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Searched refs:gameMode (Results 1 – 25 of 1376) sorted by relevance

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/dports/games/xboard-devel/xboard-f49e7e1/
H A Dbackend.c2762 (gameMode == BeginningOfGame || gameMode == IcsIdle))) { in SeekGraphClick()
3218 if((gameMode == IcsIdle || gameMode == BeginningOfGame) in read_from_ics()
3262 (gameMode == IcsPlayingWhite || gameMode == IcsPlayingBlack || gameMode == IcsObserving)) { in read_from_ics()
4801 gameMode != IcsObserving && gameMode != IcsIdle && in ParseBoard12()
5272 if(gameMode == IcsObserving || gameMode == IcsPlayingBlack || gameMode == IcsPlayingWhite) { in UploadGameEvent()
6804 && gameMode != AnalyzeFile && gameMode != Training) { in OKToStartUserMove()
7202 if (gameMode != EditGame && gameMode != PlayFromGameFile && gameMode != AnalyzeMode) { in FinishMove()
11971 gameMode != AnalyzeMode && gameMode != Training) { in LoadGameOneMove()
17170 gameMode == AnalyzeMode || gameMode == EditGame ||
17232 gameMode == AnalyzeMode || gameMode == AnalyzeFile) {
[all …]
H A Dengineoutput.c179 if(gameMode == IcsObserving && !appData.icsEngineAnalyze) in SetProgramStats()
232 if(gameMode == AnalyzeMode) { in SetProgramStats()
275 switch (gameMode) { in GetEngineColor()
306 if( gameMode == TwoMachinesPlay ) { in GetActiveEngineColor()
319 switch (gameMode) { in IsEnginePondering()
357 switch( gameMode ) { in VerifyDisplayMode()
524 else if( gameMode == TwoMachinesPlay ) { in UpdateControls()
527 else if( gameMode == AnalyzeMode || gameMode == AnalyzeFile in UpdateControls()
699 if(gameMode == IcsObserving) { DoClearMemo(0); currentLineEnd[0] = 0; } in OutputKibitz()
704 if(gameMode == IcsObserving) { in OutputKibitz()
[all …]
/dports/games/xblast/xblast-2.10.4/
H A Dcfg_level.c74 static unsigned gameMode = 0; variable
110 unsigned gameMode = 0; in GetLevelGameMode() local
119 gameMode |= (1 << i); in GetLevelGameMode()
122 return gameMode; in GetLevelGameMode()
468 } while (gameMode != (gameMode & GetLevelGameMode (atom)) || in GetNextLevelFromTable()
498 if (gameMode == (gameMode & GetLevelGameMode (atom)) in GetNextLevelFromTable2()
526 if (gameMode == (gameMode & GetLevelGameMode (atom)) in GetNextLevelFromTable2()
544 if (gameMode == (gameMode & GetLevelGameMode (atom)) in GetNextLevelFromTable2()
809 gameMode = 0; in InitLevels()
834 gameMode |= GM_Single; in InitLevels()
[all …]
H A Dinfo.c41 static unsigned gameMode; variable
147 gameMode = 0; in ParseLevelInfo()
157 gameMode |= (1 << i); in ParseLevelInfo()
160 Dbg_Level ("gameMode = %s, converted to %u\n", g, gameMode); in ParseLevelInfo()
265 return gameMode; in GetGameModeInfo()
/dports/games/flightgear/flightgear-2020.3.11/utils/fgpanel/
H A DFGGLApplication.cxx51 gameMode (false), in FGGLApplication()
70 if (gameMode) { in ~FGGLApplication()
106 const bool gameMode, in Run() argument
112 if (gameMode) { in Run()
119 this->gameMode = gameMode; in Run()
H A DFGGLApplication.hxx26 const bool gameMode,
39 bool gameMode; member in FGGLApplication
/dports/games/blockout/BL_SRC/BlockOut/
