Searched refs:ftgl_context (Results 1 – 2 of 2) sorted by relevance
460 struct FTGLRenderContext *ftgl_context = 0; in RenderOverlay() local499 shadow_font->render(this->Input, ftgl_context); in RenderOverlay()528 font->render(this->Input, ftgl_context); in RenderOverlay()
463 struct FTGLRenderContext *ftgl_context = 0; in RenderOverlay() local502 shadow_font->render(this->Input, ftgl_context); in RenderOverlay()531 font->render(this->Input, ftgl_context); in RenderOverlay()