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Searched refs:fxBonus (Results 1 – 2 of 2) sorted by relevance

/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/
H A DCombatInfo.cpp222 … proficiencyBonus + armorBonus + shieldBonus + abilityBonus + weaponBonus + genericBonus + fxBonus; in RefreshTotal()
236 fxBonus = 0; in ResetAll()
281 SetBonus(fxBonus, bonus, mod); in SetFxBonus()
328 buffer.appendFormatted("Base: %2d\tGeneric: %d\tEffect: %d\n", base, genericBonus, fxBonus); in dump()
H A DCombatInfo.h90 int GetFxBonus() const { return fxBonus; }; in GetFxBonus()
125 int fxBonus; // split off from the generic bonus for hacky reasons variable