/dports/games/dhewm3/dhewm3-1.5.1/neo/game/gamesys/ |
H A D | SysCvar.h | 43 extern idCVar g_knockback;
|
H A D | SysCvar.cpp | 108 idCVar g_knockback( "g_knockback", "1000", CVAR_GAME | CVAR_INTEGER, "" ); variable
|
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/gamesys/ |
H A D | SysCvar.h | 43 extern idCVar g_knockback;
|
H A D | SysCvar.cpp | 131 idCVar g_knockback( "g_knockback", "1000", CVAR_GAME | CVAR_INTEGER, "" ); variable
|
/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | g_breakable.cpp | 659 VectorScale( pushDir, g_knockback->value * knockback / mass * 0.8, kvel ); in misc_model_throw_at_target4() 660 kvel[2] = pushDir[2] * g_knockback->value * knockback / mass * 1.5; in misc_model_throw_at_target4() 664 VectorScale( pushDir, g_knockback->value * knockback / mass, kvel ); in misc_model_throw_at_target4()
|
H A D | g_local.h | 356 extern cvar_t *g_knockback;
|
H A D | g_main.cpp | 157 cvar_t *g_knockback; variable 632 g_knockback = gi.cvar( "g_knockback", "1000", CVAR_CHEAT ); in G_InitCvars()
|
/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_xcvar.h | 110 XCVAR_DEF( g_knockback, "1000", NULL, CVAR_NONE, qtrue )
|
H A D | g_utils.c | 353 VectorScale( newDir, g_knockback.value * (float)push / mass * 0.8, kvel ); in G_Throw() 354 kvel[2] = newDir[2] * g_knockback.value * (float)push / mass * 1.5; in G_Throw() 358 VectorScale( newDir, g_knockback.value * (float)push / mass, kvel ); in G_Throw()
|
H A D | g_combat.c | 3005 VectorScale( newDir, g_knockback.value * (float)knockback / mass * 0.8, kvel ); in G_ApplyKnockback() 3006 kvel[2] = newDir[2] * g_knockback.value * (float)knockback / mass * 1.5; in G_ApplyKnockback() 3010 VectorScale( newDir, g_knockback.value * (float)knockback / mass, kvel ); in G_ApplyKnockback() 4714 VectorScale (dir, (g_knockback.value * (float)knockback / mass)*saberKnockbackScale, kvel); in G_Damage() 4718 VectorScale (dir, g_knockback.value * (float)knockback / mass, kvel); in G_Damage()
|
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | g_main.cpp | 150 cvar_t *g_knockback; variable 572 g_knockback = gi.cvar( "g_knockback", "1000", CVAR_CHEAT ); in G_InitCvars()
|
H A D | g_local.h | 303 extern cvar_t *g_knockback;
|
/dports/games/ioquake3/ioquake3-1.36/code/game/ |
H A D | g_main.c | 55 vmCvar_t g_knockback; variable 143 { &g_knockback, "g_knockback", "1000", 0, 0, qtrue },
|
H A D | g_local.h | 733 extern vmCvar_t g_knockback;
|
H A D | g_combat.c | 915 VectorScale (dir, g_knockback.value * (float)knockback / mass, kvel);
|
/dports/games/ioquake3-server/ioquake3-1.36/code/game/ |
H A D | g_main.c | 55 vmCvar_t g_knockback; variable 143 { &g_knockback, "g_knockback", "1000", 0, 0, qtrue },
|
H A D | g_local.h | 733 extern vmCvar_t g_knockback;
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/ |
H A D | g_main.c | 55 vmCvar_t g_knockback; variable 143 { &g_knockback, "g_knockback", "1000", 0, 0, qtrue },
|
H A D | g_local.h | 733 extern vmCvar_t g_knockback;
|
/dports/games/evq3/evq3/code/game/ |
H A D | g_main.c | 55 vmCvar_t g_knockback; variable 143 { &g_knockback, "g_knockback", "1000", 0, 0, qtrue },
|
H A D | g_local.h | 733 extern vmCvar_t g_knockback;
|
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/ |
H A D | g_main.c | 55 vmCvar_t g_knockback; variable 152 { &g_knockback, "g_knockback", "1000", 0, 0, qtrue },
|
H A D | g_local.h | 1041 extern vmCvar_t g_knockback;
|
/dports/games/iortcw/iortcw-1.51c/SP/code/game/ |
H A D | g_main.c | 75 vmCvar_t g_knockback; variable 202 { &g_knockback, "g_knockback", "1000", 0, 0, qtrue },
|
/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | g_main.c | 71 vmCvar_t g_knockback; variable 245 { &g_knockback, "g_knockback", "1000", 0, 0, qtrue },
|