics/src/FrictionContact/test/ |
H A D | fc_test_collection.c.in | 22 #include "frictionContact_test_utils.h" // for build_test_collection, frict...
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/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/ |
H A D | Hud_Graphs.cpp | 768 Dbl fy = fabs(t.fy_ar * tire->Pacejka_Fy(yy, t.Fz, t.gamma, t.frict, maxF)); in GraphsNewVals() 810 Dbl fx = fabs(t.fx_sr * tire->Pacejka_Fx(xx, t.Fz, t.frict, maxF)); in GraphsNewVals()
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/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/intern/ |
H A D | particle_system.c | 2936 float frict = pd->pdef_frict + pd->pdef_rfrict * 2 * (BLI_rng_get_float(rng) - 0.5f); in collision_response() local 2940 CLAMP(frict, 0.0f, 1.0f); in collision_response() 2958 if (frict > 0.0f) { in collision_response() 2979 mul_v3_fl(v1_tan, 1.0f - 0.01f * frict); in collision_response() 2992 interp_v3_v3v3(pa->state.ave, pa->state.ave, ave, frict); in collision_response() 2993 interp_v3_v3v3(v0_tan, v0_tan, v1_tan, frict); in collision_response() 2997 interp_v3_v3v3(v0_tan, v0_tan, vc_tan, frict); in collision_response()
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/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/lib/maps/ |
H A D | dragon-1.0.xp2 | 269 <PolyStyle id="frict" color="5A0000" defedge="default" flags="1"/>
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/dports/textproc/words/words-1.97F_3/ |
H A D | STEMLIST.GEN | 33911 frict V 1 1 X 4 21052 33912 frict V 3 1 TRANS 4 21056
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H A D | DICTLINE.GEN | 21052 fric fric fricu frict V 1 1 X … 21056 frig frig frix frict V 3 1 TRANS …
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/dports/editors/texstudio/texstudio-4.1.2/utilities/dictionaries/ |
H A D | ia_IA-Interlingua.dic | 19596 frict-/_Wn
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H A D | pt_PT-Portuguese.dic | 132645 frictômetro/B
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/dports/textproc/p5-Unicode-Tussle/Unicode-Tussle-1.111/data/ |
H A D | words.utf8 | 311471 perfrict † perˈfrict [adj.]
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