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Searched refs:gEnt (Results 1 – 25 of 53) sorted by relevance

123

/dports/games/iortcw/iortcw-1.51c/MP/code/server/
H A Dsv_world.c235 if ( gEnt->r.bmodel ) { in SV_LinkEntity()
239 i = gEnt->r.maxs[0]; in SV_LinkEntity()
267 gEnt->s.solid = 0; in SV_LinkEntity()
279 max = RadiusFromBounds( gEnt->r.mins, gEnt->r.maxs ); in SV_LinkEntity()
286 VectorAdd( origin, gEnt->r.mins, gEnt->r.absmin ); in SV_LinkEntity()
287 VectorAdd( origin, gEnt->r.maxs, gEnt->r.absmax ); in SV_LinkEntity()
292 gEnt->r.absmin[0] -= 1; in SV_LinkEntity()
293 gEnt->r.absmin[1] -= 1; in SV_LinkEntity()
306 num_leafs = CM_BoxLeafnums( gEnt->r.absmin, gEnt->r.absmax, in SV_LinkEntity()
325 gEnt->r.absmin[0], gEnt->r.absmin[1], gEnt->r.absmin[2] ); in SV_LinkEntity()
[all …]
H A Dsv_game.c63 svEntity_t *SV_SvEntityForGentity( sharedEntity_t *gEnt ) { in SV_SvEntityForGentity() argument
64 if ( !gEnt || gEnt->s.number < 0 || gEnt->s.number >= MAX_GENTITIES ) { in SV_SvEntityForGentity()
67 return &sv.svEntities[ gEnt->s.number ]; in SV_SvEntityForGentity()
225 qboolean SV_EntityContact( const vec3_t mins, const vec3_t maxs, const sharedEntity_t *gEnt, con… in SV_EntityContact() argument
231 origin = gEnt->r.currentOrigin; in SV_EntityContact()
232 angles = gEnt->r.currentAngles; in SV_EntityContact()
234 ch = SV_ClipHandleForEntity( gEnt ); in SV_EntityContact()
/dports/games/iortcw/iortcw-1.51c/SP/code/server/
H A Dsv_world.c236 if ( gEnt->r.bmodel ) { in SV_LinkEntity()
240 i = gEnt->r.maxs[0]; in SV_LinkEntity()
268 gEnt->s.solid = 0; in SV_LinkEntity()
280 max = RadiusFromBounds( gEnt->r.mins, gEnt->r.maxs ); in SV_LinkEntity()
287 VectorAdd( origin, gEnt->r.mins, gEnt->r.absmin ); in SV_LinkEntity()
288 VectorAdd( origin, gEnt->r.maxs, gEnt->r.absmax ); in SV_LinkEntity()
293 gEnt->r.absmin[0] -= 1; in SV_LinkEntity()
294 gEnt->r.absmin[1] -= 1; in SV_LinkEntity()
307 num_leafs = CM_BoxLeafnums( gEnt->r.absmin, gEnt->r.absmax, in SV_LinkEntity()
326 gEnt->r.absmin[0], gEnt->r.absmin[1], gEnt->r.absmin[2] ); in SV_LinkEntity()
[all …]
H A Dsv_game.c63 svEntity_t *SV_SvEntityForGentity( sharedEntity_t *gEnt ) { in SV_SvEntityForGentity() argument
64 if ( !gEnt || gEnt->s.number < 0 || gEnt->s.number >= MAX_GENTITIES ) { in SV_SvEntityForGentity()
67 return &sv.svEntities[ gEnt->s.number ]; in SV_SvEntityForGentity()
225 qboolean SV_EntityContact( const vec3_t mins, const vec3_t maxs, const sharedEntity_t *gEnt, con… in SV_EntityContact() argument
231 origin = gEnt->r.currentOrigin; in SV_EntityContact()
232 angles = gEnt->r.currentAngles; in SV_EntityContact()
234 ch = SV_ClipHandleForEntity( gEnt ); in SV_EntityContact()
/dports/games/ioquake3/ioquake3-1.36/code/server/
H A Dsv_world.c223 if ( gEnt->r.bmodel ) { in SV_LinkEntity()
227 i = gEnt->r.maxs[0]; in SV_LinkEntity()
249 gEnt->s.solid = 0; in SV_LinkEntity()
262 max = RadiusFromBounds( gEnt->r.mins, gEnt->r.maxs ); in SV_LinkEntity()
269 VectorAdd (origin, gEnt->r.mins, gEnt->r.absmin); in SV_LinkEntity()
270 VectorAdd (origin, gEnt->r.maxs, gEnt->r.absmax); in SV_LinkEntity()
275 gEnt->r.absmin[0] -= 1; in SV_LinkEntity()
