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Searched refs:gPlayerDatas (Results 1 – 23 of 23) sorted by relevance

/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/tests/
H A Dplayer_test.c21 PlayerDataInit(&gPlayerDatas);
28 PlayerData *p = CArrayGet(&gPlayerDatas, 0);
42 PlayerData *p = CArrayGet(&gPlayerDatas, 0);
57 PlayerData *p = CArrayGet(&gPlayerDatas, 0);
60 PlayerData *p2 = CArrayGet(&gPlayerDatas, 1);
71 PlayerDataTerminate(&gPlayerDatas);
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/
H A Dplayer.c36 CArray gPlayerDatas; variable
50 CArrayPushBack(&gPlayerDatas, &pNew); in PlayerDataAddOrUpdate()
51 p = CArrayGet(&gPlayerDatas, (int)gPlayerDatas.size - 1); in PlayerDataAddOrUpdate()
115 for (i = 0; i < (int)gPlayerDatas.size; i++) in PlayerRemove()
117 PlayerData *pi = CArrayGet(&gPlayerDatas, i); in PlayerRemove()
133 CArrayDelete(&gPlayerDatas, i); in PlayerRemove()
254 CA_FOREACH(PlayerData, p, gPlayerDatas) in PlayerDataGetByUID()
277 CA_FOREACH(const PlayerData, p, gPlayerDatas) in GetNumPlayers()
302 CA_FOREACH(const PlayerData, p, gPlayerDatas) in AreAllPlayersDeadAndNoLives()
314 CA_FOREACH(const PlayerData, p, gPlayerDatas) in GetFirstPlayer()
[all …]
H A Dcamera.c92 CA_FOREACH(const PlayerData, p, gPlayerDatas) in CameraInput()
103 i = CLAMP_OPPOSITE(i, 0, (int)gPlayerDatas.size - 1); in CameraInput()
106 const PlayerData *p = CArrayGet(&gPlayerDatas, i); in CameraInput()
132 CA_FOREACH(const PlayerData, p, gPlayerDatas) in CameraUpdate()
311 CA_FOREACH(const PlayerData, p, gPlayerDatas) in CameraDraw()
417 if (gPlayerDatas.size > 0) in DoBuffer()
H A Dgamedata.c139 CA_FOREACH(PlayerData, p, gPlayerDatas) in MissionOptionsTerminate()
152 CA_FOREACH(const PlayerData, p, gPlayerDatas) in GameIsMouseUsed()
H A Dpowerup.c151 CA_FOREACH(const PlayerData, p, gPlayerDatas) in HealthScale()
205 CA_FOREACH(const PlayerData, p, gPlayerDatas) in AmmoScale()
H A Devents.c114 CA_FOREACH(PlayerData, p, gPlayerDatas) in EventPoll()
130 CA_FOREACH(PlayerData, p, gPlayerDatas) in EventPoll()
406 for (int i = 0; i < (int)gPlayerDatas.size; i++, idx++) in GetPlayerCmds()
408 const PlayerData *p = CArrayGet(&gPlayerDatas, i); in GetPlayerCmds()
H A Dai.c77 CA_FOREACH(const PlayerData, p, gPlayerDatas) in IsFacingPlayer()
113 CA_FOREACH(const PlayerData, p, gPlayerDatas) in CanSeeAPlayer()
285 CA_FOREACH(const PlayerData, p, gPlayerDatas) in DidPlayerShoot()
535 CA_FOREACH(const PlayerData, pd, gPlayerDatas) in Follow()
H A Dplayer.h65 extern CArray gPlayerDatas; // of PlayerData
H A Dautomap.c308 CA_FOREACH(const PlayerData, p, gPlayerDatas) in AutomapDraw()
336 CA_FOREACH(const PlayerData, p, gPlayerDatas) in AutomapDrawRegion()
H A Dmission.c573 CA_FOREACH(const PlayerData, p, gPlayerDatas) in IsMissionComplete()
605 CA_FOREACH(const PlayerData, p, gPlayerDatas) in AllSurvivingPlayersInSameExit()
H A Dhandle_game_events.c77 if (gPlayerDatas.size == 0) in HandleGameEvent()
H A Dai_utils.c65 CA_FOREACH(const PlayerData, pd, gPlayerDatas) in AIGetClosestPlayer()
H A Dnet_server.c419 CA_FOREACH(const PlayerData, pOther, gPlayerDatas) in NetServerSendGameStartMessages()
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/
H A Dgame.c213 CA_FOREACH(const PlayerData, p, gPlayerDatas) in RunGameOnEnter()
228 CA_FOREACH(const PlayerData, p, gPlayerDatas) in RunGameOnEnter()
