Searched refs:g_minGameClients (Results 1 – 3 of 3) sorted by relevance
575 …if ( !g_noTeamSwitching.integer || ( g_minGameClients.integer > 1 && level.numPlayingClients >= g_… in Svcmd_ResetMatch_f()
66 vmCvar_t g_minGameClients; // NERVE - SMF variable196 …{ &g_minGameClients, "g_minGameClients", "8", CVAR_SERVERINFO, 0, qfalse }, …2400 if ( current_gs == GS_WAITING_FOR_PLAYERS && g_minGameClients.integer > 1 && in CheckGameState()2401 …level.numPlayingClients >= g_minGameClients.integer && level.lastRestartTime + 1000 < level.time )… in CheckGameState()
1110 extern vmCvar_t g_minGameClients; // NERVE - SMF - we need at least this many before matc…