Searched refs:fullChestRotation (Results 1 – 2 of 2) sorted by relevance
56 bool fullChestRotation; member74 fullChestRotation = false; in Character()256 if (fullChestRotation)
2627 fullChestRotation = state == STATE_FIRE || state == STATE_AIM; in getStateGround()2727 fullChestRotation = state == STATE_FIRE || state == STATE_AIM; in getStateGround()2836 fullChestRotation = state == STATE_STAND_FIRE || state == STATE_MOVE_FIRE; in getStateGround()2907 fullChestRotation = state == STATE_WAIT || state == STATE_AIM; in getStateGround()2986 fullChestRotation = state == STATE_WAIT || state == STATE_AIM; in getStateGround()