/dports/games/pioneer/pioneer-20210723/contrib/imgui/examples/ |
H A D | imgui_impl_opengl3.cpp | 95 static int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; variable 193 glUniformMatrix4fv(g_AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]); in ImGui_ImplOpenGL3_RenderDrawData() 501 g_AttribLocationProjMtx = glGetUniformLocation(g_ShaderHandle, "ProjMtx"); in ImGui_ImplOpenGL3_CreateDeviceObjects()
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/dports/math/curv/curv-0.5/extern/imgui/examples/ |
H A D | imgui_impl_opengl3.cpp | 95 static int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; variable 193 glUniformMatrix4fv(g_AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]); in ImGui_ImplOpenGL3_RenderDrawData() 501 g_AttribLocationProjMtx = glGetUniformLocation(g_ShaderHandle, "ProjMtx"); in ImGui_ImplOpenGL3_CreateDeviceObjects()
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/dports/lang/clover/mesa-21.3.6/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 70 static int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; variable 157 glUniformMatrix4fv(g_AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]); in ImGui_ImplOpenGL3_RenderDrawData() 400 g_AttribLocationProjMtx = glGetUniformLocation(g_ShaderHandle, "ProjMtx"); in ImGui_ImplOpenGL3_CreateDeviceObjects()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 70 static int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; variable 157 glUniformMatrix4fv(g_AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]); in ImGui_ImplOpenGL3_RenderDrawData() 400 g_AttribLocationProjMtx = glGetUniformLocation(g_ShaderHandle, "ProjMtx"); in ImGui_ImplOpenGL3_CreateDeviceObjects()
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/dports/graphics/libosmesa/mesa-21.3.6/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 70 static int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; variable 157 glUniformMatrix4fv(g_AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]); in ImGui_ImplOpenGL3_RenderDrawData() 400 g_AttribLocationProjMtx = glGetUniformLocation(g_ShaderHandle, "ProjMtx"); in ImGui_ImplOpenGL3_CreateDeviceObjects()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/imgui/ |
H A D | imgui_impl_glfw_gl3.cpp | 33 static int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; variable 86 glUniformMatrix4fv(g_AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]); in ImGui_ImplGlfwGL3_RenderDrawLists() 246 g_AttribLocationProjMtx = glGetUniformLocation(g_ShaderHandle, "ProjMtx"); in ImGui_ImplGlfwGL3_CreateDeviceObjects()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 70 static int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; variable 157 glUniformMatrix4fv(g_AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]); in ImGui_ImplOpenGL3_RenderDrawData() 400 g_AttribLocationProjMtx = glGetUniformLocation(g_ShaderHandle, "ProjMtx"); in ImGui_ImplOpenGL3_CreateDeviceObjects()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 70 static int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; variable 157 glUniformMatrix4fv(g_AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]); in ImGui_ImplOpenGL3_RenderDrawData() 400 g_AttribLocationProjMtx = glGetUniformLocation(g_ShaderHandle, "ProjMtx"); in ImGui_ImplOpenGL3_CreateDeviceObjects()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 70 static int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; variable 157 glUniformMatrix4fv(g_AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]); in ImGui_ImplOpenGL3_RenderDrawData() 400 g_AttribLocationProjMtx = glGetUniformLocation(g_ShaderHandle, "ProjMtx"); in ImGui_ImplOpenGL3_CreateDeviceObjects()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 70 static int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; variable 157 glUniformMatrix4fv(g_AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]); in ImGui_ImplOpenGL3_RenderDrawData() 400 g_AttribLocationProjMtx = glGetUniformLocation(g_ShaderHandle, "ProjMtx"); in ImGui_ImplOpenGL3_CreateDeviceObjects()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 70 static int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; variable 157 glUniformMatrix4fv(g_AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]); in ImGui_ImplOpenGL3_RenderDrawData() 400 g_AttribLocationProjMtx = glGetUniformLocation(g_ShaderHandle, "ProjMtx"); in ImGui_ImplOpenGL3_CreateDeviceObjects()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 70 static int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; variable 157 glUniformMatrix4fv(g_AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]); in ImGui_ImplOpenGL3_RenderDrawData() 400 