289 num_leafs = CM_BoxLeafnums( gEnt->r.absmin, gEnt->r.absmax, in SV_LinkEntity()
307 gEnt->s.number, in SV_LinkEntity()
308 gEnt->r.absmin[0], gEnt->r.absmin[1], gEnt->r.absmin[2]); in SV_LinkEntity()
[all …]
H A Dsv_game.c64 svEntity_t *SV_SvEntityForGentity( sharedEntity_t *gEnt ) { in SV_SvEntityForGentity() argument
65 if ( !gEnt || gEnt->s.number < 0 || gEnt->s.number >= MAX_GENTITIES ) { in SV_SvEntityForGentity()
68 return &sv.svEntities[ gEnt->s.number ]; in SV_SvEntityForGentity()
228 qboolean SV_EntityContact( vec3_t mins, vec3_t maxs, const sharedEntity_t *gEnt, int capsule ) { in SV_EntityContact() argument
234 origin = gEnt->r.currentOrigin; in SV_EntityContact()
235 angles = gEnt->r.currentAngles; in SV_EntityContact()
237 ch = SV_ClipHandleForEntity( gEnt ); in SV_EntityContact()
/dports/games/ioquake3-server/ioquake3-1.36/code/server/
H A Dsv_world.c223 if ( gEnt->r.bmodel ) { in SV_LinkEntity()
227 i = gEnt->r.maxs[0]; in SV_LinkEntity()
249 gEnt->s.solid = 0; in SV_LinkEntity()
262 max = RadiusFromBounds( gEnt->r.mins, gEnt->r.maxs ); in SV_LinkEntity()
269 VectorAdd (origin, gEnt->r.mins, gEnt->r.absmin); in SV_LinkEntity()
270 VectorAdd (origin, gEnt->r.maxs, gEnt->r.absmax); in SV_LinkEntity()
275 gEnt->r.absmin[0] -= 1; in SV_LinkEntity()
289 num_leafs = CM_BoxLeafnums( gEnt->r.absmin, gEnt->r.absmax, in SV_LinkEntity()
307 gEnt->s.number, in SV_LinkEntity()
308 gEnt->r.absmin[0], gEnt->r.absmin[1], gEnt->r.absmin[2]); in SV_LinkEntity()
[all …]
H A Dsv_game.c64 svEntity_t *SV_SvEntityForGentity( sharedEntity_t *gEnt ) { in SV_SvEntityForGentity() argument
65 if ( !gEnt || gEnt->s.number < 0 || gEnt->s.number >= MAX_GENTITIES ) { in SV_SvEntityForGentity()
68 return &sv.svEntities[ gEnt->s.number ]; in SV_SvEntityForGentity()
228 qboolean SV_EntityContact( vec3_t mins, vec3_t maxs, const sharedEntity_t *gEnt, int capsule ) { in SV_EntityContact() argument
234 origin = gEnt->r.currentOrigin; in SV_EntityContact()
235 angles = gEnt->r.currentAngles; in SV_EntityContact()
237 ch = SV_ClipHandleForEntity( gEnt ); in SV_EntityContact()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/server/
H A Dsv_world.c224 if ( gEnt->r.bmodel ) { in SV_LinkEntity()
228 i = gEnt->r.maxs[0]; in SV_LinkEntity()
250 gEnt->s.solid = 0; in SV_LinkEntity()
263 max = RadiusFromBounds( gEnt->r.mins, gEnt->r.maxs ); in SV_LinkEntity()
270 VectorAdd (origin, gEnt->r.mins, gEnt->r.absmin); in SV_LinkEntity()
271 VectorAdd (origin, gEnt->r.maxs, gEnt->r.absmax); in SV_LinkEntity()
276 gEnt->r.absmin[0] -= 1; in SV_LinkEntity()
290 num_leafs = CM_BoxLeafnums( gEnt->r.absmin, gEnt->r.absmax, in SV_LinkEntity()
308 gEnt->s.number, in SV_LinkEntity()
309 gEnt->r.absmin[0], gEnt->r.absmin[1], gEnt->r.absmin[2]); in SV_LinkEntity()
[all …]
H A Dsv_game.c65 svEntity_t *SV_SvEntityForGentity( sharedEntity_t *gEnt ) { in SV_SvEntityForGentity() argument
66 if ( !gEnt || gEnt->s.number < 0 || gEnt->s.number >= MAX_GENTITIES ) { in SV_SvEntityForGentity()
69 return &sv.svEntities[ gEnt->s.number ]; in SV_SvEntityForGentity()
