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Searched refs:full_uv (Results 1 – 4 of 4) sorted by relevance

/dports/graphics/blender/blender-2.91.0/release/scripts/addons/magic_uv/op/
H A Dsmooth_uv.py201 full_uv = 0.0
209 full_uv = full_uv + diff_uv.length
210 accm_uv.append(full_uv)
215 full_uvlens.append(full_uv)
219 for vidx, (pair, uvs, accm_v, full_v, accm_uv, full_uv)\
234 tgt_noinfl = full_uv * (hidx + pidx) / (len(loop_seqs))
235 tgt_infl = full_uv * accm_v[hidx * 2 + pidx] / full_v
/dports/graphics/opencv/opencv-4.5.3/modules/core/src/
H A Dlapack.cpp1462 bool full_uv = (flags & SVD::FULL_UV) != 0; in _SVDcompute() local
1470 compute_uv = full_uv = false; in _SVDcompute()
1480 int urows = full_uv ? m : n; in _SVDcompute()
/dports/devel/godot2-tools/godot-2.1.6-stable/drivers/gles2/
H A Drasterizer_gles2.cpp6467 Vector2 full_uv[4] = { in _copy_screen_quad() local
6474 _draw_gui_primitive2(4, dst_pos, NULL, src_uv, full_uv); in _copy_screen_quad()
/dports/devel/godot2/godot-2.1.6-stable/drivers/gles2/
H A Drasterizer_gles2.cpp6467 Vector2 full_uv[4] = { in _copy_screen_quad() local
6474 _draw_gui_primitive2(4, dst_pos, NULL, src_uv, full_uv); in _copy_screen_quad()