Searched refs:fromTank (Results 1 – 4 of 4) sorted by relevance
/dports/games/scorched3d/scorched/src/common/simactions/ |
H A D | TankGiftSimAction.cpp | 54 Tank *fromTank = context.getTargetContainer().getTankById(fromPlayerId); in invokeAction() local 55 if (!fromTank || !fromTank->getState().getTankPlaying()) in invokeAction() 68 if (toTank->getTeam() != fromTank->getTeam()) in invokeAction() 72 if (toTank == fromTank) in invokeAction() 79 if (fromTank->getScore().getMoney() < money) return true; in invokeAction() 82 fromTank->getScore().setMoney( in invokeAction() 83 fromTank->getScore().getMoney() - money); in invokeAction() 90 if (BuyAccessoryDialogTankInfo::instance()->tankId == fromTank->getPlayerId()) in invokeAction() 107 fromTank->getTargetName(), in invokeAction()
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/dports/games/scorched3d/scorched/src/server/server/ |
H A D | ServerGiftMoneyHandler.cpp | 63 Tank *fromTank = ScorchedServer::instance()-> in processMessage() local 65 if (!fromTank) in processMessage() 70 if (fromTank->getDestinationId() != netMessage.getDestinationId()) in processMessage() 75 if (fromTank->getState().getState() != TankState::sBuying) in processMessage()
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/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/ |
H A D | playing.cxx | 159 static void handleFlagTransferred(Player* fromTank, Player* toTank, int flagIndex); 2989 Player* fromTank = lookupPlayer(fromId); in handleServerMessage() local 2991 handleFlagTransferred( fromTank, toTank, flagIndex); in handleServerMessage() 3720 static void handleFlagTransferred( Player *fromTank, Player *toTank, int flagIndex) in handleFlagTransferred() argument 3724 fromTank->setFlag(Flags::Null); in handleFlagTransferred() 3727 if ((fromTank == myTank) || (toTank == myTank)) in handleFlagTransferred() 3735 … else if ((fromTank->getTeam() == myTank->getTeam()) && (f.type->flagTeam == myTank->getTeam())) in handleFlagTransferred() 3743 message += fromTank->getCallSign(); in handleFlagTransferred()
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/dports/games/bzflag/bzflag-2.4.22/src/bzflag/ |
H A D | playing.cxx | 159 static void handleFlagTransferred(Player* fromTank, Player* toTank, int flagIndex); 2989 Player* fromTank = lookupPlayer(fromId); in handleServerMessage() local 2991 handleFlagTransferred( fromTank, toTank, flagIndex); in handleServerMessage() 3720 static void handleFlagTransferred( Player *fromTank, Player *toTank, int flagIndex) in handleFlagTransferred() argument 3724 fromTank->setFlag(Flags::Null); in handleFlagTransferred() 3727 if ((fromTank == myTank) || (toTank == myTank)) in handleFlagTransferred() 3735 … else if ((fromTank->getTeam() == myTank->getTeam()) && (f.type->flagTeam == myTank->getTeam())) in handleFlagTransferred() 3743 message += fromTank->getCallSign(); in handleFlagTransferred()
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