/dports/graphics/geeqie/geeqie-1.6/src/ |
H A D | thumb.c | 121 if (tl->func_progress) tl->func_progress(tl, tl->data); in thumb_loader_percent_cb() 283 …if (tl->func_progress) g_signal_connect(G_OBJECT(tl->il), "percent", (GCallback)thumb_loader_perce… in thumb_loader_setup() 289 ThumbLoaderFunc func_progress, in thumb_loader_set_callbacks() argument 299 (ThumbLoaderStdFunc) func_progress, in thumb_loader_set_callbacks() 306 tl->func_progress = func_progress; in thumb_loader_set_callbacks()
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H A D | thumb_standard.h | 70 ThumbLoaderStdFunc func_progress; member 80 ThumbLoaderStdFunc func_progress,
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H A D | thumb.h | 30 ThumbLoaderFunc func_progress,
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H A D | thumb_standard.c | 97 ThumbLoaderStdFunc func_progress, in thumb_loader_std_set_callbacks() argument 104 tl->func_progress = func_progress; in thumb_loader_std_set_callbacks() 610 if (tl->func_progress) tl->func_progress(tl, tl->data); in thumb_loader_std_progress_cb() 630 if (tl->func_progress) in thumb_loader_std_setup()
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H A D | typedefs.h | 382 ThumbLoaderFunc func_progress; member
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/compiler/nir/ |
H A D | nir_builder.h | 82 bool func_progress = false; in nir_shader_instructions_pass() local 88 func_progress |= pass(&b, instr, cb_data); in nir_shader_instructions_pass() 92 if (func_progress) { in nir_shader_instructions_pass()
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/dports/lang/clover/mesa-21.3.6/src/compiler/nir/ |
H A D | nir_builder.h | 106 bool func_progress = false; in nir_shader_instructions_pass() local 112 func_progress |= pass(&b, instr, cb_data); in nir_shader_instructions_pass() 116 if (func_progress) { in nir_shader_instructions_pass()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/compiler/nir/ |
H A D | nir_builder.h | 106 bool func_progress = false; in nir_shader_instructions_pass() local 112 func_progress |= pass(&b, instr, cb_data); in nir_shader_instructions_pass() 116 if (func_progress) { in nir_shader_instructions_pass()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/compiler/nir/ |
H A D | nir_builder.h | 106 bool func_progress = false; in nir_shader_instructions_pass() local 112 func_progress |= pass(&b, instr, cb_data); in nir_shader_instructions_pass() 116 if (func_progress) { in nir_shader_instructions_pass()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/compiler/nir/ |
H A D | nir_builder.h | 106 bool func_progress = false; in nir_shader_instructions_pass() local 112 func_progress |= pass(&b, instr, cb_data); in nir_shader_instructions_pass() 116 if (func_progress) { in nir_shader_instructions_pass()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/compiler/nir/ |
H A D | nir_builder.h | 106 bool func_progress = false; in nir_shader_instructions_pass() local 112 func_progress |= pass(&b, instr, cb_data); in nir_shader_instructions_pass() 116 if (func_progress) { in nir_shader_instructions_pass()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/compiler/nir/ |
H A D | nir_builder.h | 106 bool func_progress = false; in nir_shader_instructions_pass() local 112 func_progress |= pass(&b, instr, cb_data); in nir_shader_instructions_pass() 116 if (func_progress) { in nir_shader_instructions_pass()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/compiler/nir/ |
H A D | nir_builder.h | 106 bool func_progress = false; in nir_shader_instructions_pass() local 112 func_progress |= pass(&b, instr, cb_data); in nir_shader_instructions_pass() 116 if (func_progress) { in nir_shader_instructions_pass()
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/dports/graphics/libosmesa/mesa-21.3.6/src/compiler/nir/ |
H A D | nir_builder.h | 106 bool func_progress = false; in nir_shader_instructions_pass() local 112 func_progress |= pass(&b, instr, cb_data); in nir_shader_instructions_pass() 116 if (func_progress) { in nir_shader_instructions_pass()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/compiler/nir/ |
H A D | nir_builder.h | 106 bool func_progress = false; in nir_shader_instructions_pass() local 112 func_progress |= pass(&b, instr, cb_data); in nir_shader_instructions_pass() 116 if (func_progress) { in nir_shader_instructions_pass()
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