H A DGame.cpp248 if( gameMode==GAME_OVER || gameMode==GAME_PAUSED ) { in Render()
288 if( gameMode!=GAME_PAUSED && gameMode!=GAME_OVER ) { in Render()
300 if( gameMode!=GAME_PAUSED && gameMode!=GAME_OVER && startSpark!=0.0f ) { in Render()
407 gameMode = GAME_DEMO; in StartDemo()
515 switch( gameMode ) { in Process()
589 if( !(gameMode==GAME_PLAYING || gameMode==GAME_DEMO) ) in Process()
898 if( gameMode==GAME_PAUSED || gameMode==GAME_OVER ) return; in StartDrop()
933 if( gameMode==GAME_PAUSED || gameMode==GAME_OVER ) return TRUE; in StartTranslate()
1057 if( gameMode==GAME_PAUSED || gameMode==GAME_OVER ) return TRUE; in StartRotate()
1267 gameMode = GAME_OVER; in SelectPolyCube()
[all …]
/dports/games/xboard/xboard-4.9.1/
H A Dbackend.c2771 (gameMode == BeginningOfGame || gameMode == IcsIdle))) { in SeekGraphClick()
3227 if((gameMode == IcsIdle || gameMode == BeginningOfGame) in read_from_ics()
3271 (gameMode == IcsPlayingWhite || gameMode == IcsPlayingBlack || gameMode == IcsObserving)) { in read_from_ics()
4819 gameMode != IcsObserving && gameMode != IcsIdle && in ParseBoard12()
5300 if(gameMode == IcsObserving || gameMode == IcsPlayingBlack || gameMode == IcsPlayingWhite) { in UploadGameEvent()
6919 && gameMode != AnalyzeFile && gameMode != Training) { in OKToStartUserMove()
7328 if (gameMode != EditGame && gameMode != PlayFromGameFile && gameMode != AnalyzeMode) { in FinishMove()
12232 gameMode != AnalyzeMode && gameMode != Training) { in LoadGameOneMove()
17483 gameMode == AnalyzeMode || gameMode == EditGame ||
17545 gameMode == AnalyzeMode || gameMode == AnalyzeFile) {
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H A Dengineoutput.c180 if(gameMode == IcsObserving && !appData.icsEngineAnalyze) in SetProgramStats()
235 if(gameMode == AnalyzeMode) { in SetProgramStats()
280 switch (gameMode) { in GetEngineColor()
311 if( gameMode == TwoMachinesPlay ) { in GetActiveEngineColor()
324 switch (gameMode) { in IsEnginePondering()
362 switch( gameMode ) { in VerifyDisplayMode()
529 else if( gameMode == TwoMachinesPlay ) { in UpdateControls()
532 else if( gameMode == AnalyzeMode || gameMode == AnalyzeFile in UpdateControls()
704 if(gameMode == IcsObserving) { DoClearMemo(0); currentLineEnd[0] = 0; } in OutputKibitz()
709 if(gameMode == IcsObserving) { in OutputKibitz()
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/dports/games/csmash/csmash-0.6.6/
H A DRCFile.cpp30 gameMode = GAME_21PTS; in RCFile()
97 gameMode = buf[9]-'0'; in ReadRCFile()
98 if ( gameMode > GAME_21PTS || gameMode < GAME_5PTS ) in ReadRCFile()
99 gameMode = GAME_21PTS; in ReadRCFile()
136 fprintf( fp, "gamemode=%d\n", gameMode ); in WriteRCFile()
/dports/games/xshogi/xshogi-1.4.2/
H A Dxshogi.c3549 switch (gameMode) in HandleUserMove()
3830 switch (gameMode) in FinishUserMove()
4127 switch ((gameMode == PauseGame) ? pausePreviousMode : gameMode) in HandleMachineMove()
4151 switch ((gameMode == PauseGame) ? pausePreviousMode : gameMode) in HandleMachineMove()
4194 if ((gameMode != TwoMachinesPlay) && (gameMode != ForceMoves) in HandleMachineMove()