281 CA_FOREACH(const PlayerData, p, gPlayerDatas) in RunGameOnEnter()
327 CA_FOREACH(PlayerData, p, gPlayerDatas) in RunGameOnExit()
333 CA_FOREACH(PlayerData, p, gPlayerDatas) in RunGameOnExit()
406 CA_FOREACH(const PlayerData, p, gPlayerDatas) in RunGameInput()
541 CA_FOREACH(const PlayerData, pd, gPlayerDatas) in RunGameUpdate()
582 if (gPlayerDatas.size > 0) in RunGameUpdate()
630 CA_FOREACH(PlayerData, p, gPlayerDatas) in NextLoop()
723 if (gPlayerDatas.size > 0) in CheckMissionCompletion()
[all …]
H A Dprep.c242 CA_FOREACH(const PlayerData, p, gPlayerDatas) in NumPlayersUpdate()
270 CA_FOREACH(PlayerData, p, gPlayerDatas) in AssignPlayerInputDevices()
333 for (int i = 0, idx = 0; i < (int)gPlayerDatas.size; i++, idx++) in PlayerSelection()
335 PlayerData *p = CArrayGet(&gPlayerDatas, i); in PlayerSelection()
368 PlayerData *p = CArrayGet(&gPlayerDatas, i); in PlayerSelectionOnExit()
416 for (int i = 0; i < (int)gPlayerDatas.size; i++, idx++) in PlayerSelectionUpdate()
418 const PlayerData *p = CArrayGet(&gPlayerDatas, i); in PlayerSelectionUpdate()
438 for (int i = 0; i < (int)gPlayerDatas.size; i++, idx++) in PlayerSelectionUpdate()
440 const PlayerData *p = CArrayGet(&gPlayerDatas, i); in PlayerSelectionUpdate()
481 for (int i = 0; i < (int)gPlayerDatas.size; i++, idx++) in PlayerSelectionDraw()
[all …]
H A Dprep_equip.c56 for (int i = 0, idx = 0; i < (int)gPlayerDatas.size; i++, idx++) in PlayerEquip()
58 PlayerData *p = CArrayGet(&gPlayerDatas, i); in PlayerEquip()
208 for (int i = 0, idx = 0; i < (int)gPlayerDatas.size; i++, idx++) in PlayerEquipOnExit()
210 const PlayerData *p = CArrayGet(&gPlayerDatas, i); in PlayerEquipOnExit()
H A Dhiscores.c104 CA_FOREACH(PlayerData, p, gPlayerDatas) in HighScoresScreenUpdate()
269 for (int i = 0; i < (int)gPlayerDatas.size; i++, idx++) in DisplayAllTimeHighScores()
271 const PlayerData *p = CArrayGet(&gPlayerDatas, i); in DisplayAllTimeHighScores()
292 for (int i = 0; i < (int)gPlayerDatas.size; i++, idx++) in DisplayTodaysHighScores()
294 const PlayerData *p = CArrayGet(&gPlayerDatas, i); in DisplayTodaysHighScores()
H A Dcdogs.c233 PlayerDataInit(&gPlayerDatas); in main()
283 PlayerDataTerminate(&gPlayerDatas); in main()
H A Dpassword.c189 for (int i = 0, idx = 0; i < (int)gPlayerDatas.size && in LevelSelectionUpdate()
193 PlayerData *p = CArrayGet(&gPlayerDatas, i); in LevelSelectionUpdate()
H A Dbriefing_screens.c458 mData->m->NextMission, &gPlayerDatas); in MissionSummaryOnEnter()
478 CA_FOREACH(PlayerData, p, gPlayerDatas) in MissionSummaryOnEnter()
519 CA_FOREACH(PlayerData, pd, gPlayerDatas) in MissionSummaryOnEnter()
624 CA_FOREACH(const PlayerData, p, gPlayerDatas) in AreAnySurvived()
H A Dmainmenu.c111 CA_FOREACH(PlayerData, p, gPlayerDatas) in GenerateLiveBackground()
200 PlayerDataTerminate(&gPlayerDatas); in MainMenuOnExit()
201 PlayerDataInit(&gPlayerDatas); in MainMenuOnExit()
H A Dscreens_end.c77 CA_FOREACH(const PlayerData, p, gPlayerDatas) in PlayerListNew()
410 CA_FOREACH(PlayerData, p, gPlayerDatas) in ScreenDogfightScores()
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/hud/
H A Dhud.c100 CA_FOREACH(const PlayerData, p, gPlayerDatas) in HUDGetDrawData()
260 CA_FOREACH(const PlayerData, p, gPlayerDatas)
264 CA_FOREACH(const PlayerData, p, gPlayerDatas)
373 if (gPlayerDatas.size == 0)