Searched refs:g_hMatW (Results 1 – 2 of 2) sorted by relevance
9 D3DXHANDLE g_hMatW; // Handles to transformation matrices in effect variable71 g_hMatW = g_pEffect->GetParameterByName( NULL, "g_mWorld" ); in OnMyAppCreateDevice()261 V( g_pEffect->SetMatrix( g_hMatW, &mWorld ) ); in Render()
23 extern D3DXHANDLE g_hMatW;