/dports/games/xboard-devel/xboard-f49e7e1/ |
H A D | backend.c | 2762 (gameMode == BeginningOfGame || gameMode == IcsIdle))) { in SeekGraphClick() 3218 if((gameMode == IcsIdle || gameMode == BeginningOfGame) in read_from_ics() 3262 (gameMode == IcsPlayingWhite || gameMode == IcsPlayingBlack || gameMode == IcsObserving)) { in read_from_ics() 4801 gameMode != IcsObserving && gameMode != IcsIdle && in ParseBoard12() 5272 if(gameMode == IcsObserving || gameMode == IcsPlayingBlack || gameMode == IcsPlayingWhite) { in UploadGameEvent() 6804 && gameMode != AnalyzeFile && gameMode != Training) { in OKToStartUserMove() 7202 if (gameMode != EditGame && gameMode != PlayFromGameFile && gameMode != AnalyzeMode) { in FinishMove() 11971 gameMode != AnalyzeMode && gameMode != Training) { in LoadGameOneMove() 17170 gameMode == AnalyzeMode || gameMode == EditGame || 17232 gameMode == AnalyzeMode || gameMode == AnalyzeFile) { [all …]
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H A D | engineoutput.c | 179 if(gameMode == IcsObserving && !appData.icsEngineAnalyze) in SetProgramStats() 232 if(gameMode == AnalyzeMode) { in SetProgramStats() 275 switch (gameMode) { in GetEngineColor() 306 if( gameMode == TwoMachinesPlay ) { in GetActiveEngineColor() 319 switch (gameMode) { in IsEnginePondering() 357 switch( gameMode ) { in VerifyDisplayMode() 524 else if( gameMode == TwoMachinesPlay ) { in UpdateControls() 527 else if( gameMode == AnalyzeMode || gameMode == AnalyzeFile in UpdateControls() 699 if(gameMode == IcsObserving) { DoClearMemo(0); currentLineEnd[0] = 0; } in OutputKibitz() 704 if(gameMode == IcsObserving) { in OutputKibitz() [all …]
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/dports/games/xblast/xblast-2.10.4/ |
H A D | cfg_level.c | 74 static unsigned gameMode = 0; variable 110 unsigned gameMode = 0; in GetLevelGameMode() local 119 gameMode |= (1 << i); in GetLevelGameMode() 122 return gameMode; in GetLevelGameMode() 468 } while (gameMode != (gameMode & GetLevelGameMode (atom)) || in GetNextLevelFromTable() 498 if (gameMode == (gameMode & GetLevelGameMode (atom)) in GetNextLevelFromTable2() 526 if (gameMode == (gameMode & GetLevelGameMode (atom)) in GetNextLevelFromTable2() 544 if (gameMode == (gameMode & GetLevelGameMode (atom)) in GetNextLevelFromTable2() 809 gameMode = 0; in InitLevels() 834 gameMode |= GM_Single; in InitLevels() [all …]
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H A D | info.c | 41 static unsigned gameMode; variable 147 gameMode = 0; in ParseLevelInfo() 157 gameMode |= (1 << i); in ParseLevelInfo() 160 Dbg_Level ("gameMode = %s, converted to %u\n", g, gameMode); in ParseLevelInfo() 265 return gameMode; in GetGameModeInfo()
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/dports/games/flightgear/flightgear-2020.3.11/utils/fgpanel/ |
H A D | FGGLApplication.cxx | 51 gameMode (false), in FGGLApplication() 70 if (gameMode) { in ~FGGLApplication() 106 const bool gameMode, in Run() argument 112 if (gameMode) { in Run() 119 this->gameMode = gameMode; in Run()
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H A D | FGGLApplication.hxx | 26 const bool gameMode, 39 bool gameMode; member in FGGLApplication
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/dports/games/blockout/BL_SRC/BlockOut/ |