g_AttribLocationProjMtx = glGetUniformLocation(g_ShaderHandle, "ProjMtx"); in ImGui_ImplOpenGL3_CreateDeviceObjects()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 70 static int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; variable 157 glUniformMatrix4fv(g_AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]); in ImGui_ImplOpenGL3_RenderDrawData() 400 g_AttribLocationProjMtx = glGetUniformLocation(g_ShaderHandle, "ProjMtx"); in ImGui_ImplOpenGL3_CreateDeviceObjects()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 70 static int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; variable 157 glUniformMatrix4fv(g_AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]); in ImGui_ImplOpenGL3_RenderDrawData() 400 g_AttribLocationProjMtx = glGetUniformLocation(g_ShaderHandle, "ProjMtx"); in ImGui_ImplOpenGL3_CreateDeviceObjects()
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/dports/devel/nextpnr/nextpnr-48cd407/3rdparty/qtimgui/ |
H A D | ImGuiRenderer.h | 54 int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; variable
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H A D | ImGuiRenderer.cpp | 119 glUniformMatrix4fv(g_AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]); in renderDrawList() 239 g_AttribLocationProjMtx = glGetUniformLocation(g_ShaderHandle, "ProjMtx"); in createDeviceObjects()
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/dports/misc/box2d/box2d-2.4.1/testbed/ |
H A D | imgui_impl_opengl3.cpp | 100 static int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; variable 208 glUniformMatrix4fv(g_AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]); in ImGui_ImplOpenGL3_RenderDrawData() 519 g_AttribLocationProjMtx = glGetUniformLocation(g_ShaderHandle, "ProjMtx"); in ImGui_ImplOpenGL3_CreateDeviceObjects()
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/dports/graphics/milton/milton-1.9.1/third_party/imgui/examples/ |
H A D | imgui_impl_opengl3.cpp | 97 static int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; variable 207 glUniformMatrix4fv(g_AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]); in ImGui_ImplOpenGL3_RenderDrawData() 519 g_AttribLocationProjMtx = glGetUniformLocation(g_ShaderHandle, "ProjMtx"); in ImGui_ImplOpenGL3_CreateDeviceObjects()
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/dports/graphics/milton/milton-1.9.1/third_party/imgui/ |
H A D | imgui_impl_opengl3.cpp | 97 static int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; variable 200 glUniformMatrix4fv(g_AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]); in ImGui_ImplOpenGL3_RenderDrawData() 505 g_AttribLocationProjMtx = glGetUniformLocation(g_ShaderHandle, "ProjMtx"); in ImGui_ImplOpenGL3_CreateDeviceObjects()
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/dports/devel/nextpnr/nextpnr-48cd407/3rdparty/imgui/examples/ |
H A D | imgui_impl_opengl3.cpp | 95 static int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; variable 193 glUniformMatrix4fv(g_AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]); in ImGui_ImplOpenGL3_RenderDrawData() 501 g_AttribLocationProjMtx = glGetUniformLocation(g_ShaderHandle, "ProjMtx"); in ImGui_ImplOpenGL3_CreateDeviceObjects()
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/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/third_party/ImGui/ |
H A D | imgui_impl_opengl3.cpp | 163 static GLint g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; … variable 299 glUniformMatrix4fv(g_AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]); in ImGui_ImplOpenGL3_SetupRenderState() 684 g_AttribLocationProjMtx = glGetUniformLocation(g_ShaderHandle, "ProjMtx"); in ImGui_ImplOpenGL3_CreateDeviceObjects()
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/dports/editors/imhex/ImHex-1.7.0/external/ImGui/source/ |
H A D | imgui_impl_opengl3.cpp | 151 static GLint g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; … variable 301 glUniformMatrix4fv(g_AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]); in ImGui_ImplOpenGL3_SetupRenderState() 698 g_AttribLocationProjMtx = glGetUniformLocation(g_ShaderHandle, "ProjMtx"); in ImGui_ImplOpenGL3_CreateDeviceObjects()
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/dports/graphics/embree/embree-3.13.2/tutorials/common/imgui/ |
H A D | imgui_impl_glfw_gl3.cpp | 63 static int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0; variable 123 glUniformMatrix4fv(g_AttribLocationProjMtx, 1, GL_FALSE, &ortho_projection[0][0]); in ImGui_ImplGlfwGL3_RenderDrawData() 307 g_AttribLocationProjMtx = glGetUniformLocation(g_ShaderHandle, "ProjMtx"); in ImGui_ImplGlfwGL3_CreateDeviceObjects()
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