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Searched refs:g_clipFlag (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2rice/src/
H A DRenderBase.h67 extern uint32_t g_clipFlag[MAX_VERTS];
H A DRenderBase.cpp43 g_clipFlag[i] = 0; in RSP_Vtx_Clipping()
127 uint32_t g_clipFlag[MAX_VERTS]; variable
274 g_clipFlag[i] = 0; in InitRenderBase()
H A DRSP_GBI2.h75 if (g_clipFlag[i] == 0) in RSP_GBI2_CullDL()
H A DRSP_GBI0.h493 if (g_clipFlag[i] == 0) in RSP_GBI1_CullDL()