4232 if ((gameMode != TwoMachinesPlay) && (gameMode != ForceMoves) in HandleMachineMove()
4537 if ((gameMode == PlayFromGameFile) || (gameMode == ForceMoves) in MakeMove()
5186 switch (gameMode) in ModeHighlight()
5515 if ((gameMode == EndOfGame) || (gameMode == EditPosition)) in ForwardProc()
6294 switch (gameMode) in SwitchProc()
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/dports/games/chromium-bsu/chromium-bsu-0.9.16.1/src/
H A DMainSDL_Event.cpp360 if(game->gameMode == Global::Menu) in keyDown()
362 game->gameMode = Global::Game; in keyDown()
368 if(game->gameMode != Global::Game) in keyDown()
372 game->gameMode = Global::Menu; in keyDown()
379 if(game->gameMode == Global::Game) in keyDown()
384 game->gameMode = Global::Game; in keyDown()
389 game->gameMode = Global::Game; in keyDown()
486 if(game->gameMode == Global::Game){ in keyMove()
574 if(game->gameMode == Global::Game) in mouseButtonDown()
592 else if(game->gameMode == Global::HeroDead) in mouseButtonDown()
[all …]
H A DMainGLUT.cpp197 if(game->gameMode == Global::Menu) in keyboardASCII()
199 game->gameMode = Global::Game; in keyboardASCII()
205 if(game->gameMode != Global::Game) in keyboardASCII()
209 game->gameMode = Global::Menu; in keyboardASCII()
216 if(game->gameMode == Global::Menu) in keyboardASCII()
242 if(game->gameMode == Global::Menu) in keyboardSpecial()
/dports/games/chessx/chessx-1.5.6/src/gui/
H A Dficsconsole.cpp33 gameMode(false), in FicsConsole()
196 if (gameMode && !puzzleMode) in HandleBoard()
218 if (handleBoard && gameMode) in HandleBoard()
223 if (gameMode && !puzzleMode) in HandleBoard()
333 if (gameMode || puzzleMode) in SendMove()
406 if (gameMode) in SlotSendUnexamine()
415 if (!gameMode) in SlotSendRematch()
475 if (gameMode) in playerColor()
520 gameMode = newMode; in SlotGameModeChanged()
609 if (gameMode) in Disconnected()
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/dports/games/openlierox/OpenLieroX/src/server/
H A DCDeathMatch.cpp25 static CDeathMatch gameMode; variable
26 CGameMode* gameMode_DeathMatch = &gameMode;
H A DCDemolitionsMatch.cpp61 static CDemolitionsMatch gameMode; variable
62 CGameMode* gameMode_Demolitions = &gameMode;
H A DCTeamDeathMatch.cpp74 static CTeamDeathMatch gameMode; variable
75 CGameMode* gameMode_TeamDeathMatch = &gameMode;
/dports/games/doomsday/doomsday-2.3.1/doomsday/tools/shell/src/
H A Dstatuswidget.cpp34 String gameMode; in DENG2_PIMPL() local
49 gameMode.clear(); in DENG2_PIMPL()
70 d->gameMode = shell::DoomsdayInfo::titleForGame(mode); in setGameState()
71 if (!rules.isEmpty()) d->gameMode = rules + " - " + d->gameMode; in setGameState()
139 painter.drawText(QRect(0, 10, width(), lineHeight), d->gameMode, QTextOption(Qt::AlignCenter)); in paintEvent()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/src/
H A Dd_main.cpp42 gamemode_t gameMode; variable
125 switch(gameMode) in D_PreInit()
193 if(gameMode != doom_chex) in D_PreInit()
197 if(gameMode == doom2_hacx) in D_PreInit()
208 if(gameMode == doom_chex) in D_PreInit()
339 if(gameMode == doom_chex) in D_PreInit()
350 if(gameMode == doom2_hacx) in D_PreInit()
