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Searched refs:fullscreencheck (Results 1 – 14 of 14) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/
H A Dstartgtk.game.cpp169 GtkWidget *fullscreencheck; in create_window() local
261 fullscreencheck = gtk_check_button_new_with_mnemonic("_Fullscreen"); in create_window()
262 gtk_widget_show(fullscreencheck); in create_window()
263 gtk_fixed_put(GTK_FIXED(configlayout), fullscreencheck, 248, 0); in create_window()
264 gtk_widget_set_size_request(fullscreencheck, 85, 29); in create_window()
265 gtk_widget_add_accelerator(fullscreencheck, "grab_focus", accel_group, in create_window()
373 g_signal_connect((gpointer) fullscreencheck, "toggled", in create_window()
399 GLADE_HOOKUP_OBJECT(startwin, fullscreencheck, "fullscreencheck"); in create_window()
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dstartgtk_editor.c35 GtkWidget *fullscreencheck; member
78 fullscreen = gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(controls.fullscreencheck)); in populate_video_modes()
154 gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(controls.fullscreencheck), settings->fullscreen); in setup_config_mode()
155 gtk_widget_set_sensitive(controls.fullscreencheck, TRUE); in setup_config_mode()
273 controls.fullscreencheck = GTK_WIDGET(get_and_connect_signal(builder, "fullscreencheck", in create_window()
/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/
H A Dstartgtk_game.c33 GtkWidget *fullscreencheck; member
79 fullscreen = gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(controls.fullscreencheck)); in populate_video_modes()
132 gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(controls.fullscreencheck), settings->fullscreen); in setup_config_mode()
133 gtk_widget_set_sensitive(controls.fullscreencheck, TRUE); in setup_config_mode()
281 controls.fullscreencheck = GTK_WIDGET(get_and_connect_signal(builder, "fullscreencheck", in create_window()
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dstartgtk.editor.cpp28 GtkWidget *fullscreencheck; member
209 gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(stwidgets.fullscreencheck), settings.fullscreen); in PopulateForm()
274 stwidgets.fullscreencheck = gtk_check_button_new_with_mnemonic("_Fullscreen"); in create_window()
275 …gtk_table_attach(GTK_TABLE(stwidgets.configtlayout), stwidgets.fullscreencheck, 2,3, 0,1, GTK_FILL… in create_window()
276 gtk_widget_add_accelerator(stwidgets.fullscreencheck, "grab_focus", stwidgets.accel_group, in create_window()
398 g_signal_connect((gpointer) stwidgets.fullscreencheck, "toggled", in create_window()
/dports/games/jfsw/jfsw-c434002/src/
H A Dstartgtk_game.c67 GtkWidget *fullscreencheck; member
131 fullscreen = gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(controls.fullscreencheck)); in populate_video_modes()
245 gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(controls.fullscreencheck), settings->fullscreen); in setup_config_mode()
246 gtk_widget_set_sensitive(controls.fullscreencheck, TRUE); in setup_config_mode()
555 controls.fullscreencheck = GTK_WIDGET(get_and_connect_signal(builder, "fullscreencheck", in create_window()
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dstartgtk.game.cpp67 GtkWidget *fullscreencheck; member
370 …gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(stwidgets.fullscreencheck), settings.shared.fullscr… in PopulateForm()
462 stwidgets.fullscreencheck = gtk_check_button_new_with_mnemonic("_Fullscreen"); in create_window()
463 … gtk_box_pack_start(GTK_BOX(stwidgets.displayvlayout), stwidgets.fullscreencheck, FALSE, FALSE, 0); in create_window()
589 g_signal_connect((gpointer) stwidgets.fullscreencheck, "toggled", in create_window()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dstartgtk.game.cpp72 GtkWidget *fullscreencheck; member
322 …gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(stwidgets.fullscreencheck), settings.shared.fullscr… in PopulateForm()
442 stwidgets.fullscreencheck = gtk_check_button_new_with_mnemonic("_Fullscreen"); in create_window()
443 … gtk_box_pack_start(GTK_BOX(stwidgets.displayvlayout), stwidgets.fullscreencheck, FALSE, FALSE, 0); in create_window()
596 g_signal_connect((gpointer) stwidgets.fullscreencheck, "toggled", in create_window()
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dstartgtk.game.cpp69 GtkWidget *fullscreencheck; member
417 …gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(stwidgets.fullscreencheck), settings.shared.fullscr… in PopulateForm()
538 stwidgets.fullscreencheck = gtk_check_button_new_with_mnemonic("_Fullscreen"); in create_window()
539 … gtk_box_pack_start(GTK_BOX(stwidgets.displayvlayout), stwidgets.fullscreencheck, FALSE, FALSE, 0); in create_window()
716 g_signal_connect((gpointer) stwidgets.fullscreencheck, "toggled", in create_window()
/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/
H A Dstartgtk.game.cpp69 GtkWidget *fullscreencheck; member
417 …gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(stwidgets.fullscreencheck), settings.shared.fullscr… in PopulateForm()
538 stwidgets.fullscreencheck = gtk_check_button_new_with_mnemonic("_Fullscreen"); in create_window()
539 … gtk_box_pack_start(GTK_BOX(stwidgets.displayvlayout), stwidgets.fullscreencheck, FALSE, FALSE, 0); in create_window()
716 g_signal_connect((gpointer) stwidgets.fullscreencheck, "toggled", in create_window()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dstartgtk.game.cpp69 GtkWidget *fullscreencheck; member
417 …gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(stwidgets.fullscreencheck), settings.shared.fullscr… in PopulateForm()
538 stwidgets.fullscreencheck = gtk_check_button_new_with_mnemonic("_Fullscreen"); in create_window()
539 … gtk_box_pack_start(GTK_BOX(stwidgets.displayvlayout), stwidgets.fullscreencheck, FALSE, FALSE, 0); in create_window()
716 g_signal_connect((gpointer) stwidgets.fullscreencheck, "toggled", in create_window()
/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/
H A Dstartgtk.game.cpp69 GtkWidget *fullscreencheck; member
417 …gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(stwidgets.fullscreencheck), settings.shared.fullscr… in PopulateForm()
538 stwidgets.fullscreencheck = gtk_check_button_new_with_mnemonic("_Fullscreen"); in create_window()
539 … gtk_box_pack_start(GTK_BOX(stwidgets.displayvlayout), stwidgets.fullscreencheck, FALSE, FALSE, 0); in create_window()
716 g_signal_connect((gpointer) stwidgets.fullscreencheck, "toggled", in create_window()
/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/
H A Dstartgtk.game.cpp69 GtkWidget *fullscreencheck; member
417 …gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(stwidgets.fullscreencheck), settings.shared.fullscr… in PopulateForm()
538 stwidgets.fullscreencheck = gtk_check_button_new_with_mnemonic("_Fullscreen"); in create_window()
539 … gtk_box_pack_start(GTK_BOX(stwidgets.displayvlayout), stwidgets.fullscreencheck, FALSE, FALSE, 0); in create_window()
716 g_signal_connect((gpointer) stwidgets.fullscreencheck, "toggled", in create_window()
/dports/audio/gogglesmm/gogglesmm-1.2.2/src/
H A DGMWindow.h78 FXMenuCheck * fullscreencheck = nullptr; variable
H A DGMWindow.cpp252fullscreencheck = new GMMenuCheck(menu_gmm,tr("Show Full Screen\tF12\tToggle fullscreen mode."),th… in FXIMPLEMENT()
492 fullscreencheck->setCheck(true); in setFullScreen()
499 fullscreencheck->setCheck(false); in setFullScreen()