229 qboolean SV_EntityContact( vec3_t mins, vec3_t maxs, const sharedEntity_t *gEnt, traceType_t type )… in SV_EntityContact() argument
235 origin = gEnt->r.currentOrigin; in SV_EntityContact()
236 angles = gEnt->r.currentAngles; in SV_EntityContact()
238 ch = SV_ClipHandleForEntity( gEnt ); in SV_EntityContact()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/server/
H A Dsv_world.c223 if ( gEnt->r.bmodel ) { in SV_LinkEntity()
227 i = gEnt->r.maxs[0]; in SV_LinkEntity()
249 gEnt->s.solid = 0; in SV_LinkEntity()
262 max = RadiusFromBounds( gEnt->r.mins, gEnt->r.maxs ); in SV_LinkEntity()
269 VectorAdd (origin, gEnt->r.mins, gEnt->r.absmin); in SV_LinkEntity()
270 VectorAdd (origin, gEnt->r.maxs, gEnt->r.absmax); in SV_LinkEntity()
275 gEnt->r.absmin[0] -= 1; in SV_LinkEntity()
289 num_leafs = CM_BoxLeafnums( gEnt->r.absmin, gEnt->r.absmax, in SV_LinkEntity()
307 gEnt->s.number, in SV_LinkEntity()
308 gEnt->r.absmin[0], gEnt->r.absmin[1], gEnt->r.absmin[2]); in SV_LinkEntity()
[all …]
H A Dsv_game.c64 svEntity_t *SV_SvEntityForGentity( sharedEntity_t *gEnt ) { in SV_SvEntityForGentity() argument
65 if ( !gEnt || gEnt->s.number < 0 || gEnt->s.number >= MAX_GENTITIES ) { in SV_SvEntityForGentity()
68 return &sv.svEntities[ gEnt->s.number ]; in SV_SvEntityForGentity()
228 qboolean SV_EntityContact( vec3_t mins, vec3_t maxs, const sharedEntity_t *gEnt, int capsule ) { in SV_EntityContact() argument
234 origin = gEnt->r.currentOrigin; in SV_EntityContact()
235 angles = gEnt->r.currentAngles; in SV_EntityContact()
237 ch = SV_ClipHandleForEntity( gEnt ); in SV_EntityContact()
/dports/games/openarena/openarena-engine-source-0.8.8/code/server/
H A Dsv_world.c223 if ( gEnt->r.bmodel ) { in SV_LinkEntity()
227 i = gEnt->r.maxs[0]; in SV_LinkEntity()
249 gEnt->s.solid = 0; in SV_LinkEntity()
262 max = RadiusFromBounds( gEnt->r.mins, gEnt->r.maxs ); in SV_LinkEntity()
269 VectorAdd (origin, gEnt->r.mins, gEnt->r.absmin); in SV_LinkEntity()
270 VectorAdd (origin, gEnt->r.maxs, gEnt->r.absmax); in SV_LinkEntity()
275 gEnt->r.absmin[0] -= 1; in SV_LinkEntity()
289 num_leafs = CM_BoxLeafnums( gEnt->r.absmin, gEnt->r.absmax, in SV_LinkEntity()
307 gEnt->s.number, in SV_LinkEntity()
308 gEnt->r.absmin[0], gEnt->r.absmin[1], gEnt->r.absmin[2]); in SV_LinkEntity()
[all …]
H A Dsv_game.c64 svEntity_t *SV_SvEntityForGentity( sharedEntity_t *gEnt ) { in SV_SvEntityForGentity() argument
65 if ( !gEnt || gEnt->s.number < 0 || gEnt->s.number >= MAX_GENTITIES ) { in SV_SvEntityForGentity()
68 return &sv.svEntities[ gEnt->s.number ]; in SV_SvEntityForGentity()
225 qboolean SV_EntityContact( vec3_t mins, vec3_t maxs, const sharedEntity_t *gEnt, int capsule ) { in SV_EntityContact() argument
231 origin = gEnt->r.currentOrigin; in SV_EntityContact()
232 angles = gEnt->r.currentAngles; in SV_EntityContact()
234 ch = SV_ClipHandleForEntity( gEnt ); in SV_EntityContact()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/server/
H A Dsv_world.c223 if ( gEnt->r.bmodel ) { in SV_LinkEntity()
227 i = gEnt->r.maxs[0]; in SV_LinkEntity()
249 gEnt->s.solid = 0; in SV_LinkEntity()
262 max = RadiusFromBounds( gEnt->r.mins, gEnt->r.maxs ); in SV_LinkEntity()
