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Searched refs:g_fragColor (Results 1 – 6 of 6) sorted by relevance

/dports/math/vtk6/VTK-6.2.0/Rendering/VolumeOpenGL2/shaders/
H A Draycasterfs.glsl37 vec4 g_fragColor = vec4(0.0);
77 /// Initialize g_fragColor (output) to 0
78 g_fragColor = vec4(0.0);
108 g_fragColor.r = g_fragColor.r * in_scale + in_bias * g_fragColor.a;
109 g_fragColor.g = g_fragColor.g * in_scale + in_bias * g_fragColor.a;
110 g_fragColor.b = g_fragColor.b * in_scale + in_bias * g_fragColor.a;
111 gl_FragColor = g_fragColor;
/dports/math/vtk9/VTK-9.1.0/Rendering/VolumeOpenGL2/shaders/
H A Draycasterfs.glsl34 vec4 g_fragColor = vec4(0.0);
199 /// Initialize g_fragColor (output) to 0
200 g_fragColor = vec4(0.0);
262 return g_fragColor;
280 g_fragColor.r = g_fragColor.r * in_scale + in_bias * g_fragColor.a;
281 g_fragColor.g = g_fragColor.g * in_scale + in_bias * g_fragColor.a;
282 g_fragColor.b = g_fragColor.b * in_scale + in_bias * g_fragColor.a;
283 gl_FragData[0] = g_fragColor;
/dports/math/vtk8/VTK-8.2.0/Rendering/VolumeOpenGL2/shaders/
H A Draycasterfs.glsl34 vec4 g_fragColor = vec4(0.0);
199 /// Initialize g_fragColor (output) to 0
200 g_fragColor = vec4(0.0);
262 return g_fragColor;
280 g_fragColor.r = g_fragColor.r * in_scale + in_bias * g_fragColor.a;
281 g_fragColor.g = g_fragColor.g * in_scale + in_bias * g_fragColor.a;
282 g_fragColor.b = g_fragColor.b * in_scale + in_bias * g_fragColor.a;
283 gl_FragData[0] = g_fragColor;
/dports/math/vtk9/VTK-9.1.0/Rendering/VolumeOpenGL2/Testing/Cxx/
H A DTestGPURayCastUserShader2_FS.glsl34 vec4 g_fragColor = vec4(0.0);
240 /// Initialize g_fragColor (output) to 0
241 g_fragColor = vec4(0.0);
407 if ((g_fragColor.a > g_opacityThreshold) ||
415 return g_fragColor;
/dports/math/vtk8/VTK-8.2.0/Rendering/VolumeOpenGL2/Testing/Cxx/
H A DTestGPURayCastUserShader2_FS.glsl34 vec4 g_fragColor = vec4(0.0);
240 /// Initialize g_fragColor (output) to 0
241 g_fragColor = vec4(0.0);
407 if ((g_fragColor.a > g_opacityThreshold) ||
415 return g_fragColor;
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-3.0/
H A Dbound-resource-limits.c124 static char *g_fragColor = "gl_FragColor"; variable
1149 fsOutput.variableName = g_fragColor; in piglit_init()