Searched refs:front_view (Results 1 – 9 of 9) sorted by relevance
/dports/graphics/weston/weston-1.9.0/src/ |
H A D | animation.c | 360 weston_stable_fade_run(struct weston_view *front_view, float start, in weston_stable_fade_run() argument 366 fade = weston_view_animation_create(front_view, 0, 0, in weston_stable_fade_run() 376 front_view->alpha = start; in weston_stable_fade_run()
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H A D | compositor.h | 1543 weston_stable_fade_run(struct weston_view *front_view, float start,
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/weston/src/libweston/ |
H A D | animation.c | 384 weston_stable_fade_run(struct weston_view *front_view, float start, in weston_stable_fade_run() argument 390 fade = weston_view_animation_create(front_view, 0, 0, in weston_stable_fade_run() 400 front_view->alpha = start; in weston_stable_fade_run()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/weston/src/libweston/ |
H A D | animation.c | 384 weston_stable_fade_run(struct weston_view *front_view, float start, in weston_stable_fade_run() argument 390 fade = weston_view_animation_create(front_view, 0, 0, in weston_stable_fade_run() 400 front_view->alpha = start; in weston_stable_fade_run()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/weston/src/include/libweston/ |
H A D | libweston.h | 1873 weston_stable_fade_run(struct weston_view *front_view, float start,
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/weston/src/include/libweston/ |
H A D | libweston.h | 1873 weston_stable_fade_run(struct weston_view *front_view, float start,
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/ |
H A D | hudtarget.cpp | 7136 angles front_view = {PI_2*2.0f,PI_2*2.0f,0.0f}; in render() local 7144 vm_angles_2_matrix(&object_orient, &front_view); in render()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/patches/ |
H A D | colonial_hud.patch | 3218 + angles front_view = {PI_2*2.0f,PI_2*2.0f,0.0f}; 3226 + vm_angles_2_matrix(&object_orient, &front_view);
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/ |
H A D | hudtarget.cpp | 7092 angles front_view = {PI_2*2.0f,PI_2*2.0f,0.0f}; in render() local 7100 vm_angles_2_matrix(&object_orient, &front_view); in render()
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