269 VectorAdd (origin, gEnt->r.mins, gEnt->r.absmin); in SV_LinkEntity()
270 VectorAdd (origin, gEnt->r.maxs, gEnt->r.absmax); in SV_LinkEntity()
275 gEnt->r.absmin[0] -= 1; in SV_LinkEntity()
289 num_leafs = CM_BoxLeafnums( gEnt->r.absmin, gEnt->r.absmax, in SV_LinkEntity()
307 gEnt->s.number, in SV_LinkEntity()
308 gEnt->r.absmin[0], gEnt->r.absmin[1], gEnt->r.absmin[2]); in SV_LinkEntity()
[all …]
H A Dsv_game.c64 svEntity_t *SV_SvEntityForGentity( sharedEntity_t *gEnt ) { in SV_SvEntityForGentity() argument
65 if ( !gEnt || gEnt->s.number < 0 || gEnt->s.number >= MAX_GENTITIES ) { in SV_SvEntityForGentity()
68 return &sv.svEntities[ gEnt->s.number ]; in SV_SvEntityForGentity()
225 qboolean SV_EntityContact( vec3_t mins, vec3_t maxs, const sharedEntity_t *gEnt, int capsule ) { in SV_EntityContact() argument
231 origin = gEnt->r.currentOrigin; in SV_EntityContact()
232 angles = gEnt->r.currentAngles; in SV_EntityContact()
234 ch = SV_ClipHandleForEntity( gEnt ); in SV_EntityContact()
/dports/games/evq3/evq3/code/server/
H A Dsv_world.c223 if ( gEnt->r.bmodel ) { in SV_LinkEntity()
227 i = gEnt->r.maxs[0]; in SV_LinkEntity()
249 gEnt->s.solid = 0; in SV_LinkEntity()
262 max = RadiusFromBounds( gEnt->r.mins, gEnt->r.maxs ); in SV_LinkEntity()
269 VectorAdd (origin, gEnt->r.mins, gEnt->r.absmin); in SV_LinkEntity()
270 VectorAdd (origin, gEnt->r.maxs, gEnt->r.absmax); in SV_LinkEntity()
275 gEnt->r.absmin[0] -= 1; in SV_LinkEntity()
289 num_leafs = CM_BoxLeafnums( gEnt->r.absmin, gEnt->r.absmax, in SV_LinkEntity()
307 gEnt->s.number, in SV_LinkEntity()
308 gEnt->r.absmin[0], gEnt->r.absmin[1], gEnt->r.absmin[2]); in SV_LinkEntity()
[all …]
H A Dsv_game.c64 svEntity_t *SV_SvEntityForGentity( sharedEntity_t *gEnt ) { in SV_SvEntityForGentity() argument
65 if ( !gEnt || gEnt->s.number < 0 || gEnt->s.number >= MAX_GENTITIES ) { in SV_SvEntityForGentity()
68 return &sv.svEntities[ gEnt->s.number ]; in SV_SvEntityForGentity()
228 qboolean SV_EntityContact( vec3_t mins, vec3_t maxs, const sharedEntity_t *gEnt, int capsule ) { in SV_EntityContact() argument
234 origin = gEnt->r.currentOrigin; in SV_EntityContact()
235 angles = gEnt->r.currentAngles; in SV_EntityContact()
237 ch = SV_ClipHandleForEntity( gEnt ); in SV_EntityContact()
/dports/games/openjk/OpenJK-07675e2/codemp/server/
H A Dsv_world.cpp227 if ( gEnt->r.bmodel ) { in SV_LinkEntity()
231 i = gEnt->r.maxs[0]; in SV_LinkEntity()
260 gEnt->s.solid = 0; in SV_LinkEntity()
272 max = RadiusFromBounds( gEnt->r.mins, gEnt->r.maxs ); in SV_LinkEntity()
279 VectorAdd (origin, gEnt->r.mins, gEnt->r.absmin); in SV_LinkEntity()
280 VectorAdd (origin, gEnt->r.maxs, gEnt->r.absmax); in SV_LinkEntity()
285 gEnt->r.absmin[0] -= 1; in SV_LinkEntity()
299 num_leafs = CM_BoxLeafnums( gEnt->r.absmin, gEnt->r.absmax, in SV_LinkEntity()
317 gEnt->s.number, in SV_LinkEntity()
318 gEnt->r.absmin[0], gEnt->r.absmin[1], gEnt->r.absmin[2]); in SV_LinkEntity()
[all …]
H A Dsv_game.cpp62 svEntity_t *SV_SvEntityForGentity( sharedEntity_t *gEnt ) { in SV_SvEntityForGentity() argument
63 if ( !gEnt || gEnt->s.number < 0 || gEnt->s.number >= MAX_GENTITIES ) { in SV_SvEntityForGentity()
