/dports/emulators/mess/mame-mame0226/3rdparty/glm/glm/gtc/ |
H A D | noise.inl | 282 tvec4<T, P> g1010(gx10.y, gy10.y, gz10.y, gw10.y); local 306 …::taylorInvSqrt(tvec4<T, P>(dot(g0010, g0010), dot(g0110, g0110), dot(g1010, g1010), dot(g1110, g1… 309 g1010 *= norm10.z; 323 T n1010 = dot(g1010, tvec4<T, P>(Pf1.x, Pf0.y, Pf1.z, Pf0.w)); 529 tvec4<T, P> g1010(gx10.y, gy10.y, gz10.y, gw10.y); local 553 …::taylorInvSqrt(tvec4<T, P>(dot(g0010, g0010), dot(g0110, g0110), dot(g1010, g1010), dot(g1110, g1… 556 g1010 *= norm10.z; 570 T n1010 = dot(g1010, tvec4<T, P>(Pf1.x, Pf0.y, Pf1.z, Pf0.w));
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/dports/audio/faust/faust-2.37.3/architecture/smartKeyboard/android/app/oboe/samples/RhythmGame/third_party/glm/gtc/ |
H A D | noise.inl | 282 tvec4<T, P> g1010(gx10.y, gy10.y, gz10.y, gw10.y); local 306 …::taylorInvSqrt(tvec4<T, P>(dot(g0010, g0010), dot(g0110, g0110), dot(g1010, g1010), dot(g1110, g1… 309 g1010 *= norm10.z; 323 T n1010 = dot(g1010, tvec4<T, P>(Pf1.x, Pf0.y, Pf1.z, Pf0.w)); 529 tvec4<T, P> g1010(gx10.y, gy10.y, gz10.y, gw10.y); local 553 …::taylorInvSqrt(tvec4<T, P>(dot(g0010, g0010), dot(g0110, g0110), dot(g1010, g1010), dot(g1110, g1… 556 g1010 *= norm10.z; 570 T n1010 = dot(g1010, tvec4<T, P>(Pf1.x, Pf0.y, Pf1.z, Pf0.w));
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/dports/graphics/libprojectm/projectm-3.1.12/vendor/glm/gtc/ |
H A D | noise.inl | 282 vec<4, T, Q> g1010(gx10.y, gy10.y, gz10.y, gw10.y); local 306 …:taylorInvSqrt(vec<4, T, Q>(dot(g0010, g0010), dot(g0110, g0110), dot(g1010, g1010), dot(g1110, g1… 309 g1010 *= norm10.z; 323 T n1010 = dot(g1010, vec<4, T, Q>(Pf1.x, Pf0.y, Pf1.z, Pf0.w)); 529 vec<4, T, Q> g1010(gx10.y, gy10.y, gz10.y, gw10.y); local 553 …:taylorInvSqrt(vec<4, T, Q>(dot(g0010, g0010), dot(g0110, g0110), dot(g1010, g1010), dot(g1110, g1… 556 g1010 *= norm10.z; 570 T n1010 = dot(g1010, vec<4, T, Q>(Pf1.x, Pf0.y, Pf1.z, Pf0.w));
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/glm/gtc/ |
H A D | noise.inl | 282 tvec4<T, P> g1010(gx10.y, gy10.y, gz10.y, gw10.y); local 306 …::taylorInvSqrt(tvec4<T, P>(dot(g0010, g0010), dot(g0110, g0110), dot(g1010, g1010), dot(g1110, g1… 309 g1010 *= norm10.z; 323 T n1010 = dot(g1010, tvec4<T, P>(Pf1.x, Pf0.y, Pf1.z, Pf0.w)); 529 tvec4<T, P> g1010(gx10.y, gy10.y, gz10.y, gw10.y); local 553 …::taylorInvSqrt(tvec4<T, P>(dot(g0010, g0010), dot(g0110, g0110), dot(g1010, g1010), dot(g1110, g1… 556 g1010 *= norm10.z; 570 T n1010 = dot(g1010, tvec4<T, P>(Pf1.x, Pf0.y, Pf1.z, Pf0.w));
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/dports/devel/upp/upp/uppsrc/plugin/glm/gtc/ |