H A D | Game.cpp | 248 if( gameMode==GAME_OVER || gameMode==GAME_PAUSED ) { in Render() 288 if( gameMode!=GAME_PAUSED && gameMode!=GAME_OVER ) { in Render() 300 if( gameMode!=GAME_PAUSED && gameMode!=GAME_OVER && startSpark!=0.0f ) { in Render() 407 gameMode = GAME_DEMO; in StartDemo() 515 switch( gameMode ) { in Process() 589 if( !(gameMode==GAME_PLAYING || gameMode==GAME_DEMO) ) in Process() 898 if( gameMode==GAME_PAUSED || gameMode==GAME_OVER ) return; in StartDrop() 933 if( gameMode==GAME_PAUSED || gameMode==GAME_OVER ) return TRUE; in StartTranslate() 1057 if( gameMode==GAME_PAUSED || gameMode==GAME_OVER ) return TRUE; in StartRotate() 1267 gameMode = GAME_OVER; in SelectPolyCube() [all …]
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/dports/games/xboard/xboard-4.9.1/ |
H A D | backend.c | 2771 (gameMode == BeginningOfGame || gameMode == IcsIdle))) { in SeekGraphClick() 3227 if((gameMode == IcsIdle || gameMode == BeginningOfGame) in read_from_ics() 3271 (gameMode == IcsPlayingWhite || gameMode == IcsPlayingBlack || gameMode == IcsObserving)) { in read_from_ics() 4819 gameMode != IcsObserving && gameMode != IcsIdle && in ParseBoard12() 5300 if(gameMode == IcsObserving || gameMode == IcsPlayingBlack || gameMode == IcsPlayingWhite) { in UploadGameEvent() 6919 && gameMode != AnalyzeFile && gameMode != Training) { in OKToStartUserMove() 7328 if (gameMode != EditGame && gameMode != PlayFromGameFile && gameMode != AnalyzeMode) { in FinishMove() 12232 gameMode != AnalyzeMode && gameMode != Training) { in LoadGameOneMove() 17483 gameMode == AnalyzeMode || gameMode == EditGame || 17545 gameMode == AnalyzeMode || gameMode == AnalyzeFile) { [all …]
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H A D | engineoutput.c | 180 if(gameMode == IcsObserving && !appData.icsEngineAnalyze) in SetProgramStats() 235 if(gameMode == AnalyzeMode) { in SetProgramStats() 280 switch (gameMode) { in GetEngineColor() 311 if( gameMode == TwoMachinesPlay ) { in GetActiveEngineColor() 324 switch (gameMode) { in IsEnginePondering() 362 switch( gameMode ) { in VerifyDisplayMode() 529 else if( gameMode == TwoMachinesPlay ) { in UpdateControls() 532 else if( gameMode == AnalyzeMode || gameMode == AnalyzeFile in UpdateControls() 704 if(gameMode == IcsObserving) { DoClearMemo(0); currentLineEnd[0] = 0; } in OutputKibitz() 709 if(gameMode == IcsObserving) { in OutputKibitz() [all …]
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/dports/games/csmash/csmash-0.6.6/ |
H A D | RCFile.cpp | 30 gameMode = GAME_21PTS; in RCFile() 97 gameMode = buf[9]-'0'; in ReadRCFile() 98 if ( gameMode > GAME_21PTS || gameMode < GAME_5PTS ) in ReadRCFile() 99 gameMode = GAME_21PTS; in ReadRCFile() 136 fprintf( fp, "gamemode=%d\n", gameMode ); in WriteRCFile()
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/dports/games/xshogi/xshogi-1.4.2/ |
H A D | xshogi.c | 3549 switch (gameMode) in HandleUserMove() 3830 switch (gameMode) in FinishUserMove() 4127 switch ((gameMode == PauseGame) ? pausePreviousMode : gameMode) in HandleMachineMove() 4151 switch ((gameMode == PauseGame) ? pausePreviousMode : gameMode) in HandleMachineMove() 4194 if ((gameMode != TwoMachinesPlay) && (gameMode != ForceMoves) in HandleMachineMove() 4232 if ((gameMode != TwoMachinesPlay) && (gameMode != ForceMoves) in HandleMachineMove() 4537 if ((gameMode == PlayFromGameFile) || (gameMode == ForceMoves) in MakeMove() 5186 switch (gameMode) in ModeHighlight() 5515 if ((gameMode == EndOfGame) || (gameMode == EditPosition)) in ForwardProc() 6294 switch (gameMode) in SwitchProc() [all …]
