Searched refs:g_native_scale_x (Results 1 – 1 of 1) sorted by relevance
46 float g_native_scale_x = 1.0f; variable140 g_native_scale_x = (float)rw / (float)w; in CIrrDeviceSDL()380 (float)CreationParams.WindowPosition.X / g_native_scale_x, in tryCreateOpenGLContext()382 (float)CreationParams.WindowSize.Width / g_native_scale_x, in tryCreateOpenGLContext()405 (float)CreationParams.WindowPosition.X / g_native_scale_x, in tryCreateOpenGLContext()407 (float)CreationParams.WindowSize.Width / g_native_scale_x, in tryCreateOpenGLContext()429 (float)CreationParams.WindowPosition.X / g_native_scale_x, in tryCreateOpenGLContext()431 (float)CreationParams.WindowSize.Width / g_native_scale_x, in tryCreateOpenGLContext()453 (float)CreationParams.WindowPosition.X / g_native_scale_x, in tryCreateOpenGLContext()455 (float)CreationParams.WindowSize.Width / g_native_scale_x, in tryCreateOpenGLContext()[all …]