H A D | noise.inl | 281 vec<4, T, Q> g1010(gx10.y, gy10.y, gz10.y, gw10.y); local 305 …:taylorInvSqrt(vec<4, T, Q>(dot(g0010, g0010), dot(g0110, g0110), dot(g1010, g1010), dot(g1110, g1… 308 g1010 *= norm10.z; 322 T n1010 = dot(g1010, vec<4, T, Q>(Pf1.x, Pf0.y, Pf1.z, Pf0.w)); 528 vec<4, T, Q> g1010(gx10.y, gy10.y, gz10.y, gw10.y); local 552 …:taylorInvSqrt(vec<4, T, Q>(dot(g0010, g0010), dot(g0110, g0110), dot(g1010, g1010), dot(g1110, g1… 555 g1010 *= norm10.z; 569 T n1010 = dot(g1010, vec<4, T, Q>(Pf1.x, Pf0.y, Pf1.z, Pf0.w));
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/dports/emulators/mame/mame-mame0226/3rdparty/glm/glm/gtc/ |
H A D | noise.inl | 282 tvec4<T, P> g1010(gx10.y, gy10.y, gz10.y, gw10.y); local 306 …::taylorInvSqrt(tvec4<T, P>(dot(g0010, g0010), dot(g0110, g0110), dot(g1010, g1010), dot(g1110, g1… 309 g1010 *= norm10.z; 323 T n1010 = dot(g1010, tvec4<T, P>(Pf1.x, Pf0.y, Pf1.z, Pf0.w)); 529 tvec4<T, P> g1010(gx10.y, gy10.y, gz10.y, gw10.y); local 553 …::taylorInvSqrt(tvec4<T, P>(dot(g0010, g0010), dot(g0110, g0110), dot(g1010, g1010), dot(g1110, g1… 556 g1010 *= norm10.z; 570 T n1010 = dot(g1010, tvec4<T, P>(Pf1.x, Pf0.y, Pf1.z, Pf0.w));
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glm/ogl-math/glm/gtc/ |
H A D | noise.inl | 325 detail::tvec4<T> g1010(gx10.y, gy10.y, gz10.y, gw10.y); local 349 …lorInvSqrt(detail::tvec4<T>(dot(g0010, g0010), dot(g0110, g0110), dot(g1010, g1010), dot(g1110, g1… 352 g1010 *= norm10.z; 366 T n1010 = dot(g1010, detail::tvec4<T>(Pf1.x, Pf0.y, Pf1.z, Pf0.w)); 572 detail::tvec4<T> g1010(gx10.y, gy10.y, gz10.y, gw10.y); local 596 …lorInvSqrt(detail::tvec4<T>(dot(g0010, g0010), dot(g0110, g0110), dot(g1010, g1010), dot(g1110, g1… 599 g1010 *= norm10.z; 613 T n1010 = dot(g1010, detail::tvec4<T>(Pf1.x, Pf0.y, Pf1.z, Pf0.w));
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/dports/games/warzone2100/warzone2100/3rdparty/glm/glm/gtc/ |
H A D | noise.inl | 281 vec<4, T, Q> g1010(gx10.y, gy10.y, gz10.y, gw10.y); local 305 …:taylorInvSqrt(vec<4, T, Q>(dot(g0010, g0010), dot(g0110, g0110), dot(g1010, g1010), dot(g1110, g1… 308 g1010 *= norm10.z; 322 T n1010 = dot(g1010, vec<4, T, Q>(Pf1.x, Pf0.y, Pf1.z, Pf0.w)); 528 vec<4, T, Q> g1010(gx10.y, gy10.y, gz10.y, gw10.y); local 552 …:taylorInvSqrt(vec<4, T, Q>(dot(g0010, g0010), dot(g0110, g0110), dot(g1010, g1010), dot(g1110, g1… 555 g1010 *= norm10.z; 569 T n1010 = dot(g1010, vec<4, T, Q>(Pf1.x, Pf0.y, Pf1.z, Pf0.w));
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/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/glm/gtc/ |