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/dports/games/chromium-bsu/chromium-bsu-0.9.16.1/src/ |
H A D | MainSDL_Event.cpp | 360 if(game->gameMode == Global::Menu) in keyDown() 362 game->gameMode = Global::Game; in keyDown() 368 if(game->gameMode != Global::Game) in keyDown() 372 game->gameMode = Global::Menu; in keyDown() 379 if(game->gameMode == Global::Game) in keyDown() 384 game->gameMode = Global::Game; in keyDown() 389 game->gameMode = Global::Game; in keyDown() 486 if(game->gameMode == Global::Game){ in keyMove() 574 if(game->gameMode == Global::Game) in mouseButtonDown() 592 else if(game->gameMode == Global::HeroDead) in mouseButtonDown() [all …]
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H A D | MainGLUT.cpp | 197 if(game->gameMode == Global::Menu) in keyboardASCII() 199 game->gameMode = Global::Game; in keyboardASCII() 205 if(game->gameMode != Global::Game) in keyboardASCII() 209 game->gameMode = Global::Menu; in keyboardASCII() 216 if(game->gameMode == Global::Menu) in keyboardASCII() 242 if(game->gameMode == Global::Menu) in keyboardSpecial()
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/dports/games/chessx/chessx-1.5.6/src/gui/ |
H A D | ficsconsole.cpp | 33 gameMode(false), in FicsConsole() 196 if (gameMode && !puzzleMode) in HandleBoard() 218 if (handleBoard && gameMode) in HandleBoard() 223 if (gameMode && !puzzleMode) in HandleBoard() 333 if (gameMode || puzzleMode) in SendMove() 406 if (gameMode) in SlotSendUnexamine() 415 if (!gameMode) in SlotSendRematch() 475 if (gameMode) in playerColor() 520 gameMode = newMode; in SlotGameModeChanged() 609 if (gameMode) in Disconnected() [all …]
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/dports/games/openlierox/OpenLieroX/src/server/ |
H A D | CDeathMatch.cpp | 25 static CDeathMatch gameMode; variable 26 CGameMode* gameMode_DeathMatch = &gameMode;
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H A D | CDemolitionsMatch.cpp | 61 static CDemolitionsMatch gameMode; variable 62 CGameMode* gameMode_Demolitions = &gameMode;
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H A D | CTeamDeathMatch.cpp | 74 static CTeamDeathMatch gameMode; variable 75 CGameMode* gameMode_TeamDeathMatch = &gameMode;
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/dports/games/doomsday/doomsday-2.3.1/doomsday/tools/shell/src/ |
H A D | statuswidget.cpp | 34 String gameMode; in DENG2_PIMPL() local 49 gameMode.clear(); in DENG2_PIMPL() 70 d->gameMode = shell::DoomsdayInfo::titleForGame(mode); in setGameState() 71 if (!rules.isEmpty()) d->gameMode = rules + " - " + d->gameMode; in setGameState() 139 painter.drawText(QRect(0, 10, width(), lineHeight), d->gameMode, QTextOption(Qt::AlignCenter)); in paintEvent()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/src/ |
H A D | d_main.cpp | 42 gamemode_t gameMode; variable 125 switch(gameMode) in D_PreInit() 193 if(gameMode != doom_chex) in D_PreInit() 197 if(gameMode == doom2_hacx) in D_PreInit() 208 if(gameMode == doom_chex) in D_PreInit() 339 if(gameMode == doom_chex) in D_PreInit() 350 if(gameMode == doom2_hacx) in D_PreInit()
