Searched refs:gEditorStep (Results 1 – 15 of 15) sorted by relevance
129 gEditorStep = EditorStep::ObjectSelection; in window_editor_bottom_toolbar_jump_back_to_object_selection()142 gEditorStep = EditorStep::LandscapeEditor; in window_editor_bottom_toolbar_jump_back_to_landscape_editor()155 gEditorStep = EditorStep::InventionsListSetUp; in window_editor_bottom_toolbar_jump_back_to_invention_list_set_up()167 gEditorStep = EditorStep::OptionsSelection; in window_editor_bottom_toolbar_jump_back_to_options_selection()227 gEditorStep = EditorStep::InventionsListSetUp; in window_editor_bottom_toolbar_jump_forward_to_invention_list_set_up()245 gEditorStep = EditorStep::OptionsSelection; in window_editor_bottom_toolbar_jump_forward_to_options_selection()257 gEditorStep = EditorStep::ObjectiveSelection; in window_editor_bottom_toolbar_jump_forward_to_objective_selection()297 next_button_mouseup_events[EnumValue(gEditorStep)](); in window_editor_bottom_toolbar_mouseup()340 if (gEditorStep == EditorStep::ObjectSelection) in window_editor_bottom_toolbar_invalidate()344 else if (gEditorStep == EditorStep::RollercoasterDesigner) in window_editor_bottom_toolbar_invalidate()[all …]
735 if (gEditorStep != EditorStep::LandscapeEditor) in window_top_toolbar_invalidate()741 if (gEditorStep != EditorStep::RollercoasterDesigner) in window_top_toolbar_invalidate()748 …if (gEditorStep != EditorStep::LandscapeEditor && gEditorStep != EditorStep::RollercoasterDesigner) in window_top_toolbar_invalidate()3304 if ((gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && gEditorStep == EditorStep::LandscapeEditor) in top_toolbar_init_map_menu()3332 if ((gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && gEditorStep == EditorStep::LandscapeEditor) in top_toolbar_map_menu_dropdown()
1064 gEditorStep = EditorStep::Invalid; in window_loadsave_select()1078 gEditorStep = EditorStep::ObjectiveSelection; in window_loadsave_select()
1353 gEditorStep = EditorStep::DesignsManager; in window_editor_object_selection_manage_tracks()
51 EditorStep gEditorStep; variable93 gEditorStep = EditorStep::ObjectSelection; in Load()146 gEditorStep = EditorStep::ObjectiveSelection; in ConvertSaveToScenarioCallback()169 gEditorStep = EditorStep::ObjectSelection; in LoadTrackDesigner()190 gEditorStep = EditorStep::ObjectSelection; in LoadTrackManager()249 gEditorStep = EditorStep::LandscapeEditor; in LoadLandscapeFromSV4()263 gEditorStep = EditorStep::LandscapeEditor; in LoadLandscapeFromSC4()292 gEditorStep = EditorStep::LandscapeEditor; in ReadS6()378 switch (gEditorStep) in OpenWindowsForCurrentStep()
46 extern EditorStep gEditorStep;
449 gEditorStep = EditorStep::RollercoasterDesigner; in finish_object_selection()456 gEditorStep = EditorStep::LandscapeEditor; in finish_object_selection()
192 … if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gEditorStep == EditorStep::LandscapeEditor) in ShortcutAdjustLand()211 … if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gEditorStep == EditorStep::LandscapeEditor) in ShortcutAdjustWater()230 … if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gEditorStep == EditorStep::LandscapeEditor) in ShortcutBuildScenery()249 … if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gEditorStep == EditorStep::LandscapeEditor) in ShortcutBuildPaths()356 … if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gEditorStep == EditorStep::LandscapeEditor) in ShortcutShowMap()399 … if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gEditorStep == EditorStep::LandscapeEditor) in ShortcutClearScenery()442 … || (gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR && gEditorStep != EditorStep::LandscapeEditor)) in ShortcutOpenSceneryPicker()732 else if (gEditorStep == EditorStep::LandscapeEditor) in RegisterDefaultShortcuts()
67 …if ((gScreenFlags & SCREEN_FLAGS_TRACK_DESIGNER) && gEditorStep != EditorStep::RollercoasterDesign… in ViewportInteractionGetItemLeft()252 …if ((gScreenFlags & SCREEN_FLAGS_TRACK_DESIGNER) && gEditorStep != EditorStep::RollercoasterDesign… in ViewportInteractionGetItemRight()
351 if (gEditorStep != EditorStep::LandscapeEditor) in window_close_top()1086 … if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gEditorStep == EditorStep::LandscapeEditor) in main_window_zoom()
284 _s6.info.editor_step = gEditorStep; in Export()
213 gEditorStep = _s6.info.editor_step; in Import()
784 …if ((gScreenFlags & SCREEN_FLAGS_TRACK_DESIGNER) && gEditorStep != EditorStep::RollercoasterDesign… in SoundCanPlay()1229 …if ((gScreenFlags & SCREEN_FLAGS_TRACK_DESIGNER) && gEditorStep != EditorStep::RollercoasterDesign… in vehicle_update_all()
924 switch (gEditorStep) in UpdateAll()
352 gEditorStep = EditorStep::ObjectSelection; in Initialise()