H A D | noise.inl | 282 vec<4, T, P> g1010(gx10.y, gy10.y, gz10.y, gw10.y); local 306 …:taylorInvSqrt(vec<4, T, P>(dot(g0010, g0010), dot(g0110, g0110), dot(g1010, g1010), dot(g1110, g1… 309 g1010 *= norm10.z; 323 T n1010 = dot(g1010, vec<4, T, P>(Pf1.x, Pf0.y, Pf1.z, Pf0.w)); 529 vec<4, T, P> g1010(gx10.y, gy10.y, gz10.y, gw10.y); local 553 …:taylorInvSqrt(vec<4, T, P>(dot(g0010, g0010), dot(g0110, g0110), dot(g1010, g1010), dot(g1110, g1… 556 g1010 *= norm10.z; 570 T n1010 = dot(g1010, vec<4, T, P>(Pf1.x, Pf0.y, Pf1.z, Pf0.w));
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/dports/math/glm/glm-0.9.9.8/glm/gtc/ |
H A D | noise.inl | 281 vec<4, T, Q> g1010(gx10.y, gy10.y, gz10.y, gw10.y); local 305 …:taylorInvSqrt(vec<4, T, Q>(dot(g0010, g0010), dot(g0110, g0110), dot(g1010, g1010), dot(g1110, g1… 308 g1010 *= norm10.z; 322 T n1010 = dot(g1010, vec<4, T, Q>(Pf1.x, Pf0.y, Pf1.z, Pf0.w)); 528 vec<4, T, Q> g1010(gx10.y, gy10.y, gz10.y, gw10.y); local 552 …:taylorInvSqrt(vec<4, T, Q>(dot(g0010, g0010), dot(g0110, g0110), dot(g1010, g1010), dot(g1110, g1… 555 g1010 *= norm10.z; 569 T n1010 = dot(g1010, vec<4, T, Q>(Pf1.x, Pf0.y, Pf1.z, Pf0.w));
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/dports/science/nwchem-data/nwchem-7.0.2-release/QA/chem_library_tests/Be_631G_FCI/ |
H A D | be_6-31g_fci.out | 11 g1010 101 hostname = g1010
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/dports/science/nwchem/nwchem-7b21660b82ebd85ef659f6fba7e1e73433b0bd0a/QA/chem_library_tests/Be_631G_FCI/ |
H A D | be_6-31g_fci.out | 11 g1010 101 hostname = g1010
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/dports/comms/fldigi/fldigi-4.1.20/src/dialogs/ |
H A D | fl_digi_main.cxx | 683 g1010 = new Fl_Group ( in create_fl_digi_main_primary() 687 g1010->x() + fl_width("x1010#"), y3, 60, Hentry, in create_fl_digi_main_primary() 695 g1010->x() + g1010->w() - (rightof(inp_1010_nr1) + fl_width("xXchg")), Hentry, in create_fl_digi_main_primary() 701 g1010->end(); in create_fl_digi_main_primary() 702 g1010->hide(); in create_fl_digi_main_primary()
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H A D | fl_digi.cxx | 478 Fl_Group *g1010 = (Fl_Group *)0; variable 5235 g1010->hide(); in UI_select() 5277 g1010->show(); in UI_select() 5415 g1010->redraw(); in UI_select()
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/dports/science/nwchem-data/nwchem-7.0.2-release/QA/chem_library_tests/CH4_STO6G_FCI/ |
H A D | ch4_sto6g_fci.out | 11 g1010 106 hostname = g1010
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/dports/science/nwchem/nwchem-7b21660b82ebd85ef659f6fba7e1e73433b0bd0a/QA/chem_library_tests/CH4_STO6G_FCI/ |
H A D | ch4_sto6g_fci.out | 11 g1010 106 hostname = g1010
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