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H A D | d_refresh.cpp | 55 if(gameMode == doom2_hacx && in R_ViewFilterColor() 68 if(gameMode == doom2_hacx) in R_ViewFilterColor() 120 if(gameMode == doom2_hacx && plr->powers[PT_INVULNERABILITY]) in R_UpdateViewFilter() 154 if(gameMode == doom_chex) in R_UpdateViewFilter()
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/dports/games/openlierox/OpenLieroX/src/client/DeprecatedGUI/ |
H A D | Menu_Local.cpp | 127 …nu.SendMessage(ml_Gametype, CBM_SETCURSEL, GetGameModeIndex(tLXOptions->tGameInfo.gameMode), 0); in Menu_LocalInitialize() 286 if (!Menu_IsKeyboardNavigationUsed() || tLXOptions->tGameInfo.gameMode->GameTeams() <= 1) in Menu_LocalFrame() 292 if (tLXOptions->tGameInfo.gameMode->GameTeams() > 1 && ev->iEventMsg == LV_WIDGETEVENT) { in Menu_LocalFrame() 318 …tMenu->sLocalPlayers[changeTeamPlayerId].ChangeGraphics(tLXOptions->tGameInfo.gameMode->GeneralGam… in Menu_LocalFrame() 332 …tLXOptions->tGameInfo.gameMode = GameMode((GameModeIndex)cLocalMenu.SendMessage(ml_Gametype, CBM_G… in Menu_LocalFrame() 335 bool teams_on = tLXOptions->tGameInfo.gameMode->GameTeams() > 1; in Menu_LocalFrame() 347 …tMenu->sLocalPlayers[it->iIndex].ChangeGraphics(tLXOptions->tGameInfo.gameMode->GeneralGameType()); in Menu_LocalFrame() 437 tMenu->sLocalPlayers[index].ChangeGraphics(tLXOptions->tGameInfo.gameMode->GeneralGameType()); in Menu_LocalAddPlaying() 456 if(tLXOptions->tGameInfo.gameMode->GameTeams() <= 1) in Menu_LocalAddPlaying() 657 …tLXOptions->tGameInfo.gameMode = GameMode((GameModeIndex)cLocalMenu.SendMessage(ml_Gametype, CBM_G… in Menu_LocalStartGame()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/tools/shell-text/src/ |
H A D | statuswidget.cpp | 30 String gameMode; in DENG2_PIMPL() local 63 d->gameMode = mode; in setGameState() 95 String msg = d->gameMode; in draw()
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/dports/games/openspades/openspades-0.1.3/Sources/Gui/ |
H A D | MainScreenHelper.cpp | 56 const std::string &gameMode, const std::string &country, 74 const std::string &gameMode, const std::string &country, in ServerItem() argument 79 mGameMode(gameMode), in ServerItem() 89 std::string name, ip, map, gameMode, country, version; in Create() local 95 gameMode = val["game_mode"].asString(); in Create() 103 new ServerItem(name, ip, map, gameMode, country, version, ping, players, maxPlayers); in Create() 403 gameMode = item->GetGameMode(); in MainScreenServerItem()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libshell/src/ |
H A D | localserver.cpp | 65 String const &gameMode, in start() argument 145 cmd.append(gameMode); in start() 158 << port << gameMode; in start()
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/dports/games/burgerspace/burgerspace-1.9.4/src/ |
H A D | BurgerSpaceClient.cpp | 91 gameMode(IN_GAME), in BurgerSpaceClient() 410 switch (gameMode) // process dialog if one is open in runClientMode() 425 gameMode = QUIT_DIALOG; in runClientMode() 431 gameMode = SAVE_DIALOG; in runClientMode() 437 gameMode = LOAD_DIALOG; in runClientMode() 445 if (gameMode == IN_GAME) // if not in a dialog in runClientMode() 505 switch (gameMode) in runClientMode() 661 gameMode = IN_GAME; in doQuitDialog() 859 gameMode = IN_GAME; in doSaveDialog() 920 gameMode = IN_GAME; in doLoadDialog()
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