H A Dd_refresh.cpp55 if(gameMode == doom2_hacx && in R_ViewFilterColor()
68 if(gameMode == doom2_hacx) in R_ViewFilterColor()
120 if(gameMode == doom2_hacx && plr->powers[PT_INVULNERABILITY]) in R_UpdateViewFilter()
154 if(gameMode == doom_chex) in R_UpdateViewFilter()
/dports/games/openlierox/OpenLieroX/src/client/DeprecatedGUI/
H A DMenu_Local.cpp127 …nu.SendMessage(ml_Gametype, CBM_SETCURSEL, GetGameModeIndex(tLXOptions->tGameInfo.gameMode), 0); in Menu_LocalInitialize()
286 if (!Menu_IsKeyboardNavigationUsed() || tLXOptions->tGameInfo.gameMode->GameTeams() <= 1) in Menu_LocalFrame()
292 if (tLXOptions->tGameInfo.gameMode->GameTeams() > 1 && ev->iEventMsg == LV_WIDGETEVENT) { in Menu_LocalFrame()
318 …tMenu->sLocalPlayers[changeTeamPlayerId].ChangeGraphics(tLXOptions->tGameInfo.gameMode->GeneralGam… in Menu_LocalFrame()
332 …tLXOptions->tGameInfo.gameMode = GameMode((GameModeIndex)cLocalMenu.SendMessage(ml_Gametype, CBM_G… in Menu_LocalFrame()
335 bool teams_on = tLXOptions->tGameInfo.gameMode->GameTeams() > 1; in Menu_LocalFrame()
347 …tMenu->sLocalPlayers[it->iIndex].ChangeGraphics(tLXOptions->tGameInfo.gameMode->GeneralGameType()); in Menu_LocalFrame()
437 tMenu->sLocalPlayers[index].ChangeGraphics(tLXOptions->tGameInfo.gameMode->GeneralGameType()); in Menu_LocalAddPlaying()
456 if(tLXOptions->tGameInfo.gameMode->GameTeams() <= 1) in Menu_LocalAddPlaying()
657 …tLXOptions->tGameInfo.gameMode = GameMode((GameModeIndex)cLocalMenu.SendMessage(ml_Gametype, CBM_G… in Menu_LocalStartGame()
/dports/games/doomsday/doomsday-2.3.1/doomsday/tools/shell-text/src/
H A Dstatuswidget.cpp30 String gameMode; in DENG2_PIMPL() local
63 d->gameMode = mode; in setGameState()
95 String msg = d->gameMode; in draw()
/dports/games/openspades/openspades-0.1.3/Sources/Gui/
H A DMainScreenHelper.cpp56 const std::string &gameMode, const std::string &country,
74 const std::string &gameMode, const std::string &country, in ServerItem() argument
79 mGameMode(gameMode), in ServerItem()
89 std::string name, ip, map, gameMode, country, version; in Create() local
95 gameMode = val["game_mode"].asString(); in Create()
103 new ServerItem(name, ip, map, gameMode, country, version, ping, players, maxPlayers); in Create()
403 gameMode = item->GetGameMode(); in MainScreenServerItem()
/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libshell/src/
H A Dlocalserver.cpp65 String const &gameMode, in start() argument
145 cmd.append(gameMode); in start()
158 << port << gameMode; in start()
/dports/games/burgerspace/burgerspace-1.9.4/src/
H A DBurgerSpaceClient.cpp91 gameMode(IN_GAME), in BurgerSpaceClient()
410 switch (gameMode) // process dialog if one is open in runClientMode()
425 gameMode = QUIT_DIALOG; in runClientMode()
431 gameMode = SAVE_DIALOG; in runClientMode()
437 gameMode = LOAD_DIALOG; in runClientMode()
445 if (gameMode == IN_GAME) // if not in a dialog in runClientMode()
505 switch (gameMode) in runClientMode()
661 gameMode = IN_GAME; in doQuitDialog()
859 gameMode = IN_GAME; in doSaveDialog()
920 gameMode = IN_GAME; in doLoadDialog()

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