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Searched refs:fromTank (Results 1 – 4 of 4) sorted by relevance

/dports/games/scorched3d/scorched/src/common/simactions/
H A DTankGiftSimAction.cpp54 Tank *fromTank = context.getTargetContainer().getTankById(fromPlayerId); in invokeAction() local
55 if (!fromTank || !fromTank->getState().getTankPlaying()) in invokeAction()
68 if (toTank->getTeam() != fromTank->getTeam()) in invokeAction()
72 if (toTank == fromTank) in invokeAction()
79 if (fromTank->getScore().getMoney() < money) return true; in invokeAction()
82 fromTank->getScore().setMoney( in invokeAction()
83 fromTank->getScore().getMoney() - money); in invokeAction()
90 if (BuyAccessoryDialogTankInfo::instance()->tankId == fromTank->getPlayerId()) in invokeAction()
107 fromTank->getTargetName(), in invokeAction()
/dports/games/scorched3d/scorched/src/server/server/
H A DServerGiftMoneyHandler.cpp63 Tank *fromTank = ScorchedServer::instance()-> in processMessage() local
65 if (!fromTank) in processMessage()
70 if (fromTank->getDestinationId() != netMessage.getDestinationId()) in processMessage()
75 if (fromTank->getState().getState() != TankState::sBuying) in processMessage()
/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/
H A Dplaying.cxx159 static void handleFlagTransferred(Player* fromTank, Player* toTank, int flagIndex);
2989 Player* fromTank = lookupPlayer(fromId); in handleServerMessage() local
2991 handleFlagTransferred( fromTank, toTank, flagIndex); in handleServerMessage()
3720 static void handleFlagTransferred( Player *fromTank, Player *toTank, int flagIndex) in handleFlagTransferred() argument
3724 fromTank->setFlag(Flags::Null); in handleFlagTransferred()
3727 if ((fromTank == myTank) || (toTank == myTank)) in handleFlagTransferred()
3735 … else if ((fromTank->getTeam() == myTank->getTeam()) && (f.type->flagTeam == myTank->getTeam())) in handleFlagTransferred()
3743 message += fromTank->getCallSign(); in handleFlagTransferred()
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/
H A Dplaying.cxx159 static void handleFlagTransferred(Player* fromTank, Player* toTank, int flagIndex);
2989 Player* fromTank = lookupPlayer(fromId); in handleServerMessage() local
2991 handleFlagTransferred( fromTank, toTank, flagIndex); in handleServerMessage()
3720 static void handleFlagTransferred( Player *fromTank, Player *toTank, int flagIndex) in handleFlagTransferred() argument
3724 fromTank->setFlag(Flags::Null); in handleFlagTransferred()
3727 if ((fromTank == myTank) || (toTank == myTank)) in handleFlagTransferred()
3735 … else if ((fromTank->getTeam() == myTank->getTeam()) && (f.type->flagTeam == myTank->getTeam())) in handleFlagTransferred()
3743 message += fromTank->getCallSign(); in handleFlagTransferred()