66 return &sv.svEntities[ gEnt->s.number ]; in SV_SvEntityForGentity()
/dports/games/openjk/OpenJK-07675e2/code/server/
H A Dsv_world.cpp175 if ( !gEnt->inuse ) { in SV_UnlinkEntity()
224 if ( !gEnt->inuse ) { in SV_LinkEntity()
235 if ( gEnt->bmodel ) { in SV_LinkEntity()
239 i = gEnt->maxs[0]; in SV_LinkEntity()
261 gEnt->s.solid = 0; in SV_LinkEntity()
274 max = RadiusFromBounds( gEnt->mins, gEnt->maxs ); in SV_LinkEntity()
281 VectorAdd (origin, gEnt->mins, gEnt->absmin); in SV_LinkEntity()
282 VectorAdd (origin, gEnt->maxs, gEnt->absmax); in SV_LinkEntity()
301 num_leafs = CM_BoxLeafnums( gEnt->absmin, gEnt->absmax, in SV_LinkEntity()
319 gEnt->s.number, in SV_LinkEntity()
[all …]
/dports/cad/gmsh/gmsh-4.9.2-source/contrib/MeshQualityOptimizer/
H A DMeshQualityOptimizer.cpp45 virtual double elBadness(MElement *el, GEntity *gEnt) const;
49 GEntity *gEnt) const;
89 if(gEnt->dim() == 2) in elBadness()
90 blc = static_cast<GFace *>(gEnt)->getColumns(); in elBadness()
91 else if(gEnt->dim() == 3) in elBadness()
92 blc = static_cast<GRegion *>(gEnt)->getColumns(); in elBadness()
116 MElement *el, GEntity *gEnt) const in inPatch()
124 if(gEnt->dim() == 2) in inPatch()
125 blc = static_cast<GFace *>(gEnt)->getColumns(); in inPatch()
126 else if(gEnt->dim() == 3) in inPatch()
[all …]
/dports/cad/gmsh/gmsh-4.9.2-source/contrib/HighOrderMeshOptimizer/
H A DHighOrderMeshOptimizer.cpp227 virtual double elBadness(MElement *el, GEntity *gEnt) const;
228 virtual double bndElBadness(MElement *el, GEntity *gEnt) const;
231 GEntity *gEnt) const;
262 double HOPatchDefParameters::elBadness(MElement *el, GEntity *gEnt) const in elBadness()
270 double HOPatchDefParameters::bndElBadness(MElement *el, GEntity *gEnt) const in bndElBadness()
275 if(gEnt->geomType() != GEntity::Line) in bndElBadness()
281 if(gEnt->geomType() != GEntity::Plane) in bndElBadness()
282 return optCADDistMax - taylorDistanceFace(el, gEnt->cast2Face()); in bndElBadness()
294 MElement *el, GEntity *gEnt) const in inPatch()
296 if(lockCurvedBLElts && (gEnt != nullptr)) { in inPatch()
[all …]
H A DHighOrderMeshFastCurving.cpp1310 GEntity *&gEnt = allGEnt[iEnt]; in HighOrderMeshFastCurving() local
1311 if(gEnt->dim() != p.dim) { in HighOrderMeshFastCurving()
1320 if(gEnt->geomType() == GEntity::Plane && gEnt->haveParametrization()) { in HighOrderMeshFastCurving()
1321 double u = gEnt->parBounds(0).low(); in HighOrderMeshFastCurving()
1322 double v = gEnt->parBounds(1).low(); in HighOrderMeshFastCurving()
1325 else if(gEnt->geomType() == GEntity::DiscreteSurface) { in HighOrderMeshFastCurving()
1326 SBoundingBox3d bb = gEnt->bounds(); in HighOrderMeshFastCurving()
1339 std::vector<GEdge *> const &gEds = gEnt->edges(); in HighOrderMeshFastCurving()
1352 std::vector<GFace *> gFaces = gEnt->faces(); in HighOrderMeshFastCurving()
1363 calcEdge2Elements(gEnt, ed2el); in HighOrderMeshFastCurving()
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/dports/cad/gmsh/gmsh-4.9.2-source/contrib/MeshOptimizer/
H A DMeshOptCommon.h85 GEntity *gEnt) const = 0;
89 GEntity *gEnt) const = 0;
100 GEntity *gEnt) const = 0;

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